The pack in one sentence
Berk Gedik has published Blender Light Texture Set 20 Pack, a free download that adds patterned emission to area lights instead of a perfectly flat rectangle.
What you actually get
The download includes 20 textures at 2048×2048 and a sample Blender file for setup and use. The intent is straightforward: slap a texture onto an area light so highlights, falloff, and reflections feel more like a real modifier than a perfect panel, which can read suspiciously CG in glossy shots. The set works with Cycles. Eevee does not support light textures natively, but you can still try the same images as a mask by putting a plane in front of the light and using the texture there. Expect that to behave differently than proper light texturing, because you now light with geometry, not with the light itself, so test in your own lighting rig before calling it done. Also, yes, lgiht artists will still argue about softboxes.

Pricing and access
Pricing is free. Access runs through a free Patreon signup to grab the attachment, listed as LightTexture_Set.zip, on the Blender Light Texture Set 20 Pack post. Even for free texutres, run a quick pipeline check: confirm license, color management, bit depth, and whether the patterns introduce unwanted banding or aliasing in animation before you let them anywhere near finals.
https://www.patreon.com/posts/blender-light-20-130264386