Browsing Tag

siggraph

242 posts

The next generation of water simulation

There are some things that get more complicated, the more you look at them - simulation of physical phenomena is one of them. And as we saw at this year's Siggraph Conference, there are people who are looking very closely!
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A futuristic car with a blue overlay in a modern garage setting.

InstaLOD: Time is money

There are some things in a 3D artist's workflow that are probably considered rather unpopular. (cough ... unwrapping, retopo ... cough) And even if a kind soul takes pity on them, it still remains time-consuming. InstaLOD from Stuttgart is trying to help all companies from the entire 3D sector (film, games, automotive, etc.) with its software of the same name, and in doing so is speeding up and cleaning up much more than just the two black sheep mentioned.
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Long blonde hair submerged in a liquid surface

Washing CG Hair

Simulating realistically behaving CG hair is always a major challenge. Gene Lin has published an interesting video on the animation of wet hair.
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People in snow with a snowman and a diagram of jump cut avoidance.

Automatic Editing

Disney Research presented an algorithm at Siggraph that can automatically edit together footage from multiple cameras of the same event.
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Two menorahs: blue on left, gold on right.

2D Becomes 3D

The small 3-Sweep tool allows 3D models to be created quickly from photographs. The demo has just been submitted to this year's Siggraph Asia.
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SIGGRAPH Asia 2012 conference logo with geometric patterns and event dates.

SIGGRAPH Asia 2012 Awaits Submissions

SIGGRAPH Asia 2012 will take place in Singapore this time, with its doors open from November 28, 2012, to December 1, 2012. Anyone who would like to present their best work samples at the trade show, whether artist, animator, scientist, or programmer, is warmly invited to register through the online portal and submit content.
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Vancouver city skyline with mountains and water

Presented at Siggraph: Motion Capture Using Body Cameras

Researchers from Disney and Carnegie Mellon University presented an alternative to conventional motion-capture systems at this year’s Siggraph. Small cameras (around 20) attached to the performer’s body make it possible to derive movements of the body and limbs in the environment.
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CGI Wardrobe

In future, game heroes will no longer have to run around in armour, but can also wear realistic light chiffon dresses: a project at the Max Planck Institute for Informatics in Saarbrücken developed a realistic clothing simulation that calculates movement independently of the character.
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Automated Slimming Treatment in Film

At SIGGRAPH Asia, the Max Planck Institute is presenting the next stage of automated video editing: new algorithms and a body-shape library allow human proportions to be changed – at the touch of a button, characters in the film become thinner, taller and gain muscles like Hercules.
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Siggraph 2010: Anticipation

It will not be long now. Anyone who cannot wait, or who has not planned to fly across the Atlantic in July, can already get an advance impression of the 3D and technology event in the States via YouTube.
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Autodesk at SIGGRAPH 2008 in Los Angeles: On Site and Virtually at the-area.com

At SIGGRAPH 2008, Autodesk is presenting the latest versions of its 3D software and compositing tools, along with the newest versions of the recently acquired Autodesk ImageModeler and Autodesk Stitcher solutions. An Autodesk FBX Technical Talk will explain how FBX can simplify workflows. Autodesk is also organizing master classes, international product demonstrations and an Education Summit for 3D instructors and lecturers.
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Autodesk at Games Convention

Whether Xbox, PlayStation, Wii, mobile gaming or PC, almost all contain something from Autodesk Media & Entertainment. Software such as Maya and 3ds Max, as well as MotionBuilder and Mudbox, are preferred development tools.
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SIGGRAPH 2007: Party On! Part 2

Things were no less exciting on the deck of the aircraft carrier USS Midway than at the Visual FXtasy Party. Autodesk had invited people here for the party - including a fantastic view of the traditional SIGGRAPH firewroks.
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SIGGRAPH 2007: Motion Tracking for Everyone

With its extremely inexpensive motion-tracking solution for 5000 US dollars, NaturalPoint caused a sensation at SIGGRAPH. DIGITAL PRODUCTION did not want to miss this and visited their SIGGRAPH stand. An interview with Jim Richardson, President of the company, and cooperation partner Alex Furer from plugin manufacturer Motion4U.
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SIGGRAPH 2007: DeltaGen 7.0 and Portal 3.0 from RTT

RTT AG only recently released its most important products in a new version – RTT DeltaGen 7.0 and RTT Portal 3.0, which the Munich VR specialist is presenting at SIGGRAPH 2007. DP spoke with Andrea Gunschera, responsible for Content Production, and Shawn Hempel, head of the research department at RTT. In the interview, the two provide insight into company philosophy, workflow concepts and career opportunities at RTT.
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