Archive notice: This article was originally published on May 4, 2011. Links and embedded videos are preserved as part of the historical record.
FMX has made a good start: the talks in the halls are well attended, the trade floor—including PNY and Nvidia, meilenstein digital and Luxology, Weltenbauer and Autodesk, and many more—is constantly besieged by the industry, and the recruiting area is buzzing with students and newcomers.
For the next issue, we can also proudly announce, among other things, the presentation of a new viewport for 3ds Max and new plugins for Maya for crowd control, character animation, kinematics and more. For anyone who would like to visit, the DP stand is staffed and members of the editorial team are also present.