New Alembic Import Shader for Mental Ray

Nvidia has released an updated version of its Alembic Import Shader for the Mental Ray renderer. CG hair in particular benefits from it.

Archive notice: This article was originally published on March 10, 2015. Links and embedded videos are preserved as part of the historical record.

The Import Shader now supports importing hair, as well as subdivision controls for hair. NURBS and subdivision surface geometry are also supported.

The Alembic Import Shader can be downloaded for free here from the Mental Ray Development Blog. It is compatible with the standalone edition of Mental Ray as well as Maya 2015. The importer is available for the Windows, Mac OSX and Linux operating systems.

Here is all further information about Nvidia and Mental Ray.

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