Browsing Tag

Nvidia

370 posts
A virtual production setup featuring a model spacecraft on a desert-like terrain, with labeled components including cameras, workstations, and technology from Dell. Two operators are seated at computers with monitors.

Workstations for Virtual Production

Virtual production wouldn’t be possible without high-performance workstations. These systems deliver the computing power required for rendering, simulations, and complex visual effects directly within the studio environment.
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Blender 4.1 goes into detail

The Blender release cycle consists of three new versions of the software per year. The first release is usually characterised by new features. The reason for this is that the third and final release is a Long Term Support (LTS) version, which is supplied with bug fixes for another two years.
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We’re building an AI box!

Okay, we admit it: AI is slowly becoming interesting - even for everyday production. And as we see more and more tools that are relevant for artists, and not just for "tech bros", the more our workstation is glowing. So it's time for us to find out what it takes to work normally and what adjustments we can make to reconcile budget and computing power.
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Here comes OpenUSD

USD seems to be catching on - Pixar, Adobe, Apple, Autodesk and Nvidia have launched the "Alliance for Open USD" together with a branch of the Linux Foundation
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Baseball pitcher throwing a ball in a sports game with CPU usage displayed.

Daniel2 Dynamo? Next-gen Codecs!

„The fastest codec in the world“ is how the Munich-based broadcasting and production software developer Cinegy advertises its video codec Daniel2; it uses the computing power of the graphics processor to speed up image processing specifically and workflows in general. The codec promises: real-time film editing with Adobe Premiere CC, at a resolution of of 8K - without any drop in frame rate. A conversation with Cinegy boss Jan Weigner about Content Creation with Power Codecs.
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CityEngine meets Omniverse

Omniverse in its various components can serve as a "meeting point" for the various DCC packages and their output - and now everyone is wondering and now everyone who wants to work with it is wondering how well it works. So let's just ask Simon Haegler from the CityEngine team how well you can develop with the Nvidia environment.
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Asus or Apple for Resolve on the move?

Presented by notebooksbilliger.de: Users looking for a desktop computer à la price-performance queen should go for a Windows or Linux computer with a powerful GPU, right? With one caveat: the availability and price of high-performance GPUs are currently problematic. So where can digital nomads and laptop enthusiasts find what they're looking for?
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Notebook Razer Blade 15 in test

The Razer Blade is the second gaming notebook in the test that we analysed for its suitability as a potential workstation. Of all the workstations in the test field, the Razer Blade has the CPU with the lowest performance reserves, but can compensate for this with other qualities.
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Weltenbauer RK50 in the test

The company Weltenbauer from Wiesbaden has been a specialised dealer for 2D and 3D software for over 15 years and, in addition to Hewlett Packard computers, also offers workstations and render servers from its own production. We had the entry-level model RK50 sent to us for testing and took a closer look at it.
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