Redshift 2.0

Redshift has released the second version of its GPU renderer: new features include OpenVDB support, improved subsurface scattering and a new PBR-based Redshift material.
Artwork by Jean-Michel Bihorel

Nested Dielectrics, new BRD functions and a linear gloss response, various Dome Lights, full alSurface support and the baking of lighting and AOVs have also been added.

Alongside optimisations for the existing Maya and Softimage plug-ins, Redshift has now also introduced integration of the render engine for 3ds Max. Plug-ins for Houdini and Cinema 4D are in development and are expected to be released later in 2016.

Since yesterday, the Redshift licence has been offered to new customers at a 20 percent discount until 19 July. A one-year licence costs 500 US dollars at the regular price.

More at: www.redshift3d.com

Archive notice: This article was originally published on July 6, 2016. Links and embedded videos are preserved as part of the historical record.