Browsing Tag

Graphics Processing Unit

204 posts
Mid-century modern console with colorful cabinet doors, vintage speakers, turntable, and decorative vases in sunlight.

Marmoset Toolbag 5 Beta: Try it now!

Marmoset has released the beta version of Toolbag 5, which supports real-time rendering as well as texturing and lighting. The update offers numerous new features aimed in particular at VFX artists and game designers. Users of version 4 can test the beta version free of charge.
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3D tropical island scene with boats on turquoise water, sandy beaches, palm trees, and rocky shoreline

The next generation of water simulation

There are some things that get more complicated, the more you look at them - simulation of physical phenomena is one of them. And as we saw at this year's Siggraph Conference, there are people who are looking very closely!
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Digital sculptures of human figures composed of clustered spheres, illuminated dramatically against dark backgrounds, showcasing artistic abstraction.

Redshift 2.0

Redshift has released the second version of its GPU renderer: new features include OpenVDB support, improved subsurface scattering and a new PBR-based Redshift material.
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Blurred cityscape at night showing illuminated suspension bridge and skyscrapers reflecting on calm river water.

Shadertoy for Natron

Natron, the blossoming open-source compositing tool, is currently at version 2.0.5 and has now gained an interesting feature: Shadertoy, a unified GPU shader language.
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Nuke 10 software logo with text announcing release coming early 2016 on red abstract background

New Nuke 10 is near!

Do you have a maintenance licence for Nuke? Then don't take anything for granted on 15 January - because Nuke 10 enters the beta phase on the 14th. And what will we have to test and try out? Keyer on the timeline, more Opencolor IO, Smartpainter and a new render engine!
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Silver car with green wireframe design

Siggraph Video on V-Ray RT

Konstantin Gaytandzhiev of Chaos Group provides an insight into the V-Ray realtime rendering engine on a 5-GPU 3DBOXX 8950 workstation, including integration into the Maya viewport. With a brief (!) outlook on V-Ray 3.0.
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A close-up of a bald man's face with an expression of surprise in an urban setting.

Ira for Free

Some time ago, we introduced Nvidia's "Face Works" technology demo. The demo is now available as a free download.
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