Maya 2017 Update 3

In Update 3 of Maya 2017, the UV Editor was completely redesigned; numerous new features for the UV field and an optimized viewport are also new.

Archive notice: This article was originally published on March 9, 2017. Links and embedded videos are preserved as part of the historical record.

Steven Roselle from Autodesk presents all the new features in Update 3 for Maya 2017 here.

UV Editor

The UV Editor has been completely revised for a more modern workflow, with new UV toolkits added for this purpose. In the UV Editor Overview, you can read what these are in detail. In the UV Editor, the improvements affect menu organization, grow, shrink and texture selection, and much more. You can find out what Autodesk added in the modelling field through Update 3 for Maya 2017 here or alternatively in this video

Faster Animation

According to Autodesk, Maya can now handle complex 3D scenes with different frame rates and timing formats considerably faster. The new 64-bit tick rate enables support for additional frame rates and precise timecodes. All new features in the animation field here.

Viewport 2.0

Some of the highlight of the new viewport are support for OSD 3.1, which allows modellers and animators to preview the shape and surface of adaptive OpenSubdiv geometry in real time. Complex shading networks on displaced surfaces are now also supported, including the preview of ramps, adjustments to texture-file properties and multi-tiled UV textures. The Dock Shelf can now be docked horizontally or vertically, allowing it to be better integrated into the user’s individual layout.