Browsing Tag
UV
55 posts
Stair Builder brings parametric stairs to C4D
A €25 Cinema 4D generator for stairs and railings, with presets, UV handling, and all of it parametric.
If you yearn for the pines, go Blender
Stylized Tree update 2.0 adds pine trees, optimizes nodes, and bundles wind plus scatter tools, with pricing tiers from $12.50.
WrapKit wraps surfaces in Blender
WrapKit is a free alpha Geometry Nodes wrapper for Blender that aims for cleaner surface contact and generates UVs
Real-time Blender to Unreal Live Link
One click, fewer reimports: Blender Live Link pushes assets to Unreal in real time and can bake complex shaders into tidy textures.
Crocotile 3D Gets Projection UVs Tool and Workflow Additions
Crocotile 3D version 2.6.5 introduces a projection UVs tool, grid snapping, export options and animation control enhancements.
UVPackmaster 4 unwraps a smarter way to pack
UVPackmaster 4 for Blender refactors its core, adds Dynamic Tiles, new texel density control, and better group layouts.
Wrap Gen: Because Your Mesh Deserves a Hug
Wrap Gen for Blender lets you procedurally wrap custom geometry around objects using curves and geometry nodes—no manual tweaking required.
Zen UV 5.0: Unwrapping the Future of UV Mapping in Blender
Zen Masters unveils Zen UV 5.0, introducing the Zen UV Touch Tool, Auto Unwrap operator, and new selection features for enhanced UV mapping in Blender.
Unwrella-IO: UV Mapping Made Unbelievably Easy
3d-io introduces Unwrella-IO, a standalone application offering automated UV unwrapping and packing, streamlining workflows for 3D artists and game developers.
MIO3 UV for Blender: Advanced UV Unwrapping and Mesh Transformation Tools
MIO3 UV Blender add-on offers efficient UV-to-mesh transformation, with
Blender 4.3: New UV Unwrapping
Blender 4.3 introduces a streamlined UV unwrapping system with a new algorithm, promising faster workflows for 3D artists.
Blender 3.4 is released!
The Open Path Guiding Library (Open PGL) from Intel has been installed. How does the open-source production renderer Cycles benefit from this?
UVPackmaster 3 for Blender released
Distribute the workload across GPUs: Support for Compute Unified Device Architecture!
UVPackmaster 2 for 3ds Max
A look back: In DP 05 : 2020, 3ds Max expert Mike Kuhn dealt with UV unwinding. An annoying task for many, but a meditative puzzle game for Mike.
UV Morpher | Plugin
(Not) in the eye of the beholder: With this plugin you can deform objects in 3ds Max - without unsightly deformations.
UV Kit 2.0 Automates UV Workflows in Maya
Rocket Square’s UV Kit 2.0 introduced a redesigned interface, automated UV unfolding and layout, and support for Maya 2022.
Zen UV 2.0 Streamlines UV Workflows in Blender
Sergey Tyapkin’s Zen UV toolkit for Blender accelerates UV creation and introduced further workflow improvements in version 2.0.
DECALmachine 2.0 Expands Blender Decal Workflows
DECALmachine 2.0 improves speed and flexibility with expanded atlasing, trim sheets, material-channel support and new UV tools.
Bifrost 2.1 Adds Point-Cloud Queries and Raycasting
Bifrost 2.1 introduced rapid point-cloud lookups, nearest-neighbour searches, raycasting and improved mesh file I/O.
Unity 2021 Roadmap Prioritises Graphics, Multiplayer and Visual Scripting
Unity’s 2021 roadmap focused on production-ready graphics, multiplayer networking and visual-scripting workflows.
MPC Visualization Reel Surveys a Decade of Blockbuster Previs
MPC’s Technicolor visualization reel revisited pre-production work for The Lion King, Godzilla, Blade Runner and other films.
Texture Set Mixer Packs Texture Maps for Real-Time Engines
John Martini’s Texture Set Mixer grouped maps, packed bitmap channels, combined alpha images and automated batch processing.
KitBash3D Kits 4.0 Goes Engine-Ready
KitBash3D Kits 4.0 brings 25 environment kits and more than 5,400 models to Unreal Engine and Unity workflows.
Atoms Unreal Beta 1.5 Released
Atoms Unreal Beta 1.5 adds simulation optimisation, table imports, texture atlases and skeleton LODs for crowd characters.
U-Render 2020.07 Enters the Viewport
U-Render 2020.7.6 integrates its real-time renderer into Cinema 4D with viewport and floating-window previews.
V-Ray 5 for Maya Released
V-Ray 5 for Maya adds a new frame buffer, Light Mix, LPEs, ACEScg, background proxy loading and expanded GPU support.
Unigine 2.12 Terrain Tutorials
Unigine tutorials cover landscape sculpting and texture-based terrain, plus quick tips for C#, VS Code debugging and cached shadows.
Blender Mixer Becomes Open Source
Ubisoft's Blender Mixer add-on enables multiple artists to edit one scene in real time through shared server rooms.
Verge3D 3.3 Speeds Web Loading
Verge3D 3.3 accelerates loading, exports glTF from real-time apps, supports 3ds Max OSL shaders and reads WooCommerce properties.
Free Scalable UV Checker Maps
Maurus Kamehameha shared four free UV checker maps in 4K, 8K, vector PDF and editable Illustrator formats.
Unreal Engine and Next-Gen Games
Epic Games engineers discussed forthcoming Unreal Engine technology for next-generation games at Unreal Fest Online 2020.
Procedural Assets in Realtime Worlds
Nikolay Marinov's thesis examines procedural distribution and generation of 3D assets in realtime AAA production environments.
Unity Assets Enter Sinespace
Sine Wave Entertainment and Unity enabled creators to sell Asset Store content inside the Sinespace virtual world.
Epic Releases Live Link Face for iOS
Live Link Face streamed iPhone TrueDepth facial capture into Unreal Engine with ARKit, timecode and remote-production support.
Maya 2020.2 Updates UVs and Outliner
Maya 2020.2 added Preserve UVs, Outliner workflow changes, remote Viewport 2.0 and updates for Arnold, Bifrost and Substance.
Modo 14 Released
Foundry with Modo 14 – and these are the new features in Foundry’s DCC tool:
UV Packmaster 2 for 3ds Max | Update
Faster packing in 3ds Max? UVPackmaster 2 is now available as a plug-in – on CUDA-capable cards, the tool also comes with GPU support!
Substance Painter Release | Auto UVs
Substance Painter 2019.3 finally adds automatic UV unwrapping, brush updates and news about cross-UDIM painting!
Blergh! Word Art! In Houdini?
Houdini is certainly not known for classic graphics and especially not for typography and fonts. And word clouds are certainly nothing new either, but somehow always chic when used correctly.
Substance with UDIM, UV Unwrap and Alchemist
Substance tools at SIGGRAPH 2019: With a new free Alchemist trial and interesting features for Painter!
MODO 12.1
Foundry has released Modo’s new version. This is therefore the second of three planned updates.
CityEngine 2018 Update
Esri towers further into unimagined heights with the latest updates to the popular engine.
Houdini Indie: Now Also 4K Rendering
Houdini Indie users can rejoice: the license now permits higher render resolution and installation on a second computer, among other things!
Modo 11.2 with Better Modelling Tools
The final update of Modo’s 11 series is here: Version 11.2 comes with improved modelling, UV, import and export functions and more.
Update: Houdini 16.5 Released!
The new Houdini 16.5 release is here! With new features in dynamics, character, rendering, modelling and the UI, SideFX has really pulled out all the stops!
Preview: Houdini 16.5 Is Coming!
A huge update is in sight: Houdini 16.5 will be released in November—with many new features, including motion-path editing, auto-rigs, optical flow and more!
Autodesk: Maya 2018 Released
The new Maya 2018 is here – including improvements and new features in modeling, UV, animation and motion graphics workflows.
Ten UV Tips for Blender
Save time with UV unwrapping: Ten useful UV tips, including the latest Blender improvements, multi-object editing, free add-ons and more.
Cinema 4D Tip: Triplanar Mapping
Seamles maps without UV unwrapping using triplanar mapping: In addition to the quick tip, the C4D files are also included for use as a preset.
Modo 11.1 from Foundry
Improved modeling workflow, bridge to Unreal Engine, UV workflow and more: The new update for Foundry's modeling tool is now available.
UV Workflow: Update for Unwrella
UV plug-in "Unwrella" from 3dio for 3ds Max and Maya in version 3.10: flatten UV mode and easier control of UV tiles come with the new update.
Maya 2017 Update 3
In Update 3 of Maya 2017, the UV Editor was completely redesigned; numerous new features for the UV field and an optimized viewport are also new.
Maxon Presents Cinema 4D R10
Improved usability, BodyPaint 3D now part of the program / Full version for around 795 euros, updates from 226 euros
SIGGRAPH: Modo Steps on the Gas
Modo 202, which Luxology presented at Siggraph, is said to be up to 42 percent faster than its predecessor