Archive notice: This article was originally published on 16 July 2020. It has been translated into English and lightly edited for clarity while preserving its historical context.
An engineering view of next-generation games
Epic Games used a 45-minute Unreal Fest Online 2020 session to discuss forthcoming Unreal Engine technology for next-generation game production.
Speakers
The presentation featured Nick Penwarden, then Vice President of Engineering, Engineering Director Marcus Wassmer and Art Director Jerome Platteaux. Their session connected engine development with the content and performance demands expected from new console and PC hardware.
Teams using the recording as historical research should compare every demonstrated feature with the documentation for the engine version actually deployed in production.
Source
https://www.unrealengine.com/en-US/events/unreal-fest-online-2020