Epic Games Presents Unreal Engine 4.26 Release Highlights

An Inside Unreal session explores Unreal Engine 4.26 release highlights with Epic’s programming, animation and engineering leads.

Archive notice: This article was originally published on 5 November 2020 and has been translated into English as part of Digital Production’s archive project.

Unreal Engine 4.26 preview

This feature-length Inside Unreal presentation examined release highlights from Unreal Engine 4.26. Epic’s detailed preview information was published in the Unreal Engine forums.

Learning and games

Related resources included Epic’s online-learning courses covering subjects from pixel streaming to sound design, along with developer stories for games such as Raji: An Ancient Epic and Kena: Bridge of Spirits.

Presenters

The session featured community manager Victor Brodin, lead programmer Jean-Michel Dignard, lead animation programmer Laurent Delayen, and engineering directors Marcus Wassmer and Simon Tourangeau.

4.26 Release Highlights | Inside Unreal
https://www.youtube.com/watch?v=OchRhhRaE5s