Unity Shader Graph 2020.2 Introduces Master Stack

Unity’s Shader Graph 2020.2 adds the Master Stack and clearer real-time feedback for visual shader creation.

Archive republication: This article was originally published on 15 February 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

Shader Graph 2020.2

Unity has released a video presenting the new features in Shader Graph 2020.2. Shader Graph lets artists create shaders visually instead of writing the underlying code by hand.

New Features

The video’s central change is the move from the Master Node to the Master Stack. It also explains how to migrate successfully to the new version. According to the development team, Shader Graph now provides immediate feedback as changes are made, making progress easier to follow. The improvements are also intended to make shader creation more approachable for beginners.

More Information

Further details are available in the Unity Shader Graph documentation.

What’s new in Unity’s Shader Graph?