XRayMorph-EL Previews Pose Editing in 3ds Max

Raylight Games previews XRayMorph-EL, a 3ds Max pose editor for character animation, specialised animation and deformation.

Archive republication: This article was originally published on 26 March 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

XRayMorph-EL

Raylight Games presented an early look at XRayMorph-EL, a pose-editor plug-in for 3ds Max. The developer positioned the tool for character animation, specialised animation tasks and deformation work.

The preview reflects a pre-release state. Verify current availability and 3ds Max compatibility, then test pose storage, deformation quality and rig interaction before production use.

XrayMorph-EL First Look!