Hair Cards Tool Builds Real-Time Hair in 3ds Max

Mihail Lupu’s 3ds Max add-on creates and edits textured hair-card geometry for game characters and real-time projects.

Archive republication: This article was originally published on 14 April 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

Hair Cards Tool

Character artist Mihail Lupu released Hair Cards Tool, an add-on for 3ds Max designed to create convincing hair for games and real-time projects. The tool generated planar geometry for textured strands, with controls for shaping and segmenting the resulting cards.

Artists could also build hair from edge loops in an existing mesh, providing a route from a prepared scalp or guide topology to the final card layout.

Availability

At launch, the tool was sold through ArtStation for approximately €23. That historical price and marketplace listing may have changed. Confirm current compatibility and test card orientation, alpha sorting and export behaviour in the target engine before production use.

3ds Max – Hair Card Tool