Project Planet Builds a Voxel World in Unreal Engine

Kevin Bikhazi demonstrates how Unreal Engine 4.26 and Voxel Plugin can be used to construct a complete spherical world.

Archive republication: This article was originally published in 2021. Product features, pricing, availability, company status, credits and links reflect the information available at that time.

Artist Kevin Bikhazi demonstrated how to create an entire planet in Unreal Engine 4.26 using Voxel Plugin.

The project’s stylised spherical terrain recalls classic god games such as Populous: The Beginning. Bikhazi cited Epic Games’ presentation on Unreal Engine’s Sky and Atmosphere system as an inspiration for the experiment.

Further information: The beta version of Voxel Plugin is available on GitHub.

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