Kiri Engine releases Mesh Wrap, a free Blender add-on that makes projecting and scattering 3D-scanned terrain pieces onto base geometry fast, precise, and non-destructive.
World Creator 2025.3 brings ORBX export for OctaneRender, Godot integration and cave-mask terrain tools, adding flexibility for terrain export and engine pipelines.
All CEUM 2025 recordings are now online. The CityEngine User Meeting covers procedural-city workflows, ArcGIS-based planning pipelines, and fresh Python 3 support — a compact update for anyone working in urban-scale visualization.
A new online library offers 25 free HDRIs at up to 29K resolution, all under a CC0 license. Open HDRI provides ultra-high-quality lighting environments without sign-ups, tracking or licensing headaches.
VFX Supervisor Michael Wortmann on how RiseFX built the fantasy of Momo: almost entirely on location, with 280 shots and the best turtle in the business.
All talks and panel recordings from ICE.ART 2025.II are now live online: set aside a free weekend and dive into environment, historical racing,, city simulation, film nostalgia (including dinosaurs) and Unreal workflows.
Environment artist Marcos Frazao releases 120 free semi-modular construction-site assets via Epic’s Fab marketplace. Nanite-ready, 4 K textured, and available for Unreal Engine: no dust, no steel-toed boots, and definitely no hard hats required.
Gökhan Karadayı released a UE5 landscape tool that enables procedural landscapes featuring roads, buildings, rail-lines and props via Landscape Layers.
SketchUp 2025 enhances realism with photorealistic materials, environment lighting, ambient occlusion, and improved interoperability with Revit and USD export.
OpenScatter, a free Blender add-on, offers advanced object scattering with features like texture masks, guide curves, wind animation, and object collision.
The Prequel of a remake of a animated movie, based on a Shakespeare play... and still worth watching! We got a Chance to talk to Audrey Ferrara, MPCs VFX Supervisor for Mufasa
"VFXAssets" on Gumroad offers a free procedural 3D looping animated tree for VFX, game design, and CGI workflows—ideal for environment animation projects - a larger library is also available!
Photogrammetry is an important part of digital asset creation and has helped countless projects create realistic digital actors, assets and environments.
The time has come: the next part of the "Planet of the Apes" saga - now number four - will be released in cinemas on 8 May. And that's why we simply asked Weta how they - instead of the apes - built the environment.
We all think Studio Ghibli is great - and if you want to learn what makes it so charming and appealing, a homage is always a good way to go. And I had the opportunity at Ostfalia University,
to really immerse myself - a
an experience report.
From Blender tutorial luminary "All The Works" comes a new video tutorial - about beautiful trees. A training programme for Unreal Engine 5.1 and Blender.
The Lighting & Shading Artist from Pixomondo shows how beautiful visual effects can be created from terrain and rock surfaces. A video tutorial with 3ds Max and V-Ray 6.
There's something going on in the online marketplace: these six download packages are available for free until the end of December! The assets are suitable for environment design.
Software developer Quad Spinner releases a new version of the terrain tool - and with it new functions such as rock noise, object-to-heightfield and supersampling screenshots.
The freelance concept artist from Iran goes for a walk - and stumbles across something that should inspire him to create an ingenious Blender project..
It is no secret that we are massive Mass Effect Fans – and when the info about the remastering came out, we were quite certain that we NEEDED to talk to the guys behind the new release.