Browsing Tag

Blender

684 posts
A character in a dark cavern gazes at a glowing, crystalline creature resembling a serpent. The blue-lit environment sparkles with tiny lights, creating an otherworldly atmosphere.

On a Mission: Creating “NO ONE’S LIGHT”

No One’s Light is what happens when you start with 50 sci-fi ideas, delete 47 of them for survival reasons, and end up with a five-minute animated short that still looks like an alien planet got a proper art department. Blender handles the world building and Geometry Nodes chaos, CloudRig keeps characters bendy instead of broken, and Nuke ties it together before final grading at HFF München.
More...
A large, healthy tree with a dense canopy of vibrant green leaves and a thick trunk. The tree stands against a plain gray background, showcasing its natural shape and structure.

The Grove 2.3

The Grove 2.3 adds direct drawing, subdivide and export improvements, Houdini Indie support and huge storage savings.
More...
A playful winter scene depicting a young girl dressed in warm clothing, sitting on the snowy ground beside a smiling snowman. Nearby, a fluffy brown dog lies on its side, nestled in the snow with a toy beside it.

Blender 4.5 LTS lands

lender 4.5 LTS arrives with studio-grade support; the Blender survey shows where users stand; and Blender 5.0 beta is already here, so its time to plan your upgrade.
More...
A 3D model of an animal's head partially covered in a blue wireframe mesh, showcasing its structure, set against a dark background. Above the model, white text reads, "With quick, satisfying smoothing."

Retopoflow 4.0 for Blender

Orange Turbine’s Retopoflow 4.0 brings full Edit Mode integration in Blender and support for curves/NURBS/metaballs, but one tool is still missing in this release.
More...
A screenshot of a software download page featuring various versions of Blender. Each version shows details like version number, variant, reference SHA, date, and architecture, with a download option for each listed.

Blender 5.0 Beta!

Blender 5.0 Beta runs until 5 November 2025, bringing ACES 2.0, node and compositor updates, HDR colour support, and stricter compatibility rules.
More...
A blue 3D model of a dome-shaped object with several circular holes revealing metallic elements inside. The scene is displayed in a 3D modeling software interface, showcasing tools and options on the edges.

normalMagic 1.0: Advanced Mesh Normal Control in Blender

SpaghetMeNot releases normalMagic 1.0 for Blender, a toolkit of 16 modifiers that give artists complete control over mesh normals. With features like Surface Insert, Boolean Pro, Smooth Normals, and Normal Transfer, the add-on introduces new modelling workflows, fixes common shading issues, and integrates as a Blender asset library.
More...
A 3D modeling interface showing a polygonal model of a character's head with visible vertices, edges, and faces. On the right side, there are editing tools and options. The grid size is indicated at the bottom.

YT-Tools for Blender: Bringing Modo Workflows Back to Life

Former Foundry engineer Yoshiaki Tazaki has released YT-Tools, a Blender add-on that re-creates much of Modo’s modeling workflow. Priced at 20 USD and designed for Blender 4.0+, it restores falloffs, contextual selection, and interactive slicing for artists who miss Modo’s speed and precision.
More...