Browsing Tag
digital humans
5 posts
Texturing XYZ puts SKAP online, pores included
Texturing XYZ’s SKAP turns 2K to 8K inputs into 16K skin maps in a browser, priced in credits at $1 each.
ICE Nexus 1 Recordings Now Online: Catch the 3D Action (With Crisp Audio)
ICE Nexus 1 recordings now online: Watch Arcware, Access Point AI, and top speakers cover 3D tech, digital humans, and real-time workflows.
ICE Nexus: Pixel‑Perfect 3D Streaming Goes Live Today!
ICE Nexus 1, co-hosted with Arcware on June 25, 2025, presents free two‑hour deep‑dive on Unreal Engine pixel streaming, digital humans and virtual showrooms.
Got you a Present!
“Present” stands for “Photoreal
REaltime Sentient ENTity”. During FMX 2022, Manne Öhrström, Global Head of Film Software at Framestore, delivered a talk about the Present project, where machine learning translates high-end film character rigs into real-time. A conversation with Manne Öhrström – and with Epic Game’s Research and Development Technology Producer, Emelia Fiell.
The Heretic Digital Human Pack Archived
Unity’s Heretic pack included Gawain, 4D facial clips, skin attachment, character shaders and HDRP 7.3.1 project systems.