Browsing Tag
NPR
19 posts
Flair Heads for Unreal, Maya 2027 Ready
Flair is closing in on its Unreal Engine debut while the Maya renderer adds Maya 2027 support and clears out several workflow gremlins.
FreePencil2 Draws Blender Lines in One Click
FreePencil2 turns Blender geometry into editable line art with one setup button, compositor edge detection and manual paint fixes.
Cloud Paint Shapes Painterly 3D Skies
Casey Sheep and MeiU release a $12 Eevee-only cloud generator for Blender, with mesh conversion, ten presets and built-in sky assets.
Artineering Flair 1.2 for Maya hits macOS
macOS support lands for Maya 2024+, licensing expands to floating and perpetual, and lines get darker with negative light response. Also: Unreal beta.
Sparseal Wafer opens Windows beta
Wafer jumps from iPad to Windows in a free open beta, aiming at stylized painting with layers, masks, and multi-channel strokes.
Arnold adds lines, points and faster volumes
Arnold update adds NPR shaders and accelerates OpenVDB volumes up to five times in official tests.
Fast Lines for Blender: Stylized Outline Generator Released
RUIDO VFX’s Stylized Outline Generator for Blender adds quick anime-style outlines without shaders or Grease Pencil rigs.
Painterly Trees for Blender: ShapeScape Studio Blooms
New Blender add-on ShapeScape Studio lets artists grow painterly trees procedurally with NPR shaders, custom meshes, and built-in animation.
Draw the Line: Octane Edge Tools Brings Outlines to Blender – For Free
Octane Edge Tools is a free Blender add-on from Otoy for creating mesh-based outlines with OctaneRender Toon Material. Controls for edge thickness, object selection, and NPR styles.
LightWave 2025: Something is coming
LightWave Digital unveils LightWave 2025, introducing RIPR for real-time HDR previews, enhanced Rhiggit tools, LW Construct for rapid asset creation, and a versatile Cel Shader for stylized rendering.
ZBrush 2019’s NPR Filters for Non-Photorealistic Rendering
A detailed review of ZBrush 2019’s BPR-based NPR filters, presets, effect layers, masks and render-pass workflow for illustrative 3D imagery.
SIGGRAPH: Fast Forward Previews Papers
Presenters had 60 seconds each to introduce their work during SIGGRAPH’s rapid paper preview.
Siggraph: From 3D to Line Drawings
Lecture describes the generation of cartoon-like images from 3D models
LigthWorks Sketch Integrated into RenderWorks 11
Nemetschek has licensed LightWorks' Sketch technology and integrated it into version 11 of its RenderWorks rendering software.
Cambridge Animation Systems Releases Inkworks 1.5
Inkworks 1.5 is a cartoon renderer for Maya and 3ds Max with direct integration into the Animo 2D-animation workflow.
Inkworks 1.5 for Maya and 3ds max
Inkworks, the cartoon renderer for Maya and 3ds max from Cambridge Animation Systems, has just been released in a new version.
Eovia: Carrara Studio 3 Is Coming
Eovia is launching Version 3 of the 3D solution Carrara Studio. The current release comes with more than 400 new features -these include a new engine for non-photorealistic rendering as well as new modeling tools.
Penguin 1.0: Render Plug-In for Rhinoceros
The well-established NURBS surface modeler Rhinoceros, used by industrial and jewelry designers, engineers, architects, and tool and mold makers, can now be expanded with the additional Penguin 1.0 render plug-in.
TurboSquid Releases Cebas FinalToon for 3ds Max
The $495 plug-in added real-time line styling and cartoon rendering to the 3ds Max scanline renderer, with a $395 introductory price through February 2003.