Browsing Tag
Vegetation
10 posts
Natsura 0.6 adds effectors and Nanite export for Houdini Foliage
New growth controls, a new assembly workflow, and a long changelog full of speedups, warnings, and some very honest rough edges.
Nature Generator update brings procedural nature to Blender
Cinematic Cookie updates Nature Generator with new scatter, wind, trees, and presets, plus the same procedural rocks to rivers workflow.
The Grove 2.3
The Grove 2.3 adds direct drawing, subdivide and export improvements, Houdini Indie support and huge storage savings.
Painterly Trees for Blender: ShapeScape Studio Blooms
New Blender add-on ShapeScape Studio lets artists grow painterly trees procedurally with NPR shaders, custom meshes, and built-in animation.
Rendering the Inferno at RiseFX: The Lost Bus
128 shots, 15 sequences, and GPUs on the brink: RISE FX’s Oliver Schulz explains how his team built the burning world of The Lost Bus.
Stylised trees | Tutorial Tuesday
From Blender tutorial luminary "All The Works" comes a new video tutorial - about beautiful trees. A training programme for Unreal Engine 5.1 and Blender.
How can vegetation be made more realistic?
Use V-Ray and Corona Renderer to make grasses, shrubs and flowers even more attractive? This free ten-minute film makes thumbs greener.
SpeedTree 9 | Release
Change trees: The latest version of the vegetation software is particularly popular with photogrammetry professionals.
Vegetation | Tutorial
More than just pixel mash: With Unity 2021 you pluck and pluck the pixel art vegetation.