Archive notice: This article was originally published on June 24, 2014. Links and embedded videos are preserved as part of the historical record.
Thanks to the extension, users are intended to be able to create more characters and environment objects with Maya LT. The new Game Exporter simplifies exporting animations and models with personally ideal export settings, which can also be saved for the next application. This allows animated content to be brought into a game engine faster.
The additional "Set Driven Key" feature helps artists control the relationship between objects and the scene better and connect animations. With the "Rigging Utility Nodes", character rigs and animations can be edited via the Node Editor, giving riggers better control over character animations. It also makes automatically generated character rigs easier to use.
The extension is available immediately to customers who have rented Maya LT monthly or permanently. All further information about Extension 1 for Maya LT 2015 is available here.