Archive republication: This article was originally published on 2 October 2020. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.
USD, MaterialX and Colour Management
The nearly two-hour Source Awakens session from the Vision Series examined the USD plugin for Autodesk Maya alongside MaterialX and OpenColorIO. The presentation also addressed collaboration between individual artists and studios.
Together, the technologies covered scene interchange, material definitions and colour-management data across a production pipeline. Teams should test schema support, material translation and colour configuration compatibility before moving shared assets into production.
Watch the Session