Tutorial: Rendering Metallic Surfaces in Maya and Arnold

Arvid Schneider demonstrates modelling, anisotropic shading and final rendering for metallic surfaces in Maya and Arnold.

Archive republication: This article was originally published on 28 January 2021. It has been translated into English and lightly updated for clarity while preserving the original reporting and context.

Arvid Schneider Tutorial

In this 20-minute tutorial, Arvid Schneider covers the fundamentals of creating metallic surfaces in Arnold and Maya, moving from modelling through shading to the final render.

How To Render Metallic Surfaces in Maya and Arnold | Anisotropic Shading