Browsing Tag
AR
17 posts
XR Day 2026 brings XR to Ludwigsburg
Talks in the morning, headsets in the afternoon. XR Day tours fox vision, AI avatars, and a Minotaur choice with real pipeline flavor.
RealityScan Mobile 1.8 with Tools for On-the-Go Scanning
Version 1.8 of RealityScan Mobile introduces three capture modes (including AR Guidance), mesh clean-up tools, focus peaking, capture timer and watertight mesh output: ideal for everybody capturing on-the-go.
SuperSplat 2.0: Splatting Just Got Supercharged!
SuperSplat 2.0 introduces HTML viewer export, Timeline for camera animations, new project file format, and AR/VR modes.
VR beyond the hype
Although the hype surrounding the Apple Vision Pro is still going strong, VR has yet to really gain a foothold at home. However, where it is really picking up speed is in the area of "rides" and free roaming. Amusement parks are where the technology can be fully utilised, regardless of home PC compatibility. We ask ourselves, what does it all look like then?
3D Audio – Into the acoustic matrix
Welcome to the second part, which is all about 3D sound, or rather 3D sound is all about us. In the last article, we answered the questions about how you can enjoy three-dimensional sound and what software and hardware you need.
Zeiss Cinemizer OLED Video Glasses for Film Production
A detailed review evaluates Zeiss Cinemizer OLED video glasses for stereo 3D monitoring, mobile camera work and bright shooting environments.
Augmented Reality-App | Houdini & Blender
The Adonis of AR apps. Byplay for Houdini, Blender and Cinema 4D.
CG Market Forecast at $154 Billion
A 2020 Jon Peddie Research forecast projected the computer-graphics hardware and software market to reach $154 billion by 2023.
Unity Premium Features for Students
Student Plans for Unity: the game engine now has more features for students, including free assets.
Cinec 2018
The trade fair for moving images invites you to the beautiful city of Munich from 22.9. to 24.9.!
FMX 2018: Trailer and Program
At the end of April, it is time again: FMX 2018 in Stuttgart once again offers an extnesive program for everyone interested. Here are the first trailers and program information!
Poly: Google’s 3D Library
Google's new open 3D library: Poly expands the recently released tools “Blocks” and “Tilt Brush” with an open 3D collection.
Foundry SIGGRAPH contributions online
From the new cloud pipeline "Elara" to the features in Nuke 11: The Siggraph presentations from Foundry are now online - the new showreel is also available!
Blend4Web: Updates for 3D in the Browser
Now also with AR support: New features in the open source Blend4Web framework for creating browser-based 3D content.
Sneak Peek – DP 02 : 17
New year—more focus topics: in issue 02:17, we take a closer look at the current hype topics AR & VR and explain what lies behind them and where the technology journey can go. Our second focus will make the hearts of Mograph artists beat faster.
Manipulate Objects Directly in Video
Using a conventional camera and an algorithm, MIT manages to allow objects to be interacted with directly in video based on the tiniest vibrations, which are extrapolated.