Browsing Tag
Face Tracking
19 posts
KeenTools releases “FaceTracker” for Blender
KeenTools has released “FaceTracker” for Blender. The software offers real-time face tracking and is available for free in…
The future of real-time hand tracking?
A Twitter user shares the current state of development of his software for real-time hand tracking. Should also produce good results with occlusions.
Head-Mounted Capture at the 2021 Sci-Tech Oscars
An fxguide feature examined the 2021 Scientific and Technical Awards and the development of head-mounted facial capture by Technoprops, Standard Deviation and Weta Digital.
Digital Domain’s Masquerade 2.0 Advances Facial Capture
Digital Domain's Masquerade 2.0 facial-capture system supported performances such as Thanos and the recreation of Martin Luther King Jr. for TIME.
Gnomon Workshop Covers Facial Blendshapes in Maya and ZBrush
Derrick Sesson’s five-hour Gnomon workshop explains FACS-based facial blendshape creation with Maya and ZBrush.
OptiTrack Motive 3.0 Adds Finger Tracking and New Solver
Motive 3.0 introduced a new performance-capture solver, tracking for more than 300 rigid bodies and precise finger tracking.
KeenTools 2021.3 Adds Blendshape Nodes and Tracker Improvements
KeenTools 2021.3 introduced Nuke blendshape nodes, ARKit-compatible FACS shapes and stability updates for GeoTracker, FaceTracker and FaceBuilder.
AI Voice Actor Plugin Connects Replica Studios with iClone
The free AI Voice Actor plugin integrated Replica Studios voice generation with iClone facial animation and AccuLips.
Faceware Studio Targets MetaHuman Facial Capture
An fxguide feature examines Faceware Studio, its Mark IV head-mounted camera and planned compatibility with Epic MetaHuman assets.
MeInGame Generates 3D Faces from Portraits
MeInGame automates 3D face shape and texture generation from a single photographic portrait for use in game characters.
KeenTools 2021.1 Expands FaceBuilder and FaceTracker Support
KeenTools 2021.1 adds Nuke Indie support, new FaceBuilder topologies, ARKit-compatible blendshapes and tracking improvements.
Canon EOS C70 Combines RF Mount and DGO
Canon’s compact EOS C70 combines an RF mount, Super 35 DGO sensor, 4K 120p capture, dual SD slots, internal ND and iTR AF X tracking.
Rokoko Smartgloves Bring Finger Tracking to MoCap
Rokoko’s Smartgloves capture hand and finger motion for digital characters and integrate with the company’s wider motion-capture ecosystem.
Digital Domain Introduces Masquerade 2.0
Digital Domain’s Masquerade 2.0 facial-capture system targets detailed eye, lip and wrinkle animation for film and game characters.
How Aardman Took Flushed Away into CG
Aardman and DreamWorks built Flushed Away in CG, combining stylised water simulation, custom splash tools and clay-like character rigs.
Epic Releases Live Link Face for iOS
Live Link Face streamed iPhone TrueDepth facial capture into Unreal Engine with ARKit, timecode and remote-production support.
Faceware Live 2.5
Real-time transfer of live performance to 3D modelled faces: Faceware Tech releases a new update for improved tracking and more!
Facebot for Autodesk Motionbuilder
Facebot for Autodesk Motionbuilder can create authentic, lip-synchronised 3-D faces.