Zync: More Tools and a New Pricing Structure

Google’s Zync Render now also supports V-Ray GPU from Chaos Group and the Cara VR plug-in for Nuke. There is also improved price calculation.

Archive notice: This article was originally published on November 22, 2017. Links and embedded videos are preserved as part of the historical record.
Zync is Google’s cloud rendering tool with which artists, studios and hobbyists can render their 3D projects. Until now, Google supported Maya (V-Ray, Arnold, Renderman), Houdini (Mantra, Arnold), C4D (Physical Renderer, Arnold) and 3Ds Max (Scanline Renderer, V-Ray, Arnold).

New Software Support

Google has now added support for V-Ray GPU by Chaos Group for Maya and 3ds Max, as well as for the Nuke Cara VR plug-in. For precise details of the supported tools, software and versions, you can find an overview here.

New Pricing Structure

Previously, the pricing had a minimum usage of 10 minutes, as well as billing on an hourly basis. With the changed structure, Google is now reducing the minimum to one minute, as well as billing on a per-second basis for each machine used. You can find further details in the new price overview.

Google Zync in Use

In our DP issue 02 : 16, RodeoFX used Google’s cloud rendering tool for the film “The Walk”. You can view the free article about it here as a PDF. Anyone who also works a lot in Cinema 4D will find the appropriate C4D/Zync webinar here.

https://vimeo.com/146646323

For more information: To Google Zync