Browsing Tag

VR

106 posts

VR beyond the hype

Although the hype surrounding the Apple Vision Pro is still going strong, VR has yet to really gain a foothold at home. However, where it is really picking up speed is in the area of "rides" and free roaming. Amusement parks are where the technology can be fully utilised, regardless of home PC compatibility. We ask ourselves, what does it all look like then?
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3D Audio – Into the acoustic matrix

Welcome to the second part, which is all about 3D sound, or rather 3D sound is all about us. In the last article, we answered the questions about how you can enjoy three-dimensional sound and what software and hardware you need.
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Fusion, the Ninth!

The next version of Fusion is coming: Freshly announced at SIGGRAPH, Fusion number 9 is already available to download. And the best part? The unlimited Studio version costs 300 dollars – making Fusion the most affordable ProRes transcoder with a VR toolbox and super tracker of them all.
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OpenVR Recorder als Beta

OpenVR Recorder Released as Beta

For anyone who likes to play around with VR, TD and developer Jasper Brekelmans has brought something new to market: the OpenVR Recorder. The tool records tracking data output by VR hardware.
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Worldwide VR Experience with Dell

The great promise of virtual reality is that you can experience events even though you are far away. Jaguar Land Rover put this idea into practice. Dell, HTC Vive and the agencies ReWind and Imagination were also involved.
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Sneak Peek – DP 02 : 17

New year—more focus topics: in issue 02:17, we take a closer look at the current hype topics AR & VR and explain what lies behind them and where the technology journey can go. Our second focus will make the hearts of Mograph artists beat faster.
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360° VR Stabilization

One of the problems with VR and 360° videos is shaky footage. Here, you learn an approach to stabilizing the horizon with After Effects, Mettle Skybox, and Mocha.
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Changing the Picture 2016

On November 17 and 18, the Changing the Picture Technology Conference took place for the 4th time at Studio Babelsberg in Potsdam. Here is an overview of the event's content.
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Premiere Add-on for VR Editing

Editing 360-degree material naturally no longer has much to do with editing in the classic frame, where you can deliberately guide the viewer’s gaze through cuts. At the MAX conference, Adobe presented CloverVR, which is intended to make editing in virtual space easier.
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SAE at Gamescom

From 17 to 21 August, the world's largest event for computer and video games, Gamescom, will take place again. SAE's latest game developments can also be tested there.
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The Future of VR?

3dar took part in the 2015 animago AWARD with “Shave It”; now its new short film “Uncanny Valley,” which shows a disturbing VR future, has been released.
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“Let’s Not Get Squashed”

Trailer for “Robinson: The Journey.” In the new game with CryEngine, players take on the role of a boy fighting for survival on a mysterious planet. In case anyone already has a PlayStation VR.
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