Browsing Tag
VR
106 posts
Workshop: Building a Real-Time Location
A practical workshop on reconstructing real locations in Unreal Engine, using Sonagraf’s Yoyogi project to explain each production decision.
D5 3.1 Turns Design Reviews Interactive
D5 Render 3.1 adds interactive presentations, ACEScg, seasonal vegetation and embedded D5 Lite workflows for Rhino and Revit.
XR Day 2026 brings XR to Ludwigsburg
Talks in the morning, headsets in the afternoon. XR Day tours fox vision, AI avatars, and a Minotaur choice with real pipeline flavor.
InstaLOD 2026 Targets VR and Animation Pipelines
InstaLOD 2026 adds VR delivery targets, raytraced shadows and full GLTF USD animation support for real-time pipelines.
Shapelab Max 2026 bends reality with Elastic Move
Leopoly’s hybrid sculpting tool grows up: Shapelab Max 2026 adds a smarter gizmo, Pixar-inspired Elastic Move, and faster voxel remeshing.
TD Meetup 21: VR, Quill & the Renaissance of Real-Time Storytelling
At TD Meetup #21, Dan Franke showed how Quill VR lets you literally paint, animate, and pivot scenes in real time—no rig, just hand and headset.
TD-Meetup: Join us live, we talk about how VR Speeds Up Animation & Previz!
VR meets previs: Dan Franke shows how Quill VR fuels storytelling and rapid 3D iteration at the TD Meetup this thursday!
Adobe Substance 3D Reviewer
dobe’s Substance 3D Reviewer enables immersive, cross‑platform 3D feedback in VR and browser. Browser‑based tools such as Autodesk Viewer and Sibe support non‑Adobe workflows.
Unigine 2.20: Now with More Splat and a Whole Lot Else
Unigine 2.20 debuts Gaussian Splatting, UI Designer, XR and renderer upgrades, multithreaded shadows, mesh compression, and sweeping engine optimizations.
Maxon Invites Artists to Attend the ZBrush Summit 2025 Virtual Edition
Maxon will stream ZBrush Summit 2025 Virtual Edition Nov 7–9, celebrating 25 years with beta previews, tutorials, sculpt‑off, and artist spotlights. Mark your calendars!
Open Brush 2.10: Painting Together, Virtually
Open Brush 2.10 introduces multiplayer VR painting and MX Ink stylus support, enhancing collaborative 3D sketching experiences.
Unlocking Unreal Engine 5’s February Freebies: From MetaHumans to PCG Tools
Unreal Engine 5's February free courses cover MetaHuman animation, PCG tools, VR development, and more.
SuperSplat 2.0: Splatting Just Got Supercharged!
SuperSplat 2.0 introduces HTML viewer export, Timeline for camera animations, new project file format, and AR/VR modes.
Substance 3D Modeler 1.19: Hollow Shells and Asset Management
Adobe's latest update introduces Project Assets workflow, Shell parameter for primitives, adaptive subdivision, and VR camera preview enhancements. Also: The "Substance 3D Asset Library" is now fully available for all Subscribers without any limits.
ShapeLab 2025: Sculpting in VR, Now Sharper Than Ever
ShapeLab 2025 brings VR sculpting tools for VFX artists, game developers, and 3D creators – now available for download.
Blackmagic’s $30,000 URSA Cine Immersive Camera Enters Pre-Order Stage
Blackmagic Design's new URSA Cine Immersive Camera targets VR pros with stereoscopic 3D video capture at a steep $30,000 price tag.
Substance 3D Modeler released! v1.15: New VR Feature
Adobe’s Substance 3D Modeler v1.15 brings VR sculpting enhancements and improved stability for 3D artists.
Google Blocks now open source
Google releases its VR modelling app "Blocks" as open source. Building virtual worlds - now you can do it yourself!
VR beyond the hype
Although the hype surrounding the Apple Vision Pro is still going strong, VR has yet to really gain a foothold at home. However, where it is really picking up speed is in the area of "rides" and free roaming. Amusement parks are where the technology can be fully utilised, regardless of home PC compatibility. We ask ourselves, what does it all look like then?
3D Audio – Into the acoustic matrix
Welcome to the second part, which is all about 3D sound, or rather 3D sound is all about us. In the last article, we answered the questions about how you can enjoy three-dimensional sound and what software and hardware you need.
Star Wars: Dark Forces Rebuilt for VR
Shadow Art Games rebuilt the 1995 shooter Star Wars: Dark Forces in Unreal Engine 4 with virtual-reality support.
Milo 2021.2 Improves Real-Time Rendering and VR Preview
Nevercenter’s Milo 2021.2 improved rendering, ray tracing and HiDPI support while adding camera field-of-view controls and a live turntable.
VR Deep Diving | Retro-Article
Review: In DP 06 : 2017, our author Mirja Fürst immersed herself in a VR experience for the "Ghost in the Shell" film adaptation.
Panasonic Previews Compact HDR UHD VR Glasses
Panasonic’s CES VR-glasses concept combined HDR, UHD and VR, with adjustable interpupillary distance and dioptre correction.
Gravity Sketch Review: Designing Freely in Virtual Reality
Gravity Sketch offers professional VR sketching and spatial design tools for creating forms, surfaces and concepts with two-handed interaction.
CG Market Forecast at $154 Billion
A 2020 Jon Peddie Research forecast projected the computer-graphics hardware and software market to reach $154 billion by 2023.
Storyboarder 2.0 Expands Shot Planning
Storyboarder 2.0 rebuilt its Shot Generator and added camera exploration, IK posing, orbit controls and multiuser VR.
Blender 2.83 with long-term support
It's time for the next round: The new Blender version 2.83 comes for the first time with long-term support (LTS) labelling and exciting new features.
SIGGRAPH 2020 Papers Moved Online
SIGGRAPH 2020 presented more than 150 technical-paper projects spanning stylisation, cloth, fluids, MPM, portraits and tactile rendering.
Assimilate Tools Available Free of Charge
Anyone who wants to try out the Assimilate tools in detail now has the opportunity: all programs are free until October.
Unreal Academy 2019
All Unreal Academy 2019 sessions are now available online, with many exciting workshops and tutorials!
InstaLOD: From CAD to VR?
InstaLOD automates the 3D workflow, including the tedious steps that no artist likes, such as UV unwrapping, manual retopo or baking. But how does it work?
That was FMX 2019!
FMX 2019 is over and most visitors have successfully returned home: A short recap of this year's trade conference!
Into space with the Film Academy
With their diploma project "Asperity", the Filmakademie Baden-Württemberg team, in collaboration with a total of 3O students, transformed a visit to FMX 2O18 into an interactive space journey.
Cinec 2018
The trade fair for moving images invites you to the beautiful city of Munich from 22.9. to 24.9.!
CaraVR 2.1 Overview
For anyone who has not yet informed themselves: Here is a video with the most important new features in CaraVR.
Kandao QooCam
Kandao has already picked up more than one award with its innovative VR technology.
Simlab Composer 9 Ready to Go!
Simlab also offers a free Lite version that can be used for commercial purposes.
3dsmaxSeuratExportScript
We have already heard about Seurat. Now there is a new script for 3ds Max from Rune Spaans.
VR Integrated Super Bundle
Anyone who wants to avoid VR eye cancer should take a look at this complete VR studio.
Autodesk 3ds Max 2019 Release!
3ds Max 2019 is here - with the first 2019 release, Autodesk brings OSL support, Shape Booleans and a new texture generator, among other things.
FMX 2018: Trailer and Program
At the end of April, it is time again: FMX 2018 in Stuttgart once again offers an extnesive program for everyone interested. Here are the first trailers and program information!
Godot 3.0 Release: Open Source Game Engine
The open-source game engine Godot arrives in release 3.0 with a new PBR workflow, improved asset pipeline, Bullet Physics Engine and more!
NewTek: LightWave 2018 Release!
NewTek presents LightWave 2018: With the new release on January 1 come many new functions, including a new PBR system, VR features, Open VDB support and more.
Zync: More Tools and a New Pricing Structure
Google’s Zync Render now also supports V-Ray GPU from Chaos Group and the Cara VR plug-in for Nuke. There is also improved price calculation.
GoPro VR: Fusion 360° Camera Is Here
GoPro launches the new VR camera: Under the name “Fusion”, the new 360° action cam is now available for pre-order.
Poly: Google’s 3D Library
Google's new open 3D library: Poly expands the recently released tools “Blocks” and “Tilt Brush” with an open 3D collection.
Adobe MAX 2017: 11 future technologies
A look into the future: At Adobe MAX 2017, there were insights into tools for upcoming releases - including Scene Stitch, Deep Fill, Project Cloak and more.
The Big Creative Cloud Update Is Here!
The big creative all-round update: Creative Cloud now with VR tools, a new cloud Ligthroom, the new 3D application “Dimension” and many software innovations.
The Winning Sculpting of the animago Exhibition!
It’s a T-Rex! We congratulate Linda Thai, whose work received the most votes in our online vote and who is now the new owner of the Oculus headset including Touch controllers.
HP’s New Z Workstation Range
The new HP Z8, Z6 and Z4 workstations are enormously powerful and expandable. Here is an overview of all the important data.
Filmakademie VR film “Sonar” now on Google Daydream
We have already presented the interesting sci-fi horror experience "Sonar" in our VR focus in DP 02 : 17. Here is an extract from the interview with Philipp Maas and all the new information.
Cinema 4D R19 Available Now!
And off we go! Maxon’s new Release 19 for Cinema 4D is available now! You can also read all about the new features in the new DP.
DP at the animago Exhibition on September 7 and 8
The animago Exhibition at the Gasteig is free. The DP team will also be there with a stand and, among other things, will hold a VR sculpting contest in cooperation with Oculus.
SynthEyes Update: VR Support Expanded
Andersson Technologies has released version 1708 of the 3D camera-tracking software SynthEyes – now also with export to After Effects, Fusion and HitFilm.
Foundry SIGGRAPH contributions online
From the new cloud pipeline "Elara" to the features in Nuke 11: The Siggraph presentations from Foundry are now online - the new showreel is also available!
animago Exhibition 2017: Highlights at Gasteig Munich
Parallel to the animago trophy award ceremony and the two-day CONFERENCE programme, the exhibition can be visited free of charge on 7 and 8 September. There will be lots of photo, scribbling and sculpting fun and hardware prizes!
Fusion, the Ninth!
The next version of Fusion is coming: Freshly announced at SIGGRAPH, Fusion number 9 is already available to download. And the best part? The unlimited Studio version costs 300 dollars – making Fusion the most affordable ProRes transcoder with a VR toolbox and super tracker of them all.
animago Nominee “In a Heartbeat” Online in Full
This year, "In a Heartbeat" from Ringling College is nominated for an animago AWARD in the "Jury’s Prize" category. Freshly released, the delightful and courageous animated short is now online in its full length.
OpenVR Recorder Released as Beta
For anyone who likes to play around with VR, TD and developer Jasper Brekelmans has brought something new to market: the OpenVR Recorder. The tool records tracking data output by VR hardware.
Worldwide VR Experience with Dell
The great promise of virtual reality is that you can experience events even though you are far away. Jaguar Land Rover put this idea into practice. Dell, HTC Vive and the agencies ReWind and Imagination were also involved.
Blocks: VR Modeling Tool from Google
Free VR modeling with new software from Google: With Blocks, you can create and export simple 3D models.
Adobe acquires Mettle SkyBox Suite
VR tools for the Creative Cloud: Adobe acquires the Mettle SkyBox Suite and plans seamless integration with Adobe products. CC subscribers can receive the plug-ins early via email support.
Dell’s First HDR10 Monitor—and More Hardware
The UltraSharp 27 4K HDR monitor (UP2718Q) has a 4K display and provides a color depth of 1.07 billion colors. Dell has also added a VR-ready workstation and an 8K monitor to its range.
Cologne Cathedral Time Travel in 360 Degrees
Cologne Cathedral from today back to the Roman Empire: Faber Courtial realized this time-travel trip in 360 degrees for WDR.
Eye Candy: Houdini Games & VR Reel 2017
Archive notice: This article was originally published on March 9, 2017. Links and embedded videos are preserved as…
Mocha VR: 360° Tools from Imagineer Systems
More VR tools: Imagineer Systems now also releases its toolsets for editing 360° footage with Mocha VR.
VR-Sound: Pro Tools G’Audio Works
Sound is an essential component for an immersive experience in VR worlds. With G'Audio Works, a plug-in for Pro Tools is now available that supports the creation of VR sound.
Sneak Peek – DP 02 : 17
New year—more focus topics: in issue 02:17, we take a closer look at the current hype topics AR & VR and explain what lies behind them and where the technology journey can go. Our second focus will make the hearts of Mograph artists beat faster.
360° VR Stabilization
One of the problems with VR and 360° videos is shaky footage. Here, you learn an approach to stabilizing the horizon with After Effects, Mettle Skybox, and Mocha.
Virtual Reality for Maya
The VR wave is approaching: with this plug-in for Autodesk Maya, you can operate Maya in virtual reality.
Changing the Picture 2016
On November 17 and 18, the Changing the Picture Technology Conference took place for the 4th time at Studio Babelsberg in Potsdam. Here is an overview of the event's content.
Premiere Add-on for VR Editing
Editing 360-degree material naturally no longer has much to do with editing in the classic frame, where you can deliberately guide the viewer’s gaze through cuts. At the MAX conference, Adobe presented CloverVR, which is intended to make editing in virtual space easier.
Unreal Engine 4.13
The latest version of Unreal Engine brings more than a hundred improvements contributed by the UE4 developer community on GitHub.
Is Your Company Ready for VR?
The use of virtual reality poses challenges for IT staff in companies. With the Dell checklist, they can check whether they are ready for it.
VR Application for Microscopy from Zeiss
Immerse yourself in microscopic worlds—this is possible with software from Arivis AG, which displays images from Zeiss light, electron and X-ray microscopes accordingly.
SAE at Gamescom
From 17 to 21 August, the world's largest event for computer and video games, Gamescom, will take place again. SAE's latest game developments can also be tested there.
360° VR Video Animation with iClone 6.5
With the 6.5 update to its 3D animation software iClone, Reallusion makes it easy and quick to create 360° VR content.
PlayblastVR for Maya Available in V 2.0
With the renderer PlayblastVR developed by Andrews Hazelden, users can create immersive previs renderings of Maya scenes.
Cara VR for Nuke is here
With the new Cara VR toolset for Nuke, The Foundry is taking on the challenges of creating high-quality VR content.
HoloLense with MotionBuilder
Microsoft's augmented-reality headset combines digital effects with reality in real time. In the video, SFX artists show what is already possible.
Unreal Engine 4.12 with VR Editor
The games engine comes with direct editing in virtual worlds and the new Sequencer editing tool as the successor to Matinee.
Blender with VR Support in Development
Following the Unreal and Unity game engines, the open-source tool Blender is now also set to receive makeshift support for VR games.
Domemaster Fusion Macros 2.0 for Fusion 8
68 new macros and 30 scripts are intended to simplify and streamline the creation of VR content in Blackmagic Design Fusion.
New HP Z Workstations with More Power
HP announces new Z workstations and workstation solutions for developing virtual-reality content.
New VR Plug-in for Cinema 4D
Maxon releases its "CV-VR Cam" plug-in for the C4D workflow on Cineversity, including extensive tutorials.
Quick Content Review on Samsung GearVR
ASSIMILATE now supports the Samsung GearVR headset through the browser-based SCRATCH Web VR tool for 360° content reviews.
Free “Back to Dinosaur Island 2” VR Demo
Crytek has released its “Back to Dinosaur Island 2” VR demo for the Oculus Rift Dev Kit 2. For anyone who has not animated their own stuff yet.
New Insights into VR Editing
The Scratch VR tutorial shows how editing for VR environments really works, including new editing techniques.
VR Plug-in for Cinema 4D
At GDC, Maxon is showing the recently released CV-VR Cam plug-in for Cinema 4D, designed to render VR content.
Valve’s SteamVR Performance Test
Valve's new SteamVR Performance Test uses game scenes to check whether and how well a computer is suited to virtual reality. As preparation.
“Inside Out” at FMX
“Inside Out” won this year's Oscar for Best Animated Feature Film and will feature in two FMX presentations, alongside more programme announcements.
Applications Open for VR NOW Training
Alumni teams from Baden-Württemberg universities can now apply for the project-based VR NOW training programme.
Guide to Successful VR Projects
VR is on everyone’s lips, but many people don’t really know what, how, why ... V-Ray developer Chaos Group has now published a Virtual Reality Guide for artists.
The Future of VR?
3dar took part in the 2015 animago AWARD with “Shave It”; now its new short film “Uncanny Valley,” which shows a disturbing VR future, has been released.
“Let’s Not Get Squashed”
Trailer for “Robinson: The Journey.” In the new game with CryEngine, players take on the role of a boy fighting for survival on a mysterious planet. In case anyone already has a PlayStation VR.
New Guidelines for Google Cardboard VR
New design guidelines and interface descriptions for Google’s VR world.