Archive translation. This early-access report was published in September 2021. Product branding, Unity support, features, licensing and availability may have changed; verify current Zibra documentation before production use.
In brief: Zibra introduced Zibra Liquids, an early-access fluid-simulation plug-in for Unity.
Technology: Zibra Liquids combined physical simulation solvers with machine-learning-based neural object representations. The approach was designed to support interactive fluid behaviour around complex geometry.
Highlighted features included real-time simulation, an accessible interface, multiple presets, gravity controls and AI-accelerated interaction with complex objects.
The system targeted use cases where conventional offline fluid simulation would be too slow for an interactive application. Actual performance depended on scene complexity, hardware, fluid resolution and the Unity version.
More information: Consult the official Zibra website for current products, requirements and licensing.