Browsing Tag
matchmoving
10 posts
PFTrack update tidies Maya and LiDAR workflows
PFTrack update refines Maya export, LiDAR error handling and Survey Solver node logic for Studio and Enterprise users.
PFTrack 2025: Matchmoving gets its groove back
The Pixel Farm’s PFTrack 2025 delivers major lens, tracking, and mesh improvements plus new perpetual licence options.
3DEqualizer 8.1 Adds Piggyback Camera Solves
3DEqualizer 8.1 introduces piggyback rig solving, a rewritten Blender export script and new import and export options.
We Hunt Giants
The short film "We Hunt Giants" takes the viewer into a world in which humans and dinosaurs fight for survival. Action, drama and CGI - without a Hollywood budget in the millions. Here is a brief insight into the making of the film and its visual effects.
What’s New in Nuke 14?
"The next generation of Nuke" - the British developers from Foundry are confidently announcing their new version. Let's take a look at what's new between Copycat and Scanline Renderer, what's changed, what's completely new or what remains the same?
VERTAGT – VFX for a dystopian satire
What does the cultural programme actually look like in a dystopia? The short film Vertagt depicts the end-time scenario of a humanity that has not achieved its climate goals. What could our future look like - if human life still exists?
SIGGRAPH: Low-Cost Tracker
SynthEyes 2007 can now also cope with obscured markers in greenscreen recordings
SIGGRAPH: 2d3 Brings Boujou 4 and Moujou
Boujou 4 matchmoving software can now also load 3D objects into the virtual scene
Realviz Brings Movimento to SIGGRAPH
The motion-capture application starts at €16,000 and supports two or more cameras.
Siggraph Follow-up 2004: 2D3 Boujou Three
The third generation of the Boujou matchmoving solution is based on a completely newly developed tracking engine that, according to the manufacturer, delivers three times the performance of its predecessor and works considerably more precisely.