FilmLight’s fl-enhance repository brings Baselight and Daylight scripts, shaders and FLAPI tools to GitHub, including LUT wrapping, ACES EXR transcoding and colour utilities.
Tire Rig Generator is a free Blender plug-in that automatically builds and skins tire rigs for pressure, ground deformation and tire pivoting. Vehicle wheels, finally allowed to suffer accurately.
Problem-solving is a key life and professional skill, especially for those working with technology. Technical artists and directors in visual effects, animation and games are constantly solving technical problems, such as software crashes and slowdowns. They create alternative workflows and write Python scripts to speed up the process.
Scott Rafferty's BlenderCollection2Empty script automates the conversion of Blender collections to empties, streamlining the export process to Unreal Engine 5.
BlenderCraft merges Minecraft-style environments with Blender’s tools. With 300+ blocks, a draggable inventory, and procedural magic, it’s a voxel dream.
Howler 2025, the latest update from Project Dogwaffle, introduces AI-driven features for animation and FX, improving workflow for artists and VFX professionals.
The first big project with multiple stakeholders can feel like a rollercoaster ride! A clear workflow is the secret recipe for smooth collaboration and communication between departments. You often hear the term "pipeline" - sounds technical, doesn't it? Don't panic! In this article, I'll show you how to set up a pipeline for your project - without any magic or programming!
The latest version of Blender, 4.2 LTS, brings significant updates and features, improvements to the user interface, render engines and simulation tools.
While looking at the UI previously, we are now finally moving on to the node tree. More specifically, into Nuke's channel management. Here too, artists can make their lives much easier with a few tools and scripts. Because especially with a view
rebuild, you want to make life a little easier than constantly repeating the same steps.
Zoo Tools Pro 2.5 updated Andrew Silke’s Python-based Maya framework with revised animation tools plus improvements to modelling, texturing and lighting.
Houdini is certainly not known for classic graphics and especially not for typography and fonts. And word clouds are certainly nothing new either, but somehow always chic when used correctly.
Our "Scripting for Artists" series continues. This time with scripting in Nuke. In two videos, Alexander Richter explains everything Nuke users need to know to get started.
Custom scripts make the pipeline faster. Maya supports the programming and scripting languages MEL, Python and C++. DP author Alexander Richter introduces you to scripting with MEL and Python.
Scripting yourself? Alexander Richter explains why it is worth looking into a little and how to create code in the various 3D software packages in our “Scripting for Artists” series.
The Houdini animation package is gathering momentum – as a secret weapon of CGI professionals, the software has long appeared in many films. Extending the highly praised package with Python is the equivalent of a black belt in CGI – here is a presentation about it.