Browsing Tag
Metal
20 posts
ZoneLAB for Resolve: Ansel Adams and even more zonesโฆ
ZoneLAB adds a Zone System grid to Resolve, then lets you grade by zone, export overlays, and match cameras and log spaces.
Fusion Studio 21 beta is here
Fusion Studio 21 goes harder on motion graphics, fonts, USD and deep comps, plus Windows ARM64. Also ships RAW Player and Proxy Generator.
OpenPBR BSDF reference code from Adobe
OpenPBR BSDF reference implementation for Substance is public as a small library with prepare, sample, eval, pdf API and multi-target compilation.
Redshift 2026.3 fixes displacement headaches
Redshift 2026.3 is a stability release focused on texture displacement, Hydra USD updates and host bug fixes.
That’s not a microphone. THAT is a MICROPHONE
Audio recorders are available in all variations and even the wireless microphones from Rode, DJI or Hollyland now have an internal
have an internal memory and can therefore also be used standalone. You can often see on YouTube how someone holds a small microphone in front of their nose. It always looks a bit ridiculous. The Yellowtec iXM microphone is different. The scene from Crocodile Dundee comes to mind: "That's not a microphone. THIS is a MICROPHONE!" And it's big and made of metal with large control buttons. We tested whether it sounds as professional as it looks
Here comes Modo 16.1!
Give your 3D model a new coat of paint - without having to paint! Modo 16.1 offers more decal options than you'll ever need!
Blender 3.5 should support Metal programming interface?
Version 3.5 of the 3D graphics software Blender is in the starting blocks - together with Metal Support, Renderer Eevee and bug fixes. A message from the alpha phase.
VFX Suite 2.1 Adds Metal Support
Maxon VFX Suite 2.1 adds Metal shadows and reflections, Apple processor optimisation, faster Bang blur and glow, and bug fixes.
3ds Max Tutorial: Modelling Welded Metal Pipes
Arrimus 3D demonstrates a ten-minute 3ds Max workflow for modelling the welded joint between metal pipes.
Redshift Metal and RT Previewed
Maxon previewed Redshift on Apple's Metal API and the experimental Redshift RT hybrid renderer during its 2020 online show.
Cinema 4D: Project Neutron announced
Redshift 3.0, Trapcode and Project Neutron: Proceduralism is coming to Cinema 4D, Redshift Realtime and much more!
Octane X PR1 Brings Metal Rendering
Octane X PR1 introduced a native Metal-based OctaneRender preview for macOS 10.15.6 systems with AMD Vega and Navi GPUs.
Nvidia CUDA: No Further macOS Support
Apple has had its chips: in future, Nvidia will no longer provide macOS support with CUDA.
Blackmagic eGPU: Additional graphics with Apple’s blessing
Thunderbolt fuelled hopes early on that it could be used to boost the graphics performance of a computer. For a long time, however, it only supported the use of fast storage solutions, but not external graphics cards - now known as eGPU or eGFX. Read more....
PBR Metal Roughness: Tutorial
Rohan Dalvi with an introduction to the Metal Roughness workflow:
AMD Releases ProRender for macOS
Alongside the Cinema 4D R19 integration, AMD now provides further macOS plug-ins: beta versions for Maya and Blender are already available to download.
SLiB Metal for V-Ray and Mental Ray
SLiB | Shader with metal materials has now also been released for V-Ray and Mental Ray.
Autodesk Holds Online Seminars on Sheet-Metal Design
Free training for companies that design and manufacture sheet-metal components.
AusbildungsOffensive-Bayern.de: M+E Online Football Cup 2008 Holds Grand Final in Munich
AusbildungsOffensive-Bayern.de launched the 2008 M+E Online Football Cup on 1 April. The four grand finalists have now been selected: the two leading players from the second cup will face the winners of the first cup in September, live at the Intel Friday Night Game in Munich before more than 1,200 spectators.
Skullcandy Adds iPhone FMJ and TiTAN Earbuds
Skullcandy introduces Full Metal Jacket earbuds for iPhone and TiTAN earbuds in seven iPod colours.