Browsing Tag

rigging

147 posts
A 3D modeling workspace displaying various objects, including a clock, robot parts, and a tractor, arranged on a colorful grid surface. Tools and menus are visible on the screen interface, indicating a design software use.

LightWave 2025: Something is coming

LightWave Digital unveils LightWave 2025, introducing RIPR for real-time HDR previews, enhanced Rhiggit tools, LW Construct for rapid asset creation, and a versatile Cel Shader for stylized rendering.
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Houdini 20

The long-awaited update has finally been released and brings with it a whole host of new features. So many, in fact, that a special issue would be worthwhile. For now, here's an overview and an in-depth article on rendering by Olaf Finkbeiner in the next issue.
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Planet B

"There is no Planet B". A slogan from various climate protection campaigns, which refers to our current situation of not having a second planet on which to live on which the inhabitants of Earth could live. The film Planet B shows a scenario in which exactly that is attempted. On a planet afflicted by drought and toxic gases, a young woman sits in her underground bunker and controls the construction process of a new planet in space.
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Trash, Dance & Robots

In winter 2021, we decided to make a film as a group of three under the guidance of our professor Jürgen Schopper about a robot whose purpose in life is to pick up rubbish. A lot has happened in the meantime: the robot is now controlled by an old lady and can - surprise! - dance very well. We have spent many enjoyable, stressful and also funny days at the HFF with our robot and the old lady. The original idea resulted in a four-minute animated film. We - three visual effects students (Valentin Dittlmann, Hannes Werner, Felix Zachau) at the University of Television and Film in Munich - developed, realised and completed this film in the course of our first year of study.
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Green humanoid character with scales and fins

That girl is green!

For Marvel Studio‘s most recent streaming series, “She-Hulk: Attorney at Law”, the concept of a workplace dramewdy (think Ally McBeal, 90s kids!) merges with Superhero-battles (think all the Marvel movies, comic-book-geeks!) – leading to 6-foot- 7-inch-sized, gorgeously green, super-powered viewing pleasures. A conversation with VFX Production Coordinator Erika Feijoo Spena and Visual Effects Supervisor Chris Smallfield about Hulk-ifications at VFX-powerhouse Trixter.
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Road with yellow lines and text overlay

XPresso in Cinema 4D

XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits, to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
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A solitary figure standing in a wide expanse of sand, facing a large, illuminated tree against a dark, starry sky. The scene conveys a sense of isolation and tranquility.

The Wild Wild Witcher

Grabbing two Bafta (British Academy Television and Craft) Awards in 2022, the second season of "The Witcher” has tons and tons of eye candy. Winning in the categories Make-Up & Hair and ­Visual & Graphic Effects, this colossal fantasy saga is filled to the brim with magic effects – but who did put the magic on the screen?
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Cracked stone letters 'DP' breaking through grass

Houdini 19.5: I/O – UI – RBD -FLIP – PYRO – UX ..

There are no completely new features in the Houdini 19.5 update this time. Rather, there are fundamental revisions to the most important functionalities of Houdini: RBD Rigid Body Dynamics and Fluids Simulations. I/O, i.e. input & output, is another topic that extends across all tools. And as expected, there are some user interface standardisations and improvements - especially in the interactive tools. Let's dive right in!
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Autodesk Presents Maya Muscle Functionality for Maya 2008

The muscle-and-skin system, recently purchased from Comet Digital, LLC, allows artists to generate lifelike skin movements. The toolset interacts with the Maya architecture and fits into the workflow. It can be used alone, together with other Maya features or modified by the user for their needs.
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Spider-Man | Retro article

Review: In DP 03 : 2002 came "With great power, great responsibility", as Sam Raimi's first Spider-Man film became a huge success. We spoke to the visual effects designers about the tension of latex suits - and of course VFXs.
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