Browsing Tag
Maxon
492 posts
And here comes the new DP!
The autumn issue (DP 06 : 2021) warms you up with RiseFX, RodeoFX and Digital Domain - and the much-loved GameBoy Classic finally gets a love letter..
Elly Wade Explores Cinema 4D
Maxon trainer Elly Wade demonstrates recent Cinema 4D features through a compact 3D product-animation project.
EJ Hassenfratz on Cinema 4D and Redshift
Motion designer EJ Hassenfratz demonstrates ways to improve Cinema 4D and Redshift workflow efficiency.
U-Render 2021.9 Adds Sheen Materials and Cinema 4D R25 Support
U-Render 2021.9 introduced a sheen material effect, Cinema 4D R25 compatibility and access to Asset Browser textures.
Maxon’s Fall 2021 Update Covers Cinema 4D, Redshift and Red Giant
Maxon’s fall 2021 release brought updates to Cinema 4D R25, Trapcode Suite 17, VFX Suite 2, Redshift and other Maxon tools.
Cinema 4D Quick Tip: Close All Polygon Holes at Once
Jonas Pilz demonstrates how to repurpose Cinema 4D’s Voronoi Fracture object to close every polygon hole in a mesh at once.
Cycles in Blender 2.8: Performance, Shaders and Workflow Updates
A detailed review of the Cycles improvements delivered with Blender 2.8, covering performance, hardware support, motion blur, Cryptomatte, displacement and shaders.
Cinema 4D Tutorial: Designing a Futuristic User Interface
Territory Studio motion designer Pedro Ramos demonstrates a Cinema 4D workflow for creating a futuristic user interface.
Redshift 3.0.51 Adds Redshift Easy and Blender OSL Support
Redshift 3.0.51 introduced the Redshift Easy interface, a scalar ramp shader, Blender OSL and UDIM support, and numerous fixes.
After Effects Tutorial Recreates a-ha’s ‘Take On Me’ Pencil Look
VFX Side Quest demonstrates how to recreate the hand-drawn pencil aesthetic of a-ha’s Take On Me music video in After Effects.
Fog Simulation| Eye-Candy
Shadows and fog: A group of award-winning 3D artists smoke themselves.
Escape Studios Publishes Free Creative Software Handbook
Escape Studios released a free handbook surveying software used in VFX, animation, games and motion graphics.
Maxon Moves Redshift to Subscription-Only Licensing
Maxon announced that Redshift perpetual licences would end on 31 August 2021 as the GPU renderer moved to subscriptions.
Bomper Studio | Workshop report
"Honey, do you want to animate my music video?" And other romantic stories with Cinema 4D.
Ricochet Adds Procedural Spline Animation to Cinema 4D
Rocket Lasso’s Ricochet plugin animated spline trajectories for sweeps, hair, plant growth, mesh volumes and FUI effects in Cinema 4D.
Maxon Show Reel 2021 Highlights Cinema 4D, Redshift and Red Giant
Maxon’s 2021 show reel collects standout work created with Cinema 4D, Redshift and Red Giant tools, including music videos and independent 3D projects.
White Square Festival Extends 2021 Entry Deadline
The White Square International Advertising and Marketing Festival extended its 2021 submission deadline to midnight on 24 May ahead of the June awards.
White Square Festival Issues Final Call for 2021 Entries
The White Square International Advertising and Marketing Festival issued a final call for entries ahead of its June 2021 jury and awards programme.
Andy Lefton Demonstrates Organic Environments in Cinema 4D
Senior 3D generalist Andy Lefton explains how he combines Cinema 4D, X-Particles and Redshift to create organic environments.
Nicole Ruggiero Builds and Animates Characters in Cinema 4D
Visual artist Nicole Ruggiero demonstrates character creation, posing, animation, compositing and finishing in Cinema 4D.
Seth Worley Recreates Ghostbusters Proton Streams in After Effects
Director and educator Seth Worley demonstrates an After Effects workflow for recreating the iconic proton streams from Ghostbusters.
Noseman Demonstrates Product Visualisation in Cinema 4D
Athanasios “Noseman” Pozantzis demonstrates a Cinema 4D product-visualisation workflow by modelling and unfolding a Dell logo.
David Brodeur Creates an Infinite Zoom in Cinema 4D
David “Brilly” Brodeur demonstrates how to build an endlessly zooming Cinema 4D camera animation that moves through layered surreal worlds.
Digital Production Live Talk Discusses the New Issue
Digital Production hosted a live discussion with Nils Calles about the latest magazine issue and current production topics on Facebook and YouTube.
Jake Ferguson Creates Anime-Inspired Renders in Cinema 4D
Emmy-winning art director Jake Ferguson demonstrates modelling, lighting, animation and compositing for an anime-inspired short-film render.
Bryan Coleman Demonstrates Animated Displacement Maps in Cinema 4D
Motion designer Bryan Coleman demonstrates how to use animated textures as displacement maps in Cinema 4D.
White Square Festival Opens 2021 Call for Entries
The White Square international advertising festival invited entries through 17 May 2021 ahead of its June jury and awards programme.
Cinema 4D S24 Adds Placement and Asset Tools
Cinema 4D S24 introduces placement tools, a new Asset Browser, animation workflow updates, Scene Manager previews and Moves connectivity.
Emiliano Topete Breaks Down a Remote C4D Pilot
Emiliano Topete explains how a small team produced the 12-minute pilot Shu and the Resistance with Cinema 4D and Red Giant tools.
Peter Eszenyi Shares a Cinema 4D Workflow
Peter Eszenyi presents Cinema 4D workflow lessons drawn from Ghost in the Shell, Pacific Rim: Uprising and The Dark Crystal.
Robert Hranitzky Demonstrates Product Rendering
Robert Hranitzky explains remote product-visualisation workflows using Cinema 4D and After Effects in a 45-minute presentation.
Maxon’s 3D and Motion Design Show Goes Online
Maxon’s free online show brings together Cinema 4D, motion-design, VFX and visualisation artists for demonstrations and talks.
Corona Renderer Showreel Highlights C4D and Max
Chaos Czech’s three-minute Corona Renderer showreel features work created in Cinema 4D and 3ds Max by studios and independent artists.
White Square 2021 Opens Festival Submissions
White Square 2021 announced its jury and invited agencies, brands and creatives to submit work for the international advertising festival.
Maxon Acquires Mobile Sculpting App Forger
Maxon acquires Forger, Javier Edo Meseguer’s iOS application for mobile 3D sculpting and texture painting with Apple Pencil support.
3D Motion Show Shares Six Hours of C4D Advice
The IBC 2020 edition of the 3D Motion Show collects nearly six hours of Cinema 4D motion-graphics demonstrations and production advice.
Maxon Announces 3D and Motion Design Show Line-up
Maxon’s 2021 show programme covers Cinema 4D, Redshift and Red Giant workflows, beginning with Jonas Pilz on procedural infrastructure.
Vue and PlantFactory Add USD and Arnold Support
e-on’s 2021.1 release adds USD export, Cinema 4D integration, Arnold materials, Vue relighting and PlantFactory leaf-cluster baking.
U-Render 2021.1.3 Expands Smart Material Presets
U-Render 2021.1.3 expands smart material presets, fixes live-mode previews and strengthens its Cinema 4D integration.
LWCAD 2020 Expands LightWave and Cinema 4D Toolsets
LWCAD 2020 adds LightWave mesh tools and topology inspection while improving its integration with Cinema 4D.
Tutorial: Creating a Fractured 3D Logo in Cinema 4D
EJ Hassenfratz demonstrates how to convert Adobe Illustrator splines into a fractured 3D logo with Cinema 4D dynamics.
Tutorial: 3D Lettering with Cinema 4D and Photoshop
Angelo Konofaos demonstrates a 3D lettering workflow using Cinema 4D, Photoshop, an iPad Pro and Procreate.
HDRI Projector Setup for Cinema 4D and Octane
Daniel Mozbäuchel’s HDRI Projector setup lets Cinema 4D and Octane users project HDR environments and move objects through them.
Jonathan Winbush Discusses Motion Design and Unreal Engine Workflows
Motion designer Jonathan Winbush shares experience from projects for Marvel, Warner Bros., Hasbro, Discovery and virtual-reality productions.
Orhan Sayin Shares 3D and Motion Design Workflows
Cream Studios director and lead 3D artist Orhan Sayin discusses motion graphics, commercials, experience design and projection mapping.
Yambo Shares Motion Design and Cinema 4D Workflow Advice
Yambo Studios’ creative director discusses CGI, colour, texture, motion, composition and his work as a Cinema 4D trainer.
Shams Meccea Discusses Creativity and Motion Design
Vancouver motion designer Shams Meccea explores abstract ideas, spirituality, self-discovery and experimentation across media.
Mehdi Hadi at The 3D and Motion Design Show
VFX and motion graphics artist Mehdi Hadi discusses his multidisciplinary work at The 3D and Motion Design Show.
Isaac Taracks Connects Cinema 4D and Quixel at the Motion Design Show
VFX artist Isaac Taracks demonstrates a workflow connecting Cinema 4D with Quixel at The 3D and Motion Design Show.
Marc Angele at The 3D and Motion Design Show
Swiss CG and VFX supervisor Marc Angele discusses Cinema 4D, Arnold and his work in animation and visual effects.
Julia Siemón Discusses Motion Graphics and Animation
Designer and educator Julia Siemón shares insights into motion graphics, 3D design, animation and the challenges of a creative career.
Three Cinema 4D Quick Tips for Animation and Viewport Work
Three Cinema 4D videos cover camera jump cuts, isolating animated parameters and adding viewport bloom with Magic Bullet Looks.
Eran Stern Presents a Beginner Cinema 4D Workflow
Eran Stern demonstrates an accessible Cinema 4D workflow built around an astronaut scene for The 3D and Motion Design Show.
Tiny Giants Share Their Animation and VFX Work
Dutch animation and visual-effects studio Tiny Giants presents its work in a session with Bas Helmig and Bart Brinkman.
Idea & Maker at The 3D and Motion Design Show
London duo Maxim and Johana Kroft combine software, cinematography, design and mathematics in their Idea & Maker studio practice.
Trapcode Suite 16 Introduces New Particle Physics and Emitters
Trapcode Suite 16 expanded Particular with combined air and bounce physics, wind, flocking, meander behaviour and new Cinema 4D inputs.
Mario Domingo Shares Motion Design Tips in Cinema 4D
Dublin motion designer Mario Domingo demonstrates creative Cinema 4D techniques in a session for The 3D and Motion Design Show.
Augmented Reality-App | Houdini & Blender
The Adonis of AR apps. Byplay for Houdini, Blender and Cinema 4D.
Gary Radburn Discusses Productive Remote Workflows
Dell director Gary Radburn discusses maintaining efficiency and productivity through virtualisation, remote access, AR and VR workflows.
Cinema 4D Adds Native Support for Apple M1 Macs
Maxon announced Cinema 4D support for Apple’s first M1-powered Macs, making it an early professional 3D application for Apple silicon.
DreamWorks Trainer Don Allen Stevenson Explores 3D and AR
DreamWorks trainer Don Allen Stevenson III demonstrates creative 3D and augmented-reality experiments in a one-hour session.
Recreating Bill & Ted Face the Music VFX in Cinema 4D
Daniel Hashimoto demonstrates a Bill & Ted-inspired VFX workflow using Cinema 4D, After Effects, Trapcode and Magic Bullet.
Divider Offers Free Procedural Fragmentation for Cinema 4D
The free Divider plug-in creates procedural polygon subdivisions and modular fragmentation effects inside Cinema 4D.
Arturo Wong Demonstrates Cinema 4D, Redshift and Red Giant
Los Angeles 3D generalist Arturo Wong shares techniques spanning Cinema 4D, Redshift and Red Giant tools.
Aleksey Voznesenski Demonstrates Cinema 4D Rigging
Aleksey Voznesenski demonstrates practical Cinema 4D character-rigging techniques in a session from Maxon’s 3D and Motion Design Show.
Cinema 4D Tutorial Builds Thor’s Hammer
Motion designer Sean Dove demonstrates how to create a comic-style version of Thor’s hammer in Cinema 4D.
Maxon Streams Free 3D and Motion Design Show
Maxon’s October 2020 online event featured free artist presentations covering Cinema 4D, Redshift, Red Giant tools and real-time workflows.
Maxon Receives $200,000 Epic MegaGrant
Maxon received a $200,000 Epic MegaGrant to strengthen integration between Cinema 4D and Unreal Engine.
Chaos Czech Previews Corona Renderer 7
Corona Renderer 7 was planned to add OpenVDB rendering, improved tone mapping, a new PBR material, better interoperability and Cinema 4D enhancements.
U-Render 2020.9.2 Integrates Live Rendering in Cinema 4D
U-Render 2020.9.2 adds direct Cinema 4D viewport rendering, improved reflections and volumetrics, clear-coat materials and RGB curves.
ZBrush 2021.1.2 Improves Tablet Support
ZBrush 2021.1.2 improves Windows tablet sculpting and delivers stability and workflow fixes across TransposeCloth, Gizmo3D and ZSketch.
V-Ray 5 for Cinema 4D | Free Public Beta
What Houdini can do, Cinema 4D can now do too: V-Ray 5 in public beta.
ZBrush Skin Brushes Add 96 Detail Tools
The ZBrush Skin Brushes pack combines 26 skin brushes with 70 tools for pores, wrinkles, broad forms and workflow tasks.
Cinema 4D IBC 2020 Reel Showcases Motion
Maxon’s IBC 2020 Cinema 4D reel combines film effects and motion graphics from Aixsponza, The Mill, Tendril and other studios.
ZBrush 2021.1 Adds Tablet Driver API
ZBrush 2021.1 adds a Tablet Driver API for Windows Ink and accelerates navigation with PolyFrame and PolyPaint models.
Cinema 4D Quick Tip: Move the Time Slider
Jonas Pilz demonstrates how to move Cinema 4D’s Time Slider without directly dragging it in part 302 of Maxon’s Quick Tips series.
Cinema 4D Quick Tip: Open the Sky Manager
Jonas Pilz explains how to open Cinema 4D’s Sky Manager in part 301 of Maxon’s Quick Tips video series.
Blake Kathryn Builds a 360° Dreamscape
Visual artist Blake Kathryn demonstrates a 360-degree dreamscape workflow using Cinema 4D and Redshift.
Cinema 4D Tutorial: Abstract Spline Effect
Dave Bergin combines Dynamics and MoGraph Effectors to create a colourful abstract spline effect in Cinema 4D.
Cinema 4D Tutorial: Abstract Wave Effect
Vladislav Solovjov demonstrates how to create abstract wave forms with Cinema 4D and Redshift in a 15-minute tutorial.
Cinema 4D Tutorial: Fast Motion Graphics
EJ Hassenfratz introduces cloning, texturing, object animation and MoText in a practical Cinema 4D MoGraph tutorial.
Cinema 4D Quick Tip 300: Using Commander
The 300th Cinema 4D Quick Tip explains how Commander can locate commands and accelerate work in the Node Editor.
Cinema 4D Quick Tip: Viewport Filter Presets
Jonas Pilz explains how to customise Cinema 4D viewport filters, save presets and connect them to render settings.
Cinema 4D R23 Adds Character, UV and Scene Node Tools
Cinema 4D R23 introduced character-animation and UV improvements, Magic Bullet Looks integration, Python 3 and an early Scene Nodes system.
Cinema 4D Tutorial: Looping Voxel Effect
CG Shortcuts combines MoGraph Cloner, Volume Effector and Shader Effector to build a looping voxel animation in Cinema 4D.
Corona Renderer 6 Adds Sky and Distance Maps
Corona Renderer 6 for Cinema 4D introduced a procedural sky model, Distance Map, adaptive environment sampling and new bloom controls.
Alex Parker Shares Cinema 4D Character-Animation Tips
Alex Parker’s hour-long session covers character background, design decisions and practical Cinema 4D animation techniques.
Maxon and Conductor Bring Cinema 4D and Redshift to Cloud Rendering
Maxon and Conductor integrated Cinema 4D and Redshift with scalable cloud-rendering resources across Windows, macOS and Linux.
U-Render 2020.07 Enters the Viewport
U-Render 2020.7.6 integrates its real-time renderer into Cinema 4D with viewport and floating-window previews.
Sculpt Facial Poses in Cinema 4D
Jonas Pilz demonstrates how to turn Cinema 4D sculpting layers into morph targets for Pose Morph animation and keyframing.
Redshift Metal and RT Previewed
Maxon previewed Redshift on Apple's Metal API and the experimental Redshift RT hybrid renderer during its 2020 online show.
Xpresso Left String Tutorial
Julian Field explains Cinema 4D's Left String node in part 41 of his Xpresso tutorial series.
4D Paint Becomes Free for Cinema 4D
4D Paint projected raster and vector artwork directly onto Cinema 4D models and supported OctaneRender's Live Viewer.
EmberGenFX Public Beta Released
EmberGenFX beta added GPU-based fire, smoke, particles and fluids with VDB and image-sequence export for OctaneRender workflows.
2020 3D and Motion Design Show
Maxon's three-day online event covered VR, AR, character animation, photoreal VFX and motion design during SIGGRAPH 2020.
Xpresso Soft Target Tutorial
Julian Field's seven-minute Cinema 4D tutorial explains the Soft Target system preset in Xpresso.
Loop Selection in Cinema 4D S22
Jonas Pilz demonstrates Cinema 4D S22's Loop Selection tool, including its boundary, non-quad and pole stopping options.
Meduc Award 2020 Opens for Entries
The Meduc Award 2020 invited emerging media creators to submit print, film, journalism, music and multimedia work by 1 August.
Red Giant’s 2020 Webinar Archive
Red Giant's 2020 webinar programme covered motion graphics, 3D workflows, compositing, colour correction and grading.