Hologress launches public beta of MetaTailor Unreal Engine Bridge: enabling one-click MetaHuman and clothing transfer. Windows only. Free tier available.
Nukepedia’s origin: How Frank Rueter launched the community’s Nuke tool repository and why the relaunch matters in 2025 - and what is coming to nuBridge?
Thinkbox MX Plugin Suite for 3ds Max is now available, showcasing a finely tuned open source solution that champions usability, simplicity, and stability in production pipelines.
EFF It is a new Premiere Pro plug-in from Digital Anarchy for bleeping bad language. It works on transcript-based text edits and syncs with video timelines.
In this episode of Let's fix it in Pod Christoph & Bela browse the FMX Programme and talk about their favorite picks. They are then joined by FMX project manager Mario Müller for a deep dive into what goes into planning an fmx and bringing it to life.
Maxon’s Cineware for Unreal Engine 2025-2 update delivers native rigging, skinning, and animation export from Cinema 4D to Unreal—no FBX or baking required.
Zen Masters unveils Zen UV 5.0, introducing the Zen UV Touch Tool, Auto Unwrap operator, and new selection features for enhanced UV mapping in Blender.
Animator Tal Minks introduces HandCraft Pro, a Maya plugin that captures hand movements via webcam, offering an alternative to traditional motion capture methods.
In this episode, Bela and Christoph glint and glow a little bit brighter than usual... Thanks to plugins. They talk about the history of plugins, their place among other software extensions like Gizmos and Shaders and ask themselves if OpenFX is really the API to rule them all.
BlenderCraft merges Minecraft-style environments with Blender’s tools. With 300+ blocks, a draggable inventory, and procedural magic, it’s a voxel dream.
FilmConvert introduces Hazy, a plugin for Resolve, Premiere and FCP. bringing mist filter effects to post-production workflows. Aimed at enhancing cinematic visuals digitally.
People Going Places is a new free Blender add-on aimed at animating crowd simulations. It provides a streamlined approach to populating scenes with large numbers of moving characters without heavy resource consumption.
With the "BlockBlender" tool, every 3D scene becomes a pixel party mix for Minecraft. Simply import, script and export - and your block adventure is ready to go!
Blender makes it possible once again - or in this case: wearable. With the new plugin, you can now generate clothing as quickly as T-shirts go on sale.
You can have great footage under the pen - sometimes you just need a few extra details to give your comp the finishing touch. And so that we don't all keep using Nuke's own noise generator, this issue contains a small, fine collection of texture generators for Nuke.
As I often work on several projects at the same time with Premiere, After Effects and Photoshop, it's difficult to keep track of the time spent. In my search for a solution, I came across "Knights of the Editing Table".
Element, our favourite 3D asset manager, is entering its second version - now with infinite scroll, duplicate detector and the long-awaited assignment of textures and maps to geometry within the manager!
Does the plug-in for Autodesk Maya create more creative freedom for artists? According to the developer, Weta, Sony Pictures Imageworks, DNEG and others swear by the little helper.
Environment artist Alex Heskett makes his Instant Imposters add-on available, which can be used to convert high poly meshes into low poly impostors. This saves a lot of polygons!
BtoA is released in version 0.4.5. The Creative Director from Luna Digital makes it possible to bridge the gap between Blender and Autodesk's Arnold rendering tool.
Not for people with trypophobia: With this plugin from Joker Martini, you can generate honeycombs! So: Are you already Maya the Bee, or are you still beekeeping?
Review: In DP 04 : 2019, our author Nils Calles meets Andrew Kramer's programmers - two Germans who want to know how volumes can be illuminated in real time and manipulated with masks.
Sun Locator Pro helps photographers plan sun and moon positions, blue and golden hours, shadows and augmented-reality previews; this archive review tests it on Android.
Review: In DP 01 : 2020, our author Rainer Duda took a closer look at the steep learning curve of VFX powerhouse Houdini - and revealed how the curve can be smoothed out.