LightWave 2025 introduces RIPR for real-time HDR previews, enhanced rigging tools like Steppit, Handdit, and Pickkit, and new modeling features including SuperPatcher and Construct.
LightWave Digital unveils LightWave 2025, introducing RIPR for real-time HDR previews, enhanced Rhiggit tools, LW Construct for rapid asset creation, and a versatile Cel Shader for stylized rendering.
LightWave Digital has released the latest version of its 3D animation software LightWave 2024. This version integrates the modular character rigging system RHiggit, which was previously available as a paid add-on.
Lightwave 2019 is out, now already the 3rd fixed version, Lightwave 2019.0.3, with a decent list of fixes. What not even the most loyal fans may have expected has materialised: Newtek has delivered the fastest upgrade in its history for the proven and production-tested 3D modelling, animation and rendering software. After a period of uncertainty, everything is now set to change for the better. The list of current features is extremely long, and the response from the remaining, die-hard Lightwave users is correspondingly high.
NewTek presents LightWave 2018: With the new release on January 1 come many new functions, including a new PBR system, VR features, Open VDB support and more.
Louis du Mont presents ten LightWave 3D tips in a “very British” manner that supposedly make the workflow faster and more convenient. If only we had known them sooner ...
e-on Software invites users to test Carbon Scatter. The open beta is a free version with the full range of functions for 3ds Max, mental ray and V-Ray.
Out of beta and onto shelves: Lightwave 10 is now shipping in its final version. With 3D, the viewport renderer and several new features, Newtek aims to overhaul the animation workflow.
Manufacturer NewTek has released version 9.5 of the LightWave 3D application. Along with numerous animation, rendering, and workflow improvements, the release includes a new lighting system and the FiberFX hair-and-fur module.
The first European Wavey Awards invited LightWave stills and animations up to five minutes, with category prizes and a SIGGRAPH trip for the overall winner.