Browsing Tag
USD
151 posts
Here comes OpenUSD
USD seems to be catching on - Pixar, Adobe, Apple, Autodesk and Nvidia have launched the "Alliance for Open USD" together with a branch of the Linux Foundation
Autodesk releases Maya 2024
Autodesk has released Maya 2024. The updates include enhancements to the Retopology toolset, a new USD-based material autthoring and new brush-based workflows for sculpting animation curves. Also new: native Apple Silicon support, the Bifrost multiphysics plugin and the MtoA plugin for the Arnold renderer, which run on M1 and M2 processors.
What’s New in Nuke 14?
"The next generation of Nuke" - the British developers from Foundry are confidently announcing their new version. Let's take a look at what's new between Copycat and Scanline Renderer, what's changed, what's completely new or what remains the same?
Omniverse updates at the CES 2023!
At the Consumer Electronics Show, graphics card manufacturer Nvidia presented innovations for its Omniverse collab platform. AI tools, Blender extension and more.
The Foundry releases Katana 6.0!
The software for look development and lighting is getting an update - and should further speed up workflows.
Autodesk releases Maya 2023.3!
Particularly worth mentioning are: workflow improvements for animation tools and updates for the Arnold, Substance and USD plug-ins.
The Foundry releases Mari 6.0!
The software for drawing 3D textures has been released in version 6.0 and Charli Holt, Product Manager for Mari, is proud of the many USD-related improvements.
New version of the physics simulation software Bitfrost released!
Autodesk updates Bitfrost - and advances the open-source integration of Bitfrost-USD.
Who should use the Aurora renderer from Autodesk?
It is aimed at artists who work with Universal Scene Description (USD). What other functions does the real-time path tracing renderer offer?
USD for 3ds Max 0.3 released!
Autodesk is expanding its USD implementation for 3ds Max with new core functions. Will the Universal Scene Description become more user-friendly thanks to this public beta?
Nvidia announces: new toolset for Omniverse!
Perhaps the most impressive new feature is called Neural VDB - it is currently still in beta, but should result in significant data savings for 3D assets.
Tutorial series on USD with Bitfrost published
The Maya Learning Channel explains: With these three video tutorials, users learn USD with Bitfrost. How do variants, instancing and co. work?
Houdini 19.5: I/O – UI – RBD -FLIP – PYRO – UX ..
There are no completely new features in the Houdini 19.5 update this time. Rather, there are fundamental revisions to the most important functionalities of Houdini: RBD Rigid Body Dynamics and Fluids Simulations. I/O, i.e. input & output, is another topic that extends across all tools. And as expected, there are some user interface standardisations and improvements - especially in the interactive tools. Let's dive right in!
USD-Hydra-Plugin 1.1 for Blender released!
Can you trust these four killer features - or is it just window dressing?
Version 7.0 of Multiverse | USD released!
You want the "Universal Scene Description" for Autodesk Maya? Then it might be worth taking a look at this great tool from J Cube!
Download USD Island Paradise from the Disney film Moana now
South Pacific beaches are beyond your travel budget? Then take a trip to Motunui Island now with this USD download.
AMD Updates USD Hydra for Blender 3.0
AMD's USD Hydra plugin adds Blender 3.0 support, while a separate Maya plugin provides viewport rendering.
Editing Pipelines with OpenTimelineIO
A detailed introduction to Pixar's OpenTimelineIO, its timeline object model, EDL/XML adapters, viewer, installation and prospects for native NLE integration.
Autodesk Maya 2022.2 Updates Solidify, USD and Bifrost
Maya 2022.2 added Solidify scaling, file-list and Script Editor improvements, plus stability and workflow updates for USD and Bifrost.
USD | Article
From Chaos Group: Universal Scene Description - in the flow of time, or fishing in the mud?
Alab Production Scene | Release
Animal Logic pushes the USD-based workflow: with this free USD asset.
AMD Releases Open-Source USD Hydra Add-on for Blender
AMD’s beta USD Hydra add-on enabled USD import, scene creation, Hydra rendering and USD export from Blender, with MaterialX support.
USD Shell Extension | Release
Actvision released: a source-free software solution for USD file management.
Autodesk Releases Public Beta of USD for 3ds Max 2022
Autodesk’s public-beta USD plug-in brought Universal Scene Description import and export to 3ds Max 2022 for cross-platform scene exchange.
Houdini becomes hyperactive
Once again, SideFX doesn't do things by halves. The new Houdini 18.5 is packed with classic updates, but also with completely redesigned tools.
KeyShot 10 Adds Advanced Lighting, Animation and Export Tools
KeyShot 10 introduced a Light Manager, viewport gizmos, caustics, cloth rendering, environment animation and improved 3D export.
Foundry Releases Katana 4.0
Katana 4.0 introduces Foresight rendering, artist-focused lighting tools and an updated Hydra bridge for USD workflows.
J Cube Introduces MUSE Alpha USD Editor
MUSE Alpha is a standalone USD editor from J Cube with non-destructive multi-editing capabilities.
MUSE Technology Preview Provides Standalone USD Editing
J Cube’s MUSE technology preview opens, displays and edits USD assets without requiring a host DCC application.
Vision Series Covers Maya USD Workflows
The Source Awakens session examines Maya USD, MaterialX and OpenColorIO workflows for collaboration across artists and studios.
Multiverse USD 6.5 Adds Maya Auto-Sync and Redshift Support
J Cube Multiverse USD 6.5 added procedural USD import with Maya auto-sync, Redshift rendering and a Hydra path-tracing viewport.
Foundry Previews Katana 4.0
Katana 4.0 previews artist-facing lighting, TML controls, interactive network rendering and Hydra Viewer improvements.
Cinema 4D: Project Neutron announced
Redshift 3.0, Trapcode and Project Neutron: Proceduralism is coming to Cinema 4D, Redshift Realtime and much more!
Modo 14.1 Expands Modelling Tools
Modo 14.1 added Polygon Bevel Auto Weld, USD import, viewport improvements, a PBR Loader and IK/FK switching updates.
The Nuke Indie version is here!
The time has come - together with Nuke 12.2, Foundry is releasing an affordable "indie" version of the compositing package - with (almost) everything you need.
Golaem 7.3 Release and Live Events
Golaem 7.3 brings USD integration, morphology options, scattering tools, skinning and Animation Retake to crowd simulation.
USD for Maya Installation
USD for Maya takes another step forward: Autodesk has released the first binaries for Maya USD.
Blender’s Ten Core Projects for 2020
Blender's 2020 roadmap targeted library overrides, multires sculpting, particle nodes, volumes, hair, USD and asset management.
Houdini 18: Introduction to Solaris
Solaris: the node-based USD environment for lighting, lookdev, layout and rendering in Houdini 18.
Pixar’s USD Pipeline
USD in the pipeline? Pixar explains how the format is used in production!
StemCell Converter Supports More Formats
The StemCell converter for 3D formats and applications now also supports Arnold and USDZ!
Cinema 4D R21.1 and New Redshift Features
Maxon releases the first service pack for Cinema 4D Release 21, now with more Redshift support!
RenderMan 23 Is Here!
RenderMan 23 is here, still without XPU but with more USD support, improved interactive rendering, sampling and more!
SideFX | Houdini 18 Release Is Here!
Houdini 18 is released: SideFX adds a new USD context, destruction, Pyro and FLIP fluid updates, modelling features and much more.
Katana | New Material Network and USD
Foundry's lookdev tool Katana arrives in version 3.2 with a new UI for the node workflow, a USD update and more!
Material X | Open Source with Autodesk
What is the state of Material X? A published discussion panel and summary of the current state of the exchange format for material and lookdev content:
USD Integration for Maya Announced
The USD train is rolling: The next stop is Maya—Autodesk worked on it with Animal Logic and Pixar, among others.
Solaris | New Context for Houdini
New Houdini context announced: Solaris brings a node-based USD environment for lighting, lookdev, rendering and more!
Quixel Bridge 2019.2 with USD
Asset management and workflow improvements? Quixel Bridge already brings USD support in 2019.2!
Source Code of USDMaya Plug-in Released
In August, Animal Logic released the source code of its USDMaya plug-in AL_USDMaya, which allows users to use Pixar’s Universal Scene Description in Autodesk Maya.
Universal Scene Description Is Open Source
The USD technology that Pixar developed for exchanging 3D data across different DCC tools has gone open source.