Browsing Tag
Foundry Nuke
173 posts
Zync: More Tools and a New Pricing Structure
Google’s Zync Render now also supports V-Ray GPU from Chaos Group and the Cara VR plug-in for Nuke. There is also improved price calculation.
Scripting for artists – Scripting in Nuke
Our "Scripting for Artists" series continues. This time with scripting in Nuke. In two videos, Alexander Richter explains everything Nuke users need to know to get started.
“Garden Party” in Full Length
From today—for two weeks—our 2016 animago AWARD-winning film “Garden Party” is finally online in full length. Enjoy this macabre fun!
Cloud Rendering: Zync and Cinema 4D
Cloud rendering with Cinema 4D and Zync: in this webinar, you will learn how to use Google's cloud-rendering platform in Cinema 4D.
OctaneVR for After Effects and Nuke!
Otoy releases free versions of Octane for Adobe After Effects and Foundry Nuke - for all OctaneVR subscribers.
Foundry SIGGRAPH contributions online
From the new cloud pipeline "Elara" to the features in Nuke 11: The Siggraph presentations from Foundry are now online - the new showreel is also available!
Nuke and Hiero 11.0 are here!
Live Groups, VFX Reference Platform 2017 standards, GPU support for AMD, Denoise improvements and more in the new release of Nuke.
FaceBuilder: 3D faces in Nuke
Not a photogrammetry solution, but fast: FaceBuilder lets you generate 3D faces from photos in Nuke in no time at all.
94 free effects plug-ins
Whether in After Effects, Nuke, DaVinci, Final Cut or Premiere: FXhome offers over 90 free plug-ins - for keying, VFX, colour correction and more!
15 Hours of Fireball VFX Training
Free training: In this session, supervisor McKay provides 15 hours of training on creating a fireball shot from start to finish.
FMX 2017: Compositing Tips & Tricks fromHugo Guerra
The talks at FMX 2017 were packed, and at times you could no longer get in. Fortunately, many were recorded. Here is the Nuke compositing workshop with Hugo Guerra from The Foundry.
Introduction to Node-Based Compositing
An introduction to the world of nodes: In this series, you learn the fundamental concepts for working with nodes in compositing software.
Meet the Graphorns
Image Engine worked on 88 VFX shots for "Fantastic Beasts and where to find them", with the Canadian studio responsible for the three-headed Graphorn family and Swooping Evil as well as several other sequences. Due to the high complexity of the tasks, Image Engine worked on the project for around a year with a team of 1OO people, despite the relatively small number of shots.
Kingsglaive: Final Fantasy XV Breakdown
Image Engine, otherwise better known for VFX work for feature films, created 23 minutes of elaborate 3D animation for the Japanese computer-animated film "Kingsglaive: Final Fantasy XV." Here is the breakdown video, which shows that Image Engine can obviously simply do everything in the CG field.
Pug Meets Cat – Animated Film from New Zealand
When a pug is the last hope in a war – it can still go wrong. "Pug of War" participated in the animago AWARD last year; it was created by students from the Media Design School in New Zealand.
“Citipati” Wins Annie Award
In the “Best Student Project” category, Andreas Feix’s diploma film “Citipati” won the prize at the 44th Annie Awards. To celebrate, our readers can download the making-of from DP 04 : 16 free of charge.
Music Video from Israel
The music video for the song "Ma'agalim" (Circles) by the Israeli acoustic-folk-country trio Jane Bordeaux is nominated for an animago AWARD this year. The animation idea by Uri Lotan and Yoav Shtibelman visualises the lyrics extremely aptly.
The Alphabet of Death
People – you should stay away from them. After "Accidents, Blunders and Calamities", as a member of this species, you believe that too. The black-humoured work by the Media Design School is nominated this year in the "Young Talent" category of the animago AWARD.
Watch “Jagon” in Full
Last year, the impressive Filmakademie production "Jagon" was the only student project nominated alongside the big names – Trixter, Scanline and ILP – for an animago AWARD in the "Best Postproduction" category. Here is the 20-minute short film in full.
Cara VR for Nuke is here
With the new Cara VR toolset for Nuke, The Foundry is taking on the challenges of creating high-quality VR content.
Nuke in version 10
The Foundry has announced the release of Nuke 10 for the entire product line, focussing primarily on stability, improved performance and new functions in the painting, rendering and export areas.
Animated Kitten
Because there can never be enough cat content on the web for us, here is a sugar-sweet 3D kitten by Pascal Chaplais.
New Nuke 10 is near!
Do you have a maintenance licence for Nuke? Then don't take anything for granted on 15 January - because Nuke 10 enters the beta phase on the 14th. And what will we have to test and try out? Keyer on the timeline, more Opencolor IO, Smartpainter and a new render engine!
Light Field Plugin for Nuke
IIS researchers present their revolutionary technology for data processing in multi-camera systems. Testers wanted!
Auto Clean Plate Tool for Nuke
Keller.io has released Superpose for Nuke, which can be used to automatically remove elements such as snow, rain or crowds from recordings.
Slow-mo beetle
CG beetle on approach, breakdown and turntable. The software used was Maya, Mudbox, Houdini, Nuke and V-Ray.
Comp Transfer Plug-in for Maya
The Rocket Comp plug-in can analyse Maya scenes and create a project file with the rendered footage in the compositing tool of your choice.
Rise Studio Opening in Stuttgart
Rise | Visual Effects Studios is opening a new studio location in Stuttgart during FMX 2015. More about Rise’s other locations and pipeline in the current issue of DP.
Free Nuke version available
The non-commercial version of the Nuke product family is free and available immediately from The Foundry - with some functional limitations.
Otoy Has Announced Octane 3
With version 3, Otoy will give the GPU renderer Octane and its companions a massive upgrade.
Matte Painting Demo Reel
Margarita Kopaneva is a freelance digital matte painter from Russia and has released an impressive demo reel.
Showreel from the Blizzard Pipeline
Ren Kikuchi is an FX artist and has compiled work from his time in the Blizzard Entertainment Cinematics Department from 2008 to 2014 in a reel.
FX Reel by Sébastien Tafani
In it we see work by the French FX artist for Cartier, Kellogg's, and a Lady Gaga-like singer and her music video, among others, as well as several RnD shots.
Millions of Point Clouds for Sparta
Sparta allows point clouds to be edited by hand drawing. A proxy function is now intended to enable the app to handle point clouds numbering in the millions.
The Nuke 9 versions are here!
Following The Foundry's announcement a few weeks ago, Nuke, NukeX version 9 and Nuke Studio are now available. Here is an overview of the new features.
Free Nuke versions
At the beginning of 2015, The Foundry will make Nuke, NukeX and Nuke Studio available free of charge with limited functions - but only for non-commercial projects.
The VFX Body
Renato Marques' short film "The Body" impressively combines slow-motion footage of dancers and an owl with motion trails generated with Maya and integrated with Nuke.
Feature videos for Nuke 9
Following the release of version 9, The Foundry has added a few short clips on the most important functions.
The Foundry presented: Nuke 9
Yesterday evening, half past eight German time, the time had come: The Foundry presented Nuke 9 and announced many other news.
CG Insects in Flight
Ramtin Ahmadi realised this impressive insect project in his spare time over the course of 3 to 4 months. The breakdown video shows how it was created.
Shared Node Setups
Appropriately for today’s beta release of Nuke 9: here is a practical Nuke script called "capture" by Simon Jokuschies, with which node setups can be saved and shared.
Beta version 9 of Nuke released
The Foundry has released version 9 of Nuke, NukeX and the new software variant Nuke Studio. Nuke customers should have access to the beta version from today.
V-Ray for Modo, Nuke and Katana
V-Ray for Modo and Nuke are in public beta, V-Ray for Katana is already available.
NukePluginManager
With the free NukePluginManager from artist Simon Jokuschies, scripts can be added to or removed from Nuke.
Foundry ties up the parcel
Nuke, Mari, Modo and other foundry tools are now available in a licence package. "Collectives" are designed to make single-user licensing easier.
Nuke 8 Release
Hotly anticipated, yesterday was the day: The Foundry released Nuke version 8. Here are sneak peek videos of some of the new features.
Nuke 8 Is Coming …
... this year, The Foundry announced at IBC. Users can look forward to an improved Dope Sheet, a new Text Node and a new In-Panel Colour Wheel.
Nuke Lens-Flare Heaven
Another chapter in lens flares opens today: Video Copilot is releasing the Optical Flares package for Nuke.
New Nuke Tutorials
The Foundry has released new Nuke 7.0 videos. Compositor Steve Wright explains how best to use SplineWarp, ZDefocus, DepthGenerator and Primatte 5.
Lens Flares for Nuke
Video Copilot will release Optical Flares for Nuke in April. J.J. Abrams may be delighted. Even more lens flares.
Escher Plug-in for Nuke
Escher 1.0 is now available, a suite for Nuke designed to provide the compositing software with new effects and tools.
The Foundry Introduces HieroPlayer
The latest addition to The Foundry family complements Hiero and works with Nuke and the VFX pipeline.
Nuke 7 Released
The Foundry product manager Jon Wadelton believes this is the best Nuke release yet—with a trial version, you can check this claim.
The Foundry and Luxology Are a Couple
The two companies The Foundry and Luxology want to open up a new way of working in future by sharing their software technology.
Nuke 7 and Hiero 1.5
The Foundry presented its latest version 7 of Nuke at IBC, accompanied by the pipeline tool Hiero in version 1.5 – both tools are scheduled to appear this autumn.
All Good Things Come in Fours
The Foundry is not sparing with presentations either and shows in four showreels the films in which Nuke, Mari, Ocula, and Katana were used.
Nuke and Nukex 6.3v7
The Foundry is now shipping the latest version 6.3v7 of Nuke and Nukex. Improved compatibility with other software packages is an important feature enhancement.
Nuke It!
Details are coming for The Foundry’s Nuke and NukeX version 6.3 – among other things, there will be a new particle system, planar tracking and an audio scratch track.
The Foundry Storms RED
The Foundry ships the previously only announced “Storm”, a workflow and data manager for films from the RED camera. For 300 euros, editing and post are brought together by the Nuke developer.
RV Loves Nuke
Waiting for the rendering result is among the most nerve-racking parts of the CGI workflow – but with “RC” from Tweak Software, you can now see frame by frame in Nuke which setting you forgot after all.
Stereo 3D with Mocha and Nuke
Had enough of the stereo hype? Prefer to do it yourself? A ten-minute video tutorial shows how it is done with Mocha and Nuke.
Nuke and Nuke X Cheaper for the World Cup
For the football World Cup, dreamwalks is selling the Nuke, Nuke X and Smoke on Mac software packages at lower prices – The Foundry's compositing software can be yours until the end of the World Cup.
Flow to Work from dve: Nuke Sales to ARRI and ScanlineVFX
dve Digital Video & Effects GmbH reports the sale of company licences for the Nuke compositing software to ARRI Film & TV GmbH and ScanlineVFX GmbH.
PICTORION das werk Buys Company Licence for Nuke
dve Digital Video & Effects GmbH reports the sale of a company licence for The Foundry’s Nuke compositing software to PICTORION das werk.
Nuke Compositing Software Is a Sales Success for dve GmbH
dve Digital Video & Effects GmbH reports successful market development for the compositing software.
Industrial Light & Magic Acquires Nuke Licence
Visual-effects software developer The Foundry announced that Industrial Light & Magic (ILM), Lucasfilm’s multiple Academy Award-winning visual-effects studio, has completed its production pipeline with Nuke.
dc days: Talk on “Compositing Workflow in Commercial Production with Nuke”
Miklos Kozary and Stephan Schweizer from Elefant Studios in Zurich Offer Insight into the Compositing Workflow with Nuke, from Preproduction to the Final Image.
Animal Logic Selects Nuke for VFX Pipeline
The Foundry announces that Animal Logic has selected Nuke as a central component of its visual-effects and animation workflow.
NAB: The Foundry Takes Over Nuke
D2-Software dissolved / Nuke 4.6 available, Nuke 4.7 in development / Furnace 4 for Shake
SIGGRAPH: D2 Software Announces Nuke 4.6
Since D2 Software got a new owner, the company has been picking up speed: A new Nuke is due this year
Digital Domain taken over by investor group
Effects studio bought by group around director Michael Bay
Siggraph: D2 Software Unveils New Nuke Version
The professional compositing tool is now also available for Mac OS X and has been further improved
Siggraph: Photron Announces New Version of Primatte
Version 4 is to come with, among other things, an expanded keyer and larger color space