Browsing Tag

Research

133 posts

The next generation of water simulation

There are some things that get more complicated, the more you look at them - simulation of physical phenomena is one of them. And as we saw at this year's Siggraph Conference, there are people who are looking very closely!
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DP Asks About 3D

As part of the preparations for animago, we had the opportunity to ask a Forsa question. 1,000 randomly selected people were asked whether they would watch a film again in 3D if they had already seen it in 2D.
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Product Piracy Holds Back Research, Development and Economic Growth

On Intellectual Property Day, April 26, Microsoft and sports lifestyle company PUMA drew attention to the need for copyright protection. With regard to software and brand piracy, the two companies highlighted the financial losses caused by counterfeit products and the resulting lack of potential for developing new ideas.
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Will Japan Soon Have the World’s Fastest Computer?

What happens when meteorologists, climate researchers, quantum physicists and engineers calculate in petaflops rather than teraflops? Nearly 60 experts from research, science and industry will consider questions of this kind at the 20th NEC User Group conference from 6 to 9 April 2008.
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How stolen software can be found again

Developing software is expensive. This tempts some programmers to incorporate other people's software illegally into their own programs. The Chair of Software Engineering at Saarland University has developed a method for detecting this type of software theft.
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Medical visualisation on the rise

Intelligent implants, IT-supported diagnostic and therapeutic solutions, telemedicine and clinical training systems - these are the core topics at the 6th Heidelberg Innovation Forum, which takes place at Villa Bosch on April 15, 2008. Researchers and developers will present promising technologies and solutions for the medical and healthcare sector to potential cooperation partners and investors.
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USK annual review sees action titles in retreat

2,807 computer and video games were submitted to the Unterhaltungssoftware Selbstkontrolle for examination in 2007. With more than 60 percent of titles, the majority received a rating of 12 and over or below. The share of action-heavy gaming fare continues to decline.
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The USA fights for the title of “internet nation”

The USA has problems expanding its broadband internet connection. A report published today, Thursday, by the National Telecommuniactions and Information Administration http://www.ntia.doc.gov speaks of major successes in this field. Critics, however, see little more behind the study "Networked Nation: Broadband in America" (NTIA) than an excessively euphoric assessment of the current situation.
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83 Percent of German Broadband Users

83 percent of broadband users in Germany are interested in “Connected Life” services. With “Connected Life”, households can store, manage and access all digital media regardless of location and terminal device. More than half of broadband users in Germany would be willing to pay for “Connected Life” services – an average of five euros per month.
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Brighter and Cheaper: Upswing for Plasma Screens

As market researcher DisplaySearch http://www.displaysearch.com reports in a current analysis, the luminous efficiency of plasma displays is expected to improve significantly in just a few years. At the same time, both power consumption and production costs will be reduced.
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Clash of Realities

The International Computer Game Conference Cologne will take place again from March 5 to 7, 2008 at Cologne University of Applied Sciences and Electronic Arts Germany.
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Online News Takes Readers Away from Newspapers

News on the Internet is increasingly luring readers away from printed daily newspapers. This is the result of a study that will be published this Friday in the academic journal «Media and Communication Studies». For the first time, it had been possible to demonstrate a shift in use between print and online, the authors Castulus Kolo (Munich) and Robin Meyer-Lucht (Berlin) announced.
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Internet TV Channel on Renewable Energy Launches

Creventis Services launches the beta phase of the Internet TV channel and multimedia knowledge platform Energy1.TV on renewable energy, energy efficiency and decentralised energy supply. Market analyses by management consultancy Roland Berger estimate the worldwide market volume of energy generation in 2006 at around 100 billion euros, sustainable mobility at 180 billion euros and energy-efficiency technologies at around 450 billion euros. According to a study by the World Energy Council (WEC), an increase in global demand for energy of 70 – 100 percent is expected by 2050.
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WEB 3.0 – new Internet age. German company decodes Semantic Code

It sounds like a miracle: A German Internet user sits in front of his screen and searches for a special French wine from a very specific winegrower. The problem: He does not speak a word of French. A Spaniard searches for a bratwurst-manufacturer in Germany. His problem: He does not speak a word of German. The Arab searches for a special vodka in Russia, but does not speak Russian.
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On Course for Success with the Right Voice

The sound of a voice plays a decisive role in what impression and emotional attitude arise in a listener. The voice of one and the same person can have a completely different effect – for example confident, soothing or insecure. The decisive factor is the speaker's current emotional state. With the new Power2Voice software, it is now possible to recognize the emotional effect of one's own voice and optimize it to suit the context and listener.
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Kaspersky Lab presents its email top 20 for September 2007

The September rating was unable to confirm some forecasts by the virus experts at Kaspersky Lab: Contrary to expectations, the active spread of the Trojan Trojan-Downloader.Win32.Agent.brk in August did not lead to the creation of a botnet, and the Warezov family is entirely absent from the September top 20.
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HD Radio Days 2007 in Lucerne

Ruoss AG and Radio Sunshine, supported by BAKOM (Federal Office of Communications), have been conducting the first large-scale field test for HD Radio in Europe since March 2006.
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Kaspersky Lab Publishes Study on Password Theft in Online Games

Online games continue to enjoy growing popularity. But the more people plunge into virtual pleasure, the more lucrative it becomes for criminals to concern themselves with this subject. Because: virtual possessions can be worth real money in real life. And so some users of online games have specialized in swindling real money through the theft of virtual property.
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