Browsing Tag

mocap

168 posts

iClone 8.52: A Major Leap for Animation Editing

iClone 8.52 delivers a highly anticipated update for professional animation editing, packed with groundbreaking features driven by user feedback. Despite its numerical step from 8.51, this release introduces transformative tools to elevate animation workflows.
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Motion Capture for Video Games w/ Adrian Perdjon | 21 Artist Show 031

Let's take a look at motion capture for video games. From The Witcher 1 & 2, The Medium to The Vanishing of Ethan Carter, all these game animations were (partially) created using motion capture. In the middle of it all is the Polish motion capture studio BONES, founded by actor and motion capture artist Adrian Perdjo in the wave of CG Projekt Red's smash hit The Witcher 1, 2 and 3.
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Fritzi & Sophie

The cinema film of the story was produced in classic 2D. For the series, we opted for the "third dimension". This presented us with new challenges, but also opened up completely new doors. Blender was our main tool.
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Look into my Syntheyes, Boris!

Something‘s always happening in the Boris FX- Ecosystem – and just before this year’s IBC they announced that Syntheyes is now part of the family! So we cornered Boris Yamnitzki and John-Paul Smith and asked them what the plans are for one of our favourite tracking Tools.
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Planet B

"There is no Planet B". A slogan from various climate protection campaigns, which refers to our current situation of not having a second planet on which to live on which the inhabitants of Earth could live. The film Planet B shows a scenario in which exactly that is attempted. On a planet afflicted by drought and toxic gases, a young woman sits in her underground bunker and controls the construction process of a new planet in space.
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Trash, Dance & Robots

In winter 2021, we decided to make a film as a group of three under the guidance of our professor Jürgen Schopper about a robot whose purpose in life is to pick up rubbish. A lot has happened in the meantime: the robot is now controlled by an old lady and can - surprise! - dance very well. We have spent many enjoyable, stressful and also funny days at the HFF with our robot and the old lady. The original idea resulted in a four-minute animated film. We - three visual effects students (Valentin Dittlmann, Hannes Werner, Felix Zachau) at the University of Television and Film in Munich - developed, realised and completed this film in the course of our first year of study.
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Sleep Tight – A modern horror tale

"From the edge of a forest, the werewolf steps into the moonlight; in front of him lies a small settlement by a forest lake." This sentence comes from an early version of our script. A lot happened from there to the final film. The old-fashioned settlement became a big city, the forest lake became a hill with modern flats and the werewolf became a werewolf.
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Planet der Affen 3 Weta Digital

Third Ape Round for Weta

The final part of the "Planet of the Apes" trilogy opens in German cinemas on August 3. This video shows some of the technology behind the epic VFX work for which Weta was responsible.
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CG-Charactere Rogue One

CG Characters for “Rogue One”

Spoiler alert: one of the most impressive CG achievements for “Rogue One: A Star Wars Story” was the digital re-creation of two human actors. In this video, ILM shows how this demanding task was accomplished.
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Watch “Jagon” in Full

Last year, the impressive Filmakademie production "Jagon" was the only student project nominated alongside the big names – Trixter, Scanline and ILP – for an animago AWARD in the "Best Postproduction" category. Here is the 20-minute short film in full.
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Gollum Becomes Rumpelstiltskin

Today I bake, tomorrow I brew, and the day after tomorrow I’ll turn Grimm’s “Rumpelstiltskin” into a Hollywood blockbuster and call it “Steelskin” for marketing reasons.
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Apple Bought Faceshift

What exactly the Cupertino company intends to do with the faceware technologies for facial animaton is still unclear. What is clear, however, is that many game and film studios must now look for alternatives.
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