The VFX studio Trixter, probably familiar to most people, is undergoing a change at management level. Cinesite has taken on the German company and will act as its parent from now on.
Maxon is continuing its tradition: Along with the launch of a new version, there is also generally a short film intended to demonstrate everything that, in this case, R20 can do.
The small Maya 2018.2 update brings new rendering properties for Bifröst and improvements to the export of .fbx files to the 3D modeling and animation software.
X-Particles 4 is now available: The particle and VFX system for Cinema 4D with many new features, including OpenVDB support, new Cloth simulations and much more!
A huge update is in sight: Houdini 16.5 will be released in November—with many new features, including motion-path editing, auto-rigs, optical flow and more!
The new Houdini Customer Reel features great work to admire, including from Disney, Rise | Visual Effects Studios, Framestore and Sony Pictures Imageworks.
Animate a cube in Houdini? What could be more obvious than a fully functional four-stroke internal combustion engine? Anatolii Iudanov presents his simple solution.
We already chose “Shine” as a cover story in 2015; now a teaser and a rigging clip for the newly VES-nominated project are online. To celebrate the nomination, we are also giving away the Filmakademie team’s making-of report as a download.
In the tutorial, EJ Hassenfratz explains the functions of Cinema 4D’s Jiggle Deformer and how it can be used for material simulations—for example, metal, fabrics and flags.
In the two-part tutorial, VFX artist Ran Ben Avraham explains how to professionally smash a stone wall in RealFlow. These days it can be done entirely without Monday demonstrations.
CG artist Ran Ben Avraham explains in a short tutorial how to skillfully smash a pane of glass with a ball in RealFlow. A 1.5-hour intensive course on dynamic simulations is also available.
This is the humorous name for a dense crowd of people, for example at a Christmas market. At the Blender Conference, Sybren Stüvel explained how to simulate such crowds in Blender.
Edwin Braun talks about the latest features of the software, explains how complex digital smoke and liquid effects are created and gives tips on rendering.
Marvelous Designer allows CG clothing to be cut as in real life, digitally sewn together and tailored to the CG character’s body. Version 5 has now been announced.
CG hair and fur have always been among the greatest challenges in the pipeline. The Animation Mentor Blog has published an infographic overview of 12 years of CG hairstyles.
Glu3D GPU is the further development of the well-known fluid-dynamics plug-in for 3D Studio Max and enables faster simulations with a larger number of particles. In a tutorial video, Jignesh Jariwala provides detailed insights into working with Glu3D GPU and literally makes it pour buckets.
As of today, Cinnafilm offers a Dark Energy plug-in for After Effects. Its core functionality is, on the one hand, restoration of footage and, on the other, optimization of existing high-end footage.
The “Holodesk” known from Star Trek is within reach – Microsoft has put its Kinect camera to use for an interactive augmented-reality application with this very name.
Acceptance of the freely available open-source Linux operating system has been growing for some time in simulation, control, and automation engineering. Linux's success as an open-source alternative in the server market is also continuing in simulation and control engineering, as demonstrated by the open-source-based SCALE-RT real-time simulation software.
For a total of US$297 million, Autodesk is acquiring the US company specializing in plastic injection-molding simulation, further expanding its digital prototyping strategy.
With the new version of its structural-analysis software, Nemetschek Scia offers extensive new features and improved integration with Allplan BIM 2008. Scia Engineer 2008 delivers significantly faster response times, for example when analysing concrete and steel components or refreshing the screen.
A dynamic simulation can automate the animation of a car driving over rough terrain. The reactor simulation program in 3ds Max provides Toy Car for this purpose.
Gran Turismo 5 Prologue for PLAYSTATION3 (PS3) launhed recently. With the latest edition, the world's most successful racing game series of the last 10 years makes a return. The new high-definition graphics with 1080p resolution and 60 frames per second are sharper than ever before and put the player directly into the cockpits of the world's finest racing machines. We have pictures of the artwork.
Reducing assembly errors, saving time on employee training
or super-fast, multifunctional product documentation – all with one 3D solution? At Hannover Messe 2008, LIVINGSOLIDS is presenting »eManual« for the first time, its latest development in interactive 3D applications for industrial PLM.
What happens when meteorologists, climate researchers, quantum physicists and engineers calculate in petaflops rather than teraflops? Nearly 60 experts from research, science and industry will consider questions of this kind at the 20th NEC User Group conference from 6 to 9 April 2008.
At Forschungszentrum Jülich, one of the three locations of Germany's Gauss Centre for Supercomputing, the world's currently most powerful supercomputer in civilian use, JUGENE (Jülich Blue Gene), was inaugurated.
The developers of Maya’s Fluid Effects system were honoured with the Technical Achievement Awards of the Academy of Motion Picture Arts and Sciences. Autodesk announced this today. The Academy of Motion Picture Arts and Sciences annually presents the well-known Oscar film award. Maya’s Fluid Effects system enables artists to create realistic animations of liquids and gases. Novel simulation methods provide greater accuracy and rapid processing, while a unique scripting language also enables work with volumetric data.
Autodesk, Inc. (NASDAQ: ADSK) today announced the signing of a definitive agreement to acquire Kynogon SA. Kynogon SA is privately held and produces the Kynapse AI middleware. Further details of the agreement were not disclosed.