An interview with Nukepedia founder Frank Rueter, one of the long-standing Nuke community voices, about the platform rebuild, nuBridge and the next steps for 2D Compositing tools.
New sessions span performance animation, AI workflow debates, and lens science, with cloud and software partners joining the mix. Just three weeks until FMX! Wuhu!
Color, Comp und Conform! Nuke and Nuke X are the de facto-standard in node-based compositing. But even seasoned Nuke artists have often had little or no contact with the closely related reviewing and finishing products.
"The next generation of Nuke" - the British developers from Foundry are confidently announcing their new version. Let's take a look at what's new between Copycat and Scanline Renderer, what's changed, what's completely new or what remains the same?
Flix 6.5 has been released. The story development software from The Foundry now also supports Apple Silicon processors - and the VFX Reference Platform 2022.
The software for drawing 3D textures has been released in version 6.0 and Charli Holt, Product Manager for Mari, is proud of the many USD-related improvements.
At this year's animago, we talked to Hugo Guerra, one of the alpha-testers of The Foundry's Athera and an experienced Game Cinematic, Shortfilm and Commercial Director, about pipelines, owning a company and having a workflow that is completely remote. If you want to learn Nuke Compositing and keep up with courses and discussions, check out his Youtube channel bit.ly/hugos_desk, and for an overview of his work, check out hugo-guerra.com, where you will find the cinematics for games like "Assassin's Creed", "Eve", "The Walking Dead" and others.
At FMX 2O18, The Foundry launched Athera.io, a connection between The Foundry’s tools (among others, like Houdini, Blender, and many more to come), Google Cloud Services and artists. Via a browser – and really, any browser and machine will do – users
can get virtual workstations and rendering performance. That sounds nice – but let’s not get too excited and ask some questions first.
At FMX 2O18, The Foundry launched Athera.io, a connection between The Foundry's tools (among others, like Houdini, Blender, and many more to come), Google Cloud Services and artists. Via a browser - and really, any browser and machine will do - users can get virtual workstations and rendering performance. That sounds nice - but let's not get too excited and ask some questions first.
The Foundry has announced the release of Nuke 10 for the entire product line, focussing primarily on stability, improved performance and new functions in the painting, rendering and export areas.
At Siggraph, the Foundry presented the latest version of Mari - in iteration 3, an Exposed Node Graph and close integration with Modo are intended to make switching attractive.
Following The Foundry's announcement a few weeks ago, Nuke, NukeX version 9 and Nuke Studio are now available. Here is an overview of the new features.
At the beginning of 2015, The Foundry will make Nuke, NukeX and Nuke Studio available free of charge with limited functions - but only for non-commercial projects.
The Foundry has released version 9 of Nuke, NukeX and the new software variant Nuke Studio. Nuke customers should have access to the beta version from today.
Yesterday, The Foundry released its new configuration tool Colorway. It allows designers to change their creations quickly and customers to adjust designs.
The Foundry is launching a series of online sessions; the first, about The Foundry's Collective package, takes place on June 19 at 8 p.m. German time. Click here to register.
The Foundry released Mari 1.5 only last summer, and the company has already released version 1.6. Here are the most important new features at a glance.
The Foundry presented its latest version 7 of Nuke at IBC, accompanied by the pipeline tool Hiero in version 1.5 – both tools are scheduled to appear this autumn.
The Foundry released version 1.5 of the paint tool Mari at Siggraph 2012 and is said to have improved it especially for game developers and high-end VFX work.
The Foundry is now shipping the latest version 6.3v7 of Nuke and Nukex. Improved compatibility with other software packages is an important feature enhancement.
Katana 1.0, which has just been released by The Foundry, is organizational software intended to be tailored specifically to the worklflow of large studios.
The Foundry announced the release of the new conform and VFX workflow tool HIERO at IBC. The new tool draws on Storm technology and closes the timeline-based gap in the shot-based Nuke workflow.
The Foundry ships the previously only announced “Storm”, a workflow and data manager for films from the RED camera. For 300 euros, editing and post are brought together by the Nuke developer.
Visual-effects software developer The Foundry announced that Industrial Light & Magic (ILM), Lucasfilm’s multiple Academy Award-winning visual-effects studio, has completed its production pipeline with Nuke.