Maxon is continuing its tradition: Along with the launch of a new version, there is also generally a short film intended to demonstrate everything that, in this case, R20 can do.
The multiple award-winning software for virtual vegetation SpeedTree receives its first update! It promises more realistic trees and plants in less time and with less modelling effort.
Behind the scenes and breakdowns for the seventh season of Game of Thrones: HBO, Mackevision, Zoic Studios, Iloura and Screen Scene Studios show their work.
The new Houdini 16.5 release is here! With new features in dynamics, character, rendering, modelling and the UI, SideFX has really pulled out all the stops!
Cute Easter bunny at The Mill: The studio presents the behind the scenes of “The Easter Surprise” – with concept art, set design, animation, compositing and more.
The Studio Lighting & Illuminance Kit Slik was developed to expand Modo’s onboard lights. Download the free workshop here and bring light into the darkness.
Last year, The Foundry released the 10 series of Modo. In this free article from DP 06 : 16, you can read which new features you can expect through the updates.
This Vimeo channel is worthwhile for Modo users: it includes a five-part basic training course on creating a 3D scene as well as various workflow tips for Modo 10.2.
Anyone who quickly decides on Modo 10.2 can pre-order the modelling tool at a 40 percent discount until 20 October! Version 10.2 will then be released on 13 October.
The Modo webinar "Modo's 10.1v Modeling Paradigm" from 17 June can now be viewed in full on YouTube. In it, Andy Brown explains the foundations of the modelling system and its advantages for the workflow.
This three-hour training series provides an introduction to the basic concept of particle systems and their implementation in Modo, and also touches on other areas of the tool such as modelling and sculpting.
Okay, perhaps “Rocketeer” is not quite as cool as “Iron Man,” but his helmet is somehow stylish. In this tutorial, Alex Cheparev shows how to create a 3D model of it in Maya.
Cinema 4D Tutorial has published a free tutorial on Ultron’s android named Vision from “Avengers: Age of Ultron”. The 3D model is also included as a downloadable file.
3D illustrator Adrian Chaldecott explains how photographers without 3D knowledge can use Modo from The Foundry to incorporate 3D processes into their photographic work.
Review: In DP 04 : 2014, we let the engines roar in the racing game Krautscape by developers Mario von Rickenbach and Michael Burgdorfer - including procedurally generated racetracks. A game project from the Zurich University of the Arts.
Remote is intended to make the desktop mobile, allowing Autodesk software packages to be controlled and models edited from anywhere with internet access.
Of course—every VFX artist has their favorite software. Nevertheless, it is worth taking a look at alternatives now and then. Jahirul Amin therefore tested Modo 701.
Mike Kuhn, 3ds Max author for Digital Production and Certified Instructor, shows alternative ways to reach the goal quickly. The fourth lesson is all about box mapping.
Autodesk offers customers of Maya, Max, and Max Design additional program extensions intended to provide an even more efficient workflow. The tools can be downloaded toward the end of September 2012.
MW3D Solutions once again substantially expanded Cheetah3D. Among other things, the new Version 6 received integration of the Bullet Physics engine for soft-body or rigid-body dynamics simulations. Isosurfaces (meta-balls) can now also be used, and complex simulations can be baked. Interested users can buy Cheetah3D 6 through the MW3D Solutions (www.cheetah3D.com) homepage, priced at 99 dollars for a single-seat license and 69 dollars for an upgrade.
A 1970 Dodge Challenger modelled in Cinema 4D. On show as part of the semester opening at Macromedia University of Applied Sciences for Media. Pictures of the talk can be found in the galllery.