1 min 23lunes Shares Its 2021 Studio Reel Barcelona studio 23lunes presents a three-minute reel featuring its character animation and visual-effects work. Patrick Poti25.01.2021 More...
1 min LightPlacer Simplifies Lighting in 3ds Max LightPlacer is a US$15 script for creating and managing V-Ray, Corona, Arnold and Octane lights in 3ds Max. Patrick Poti25.01.2021 More...
1 min Mesh Contrast Plug-in Adds Detail Controls to 3ds Max Mesh Contrast, later renamed Contrast Pro, increases selected model detail and supports uniform contrast across varied polygon sizes. Patrick Poti22.01.2021 More...
1 min Power IK Full-Body Solver Released for Unreal Engine Power IK provides Unreal Engine users with a full-body inverse-kinematics solver supporting multiple effectors. Patrick Poti22.01.2021 More...
1 min Connecter 3.0 Expands Asset Management Integrations Connecter 3.0 adds Revit support, improved 3ds Max and Blender integrations, PBR previews, image comparison and backup tools. Patrick Poti22.01.2021 More...
1 min Push Pro Improves 3ds Max’s Push Modifier Push Pro adds intersection avoidance, improved detail preservation and vertex-colour control to 3ds Max’s Push workflow. Patrick Poti21.01.2021 More...
1 min Grid Modeler Speeds Up Hard-Surface Modelling in Blender Grid Modeler offers Blender artists a fast draw-and-click workflow for creating hard-surface 3D models. Patrick Poti20.01.2021 More...
1 min Dynamo Brings GPU-Accelerated Cloth Dynamics to 3ds Max Deform Dynamics’ Dynamo plugin uses GPU acceleration to speed up cloth simulation workflows in 3ds Max. Patrick Poti19.01.2021 More...
1 min Rebelle 4 Adds Oils, Acrylics and RYB Colour Mixing Escape Motions’ Rebelle 4 expands its fluid-flow digital-painting system with oils, acrylics, improved watercolours and RYB mixing. Patrick Poti18.01.2021 More...
1 min Cyberpunk 2077 Technical Art Director Discusses the Game’s Texturing Pipeline CD Projekt Red technical art director Krzysztof Krzyścin explains how Substance tools supported Cyberpunk 2077’s material pipeline. Patrick Poti15.01.2021 More...
1 min V-Ray 5 Benchmark Update Introduces Three Hardware Tests Chaos updated the V-Ray 5 Benchmark application with a redesigned interface and CPU, CUDA and GPU testing modes. Patrick Poti15.01.2021 More...
1 min Autodesk Ends Physical Media Orders and Moves Fully to Downloads Autodesk discontinued orders for physical installation media in December 2020 as it completed the move to digital delivery. Patrick Poti14.01.2021 More...
4 min Skin Retouch: Smoothing Skin Without Losing Fine Detail The free Skin Retouch script uses frequency separation in After Effects to smooth skin while preserving texture and detail. Patrick Poti14.01.2021 More...
7 min Ignite: More Than 200 Production Tools for 3ds Max Sini Software’s Ignite suite consolidates more than 200 scene, modelling, diagnostic and Unreal-preparation tools for 3ds Max. Patrick Poti13.01.2021 More...
1 min Adobe Creative Cloud Updates Add GPU Decoding and HDR Support Adobe’s Creative Cloud updates brought native AMD and Intel GPU support, hardware decoding and expanded HDR workflows to its video applications. Patrick Poti12.01.2021 More...
1 min Canon EOS R5 Brings 8K RAW Recording to the Mirrorless Line Canon’s EOS R5 was introduced with an 8K sensor and RAW video recording, alongside demonstrations of high-resolution footage. Patrick Poti11.01.2021 More...
1 min Akeytsu 2020.3 Adds Space Switching and a Unified Timeline Nukeygara’s Akeytsu 2020.3 update introduces dynamic parenting through Space Switching and parallel character animation. Patrick Poti11.01.2021 More...
1 min Flicker Free 2.0 Adds GPU Acceleration and Improved Motion Detection Digital Anarchy’s Flicker Free 2.0 promises faster processing, improved motion detection and new presets for removing video flicker. Patrick Poti23.12.2020 More...
1 min Rumba 1.0 Introduces Real-Time Character Animation for VFX Pipelines Rumba 1.0 offers geometry-based character manipulation, onion-skin posing and integration with existing Maya pipelines. Patrick Poti22.12.2020 More...
1 min Assimilate Scratch 9.3 and Play Pro 9.3 Add NDI Remote Workflows Assimilate’s 9.3 releases integrate NewTek NDI, ColourSpace CMS and Nobe OmniScope for camera-to-post and remote workflows. Patrick Poti22.12.2020 More...
1 min DragonFly 2.0 Improves Virtual Camera Tracking and Live Motion Capture Glassbox Technologies’ DragonFly 2.0 adds better camera tracking, live motion-capture support and more flexible licensing. Patrick Poti21.12.2020 More...
1 min Aardman Academy Launches 12-Week Online Stop-Motion Course Aardman Academy announced a three-month online programme covering the craft and production workflow of stop-motion animation. Patrick Poti21.12.2020 More...
8 min What the 2021 EU Drone Rules Meant for German Pilots An archived guide to the EU drone regulation that took effect in January 2021, including operating categories, competence requirements and transitional rules. Patrick Poti20.12.2020 More...
1 min Radeon ProRender 2.5 for Blender Enters Beta AMD released a free Radeon ProRender 2.5 beta for Blender with updated next-generation rendering and viewport frame-rate controls. Patrick Poti18.12.2020 More...
1 min OctaneRender 2021 Preview Adds Hydra Support and Ampere Improvements OTOY previewed OctaneRender 2021 with a revised AOV system, improved Nvidia Ampere performance, Hydra rendering and an RNDR+ bundle. Patrick Poti18.12.2020 More...
1 min Chaos Vantage Launches for Real-Time Exploration of V-Ray Scenes Chaos Vantage uses Nvidia RTX hardware to display and edit large V-Ray environments with real-time ray tracing. Patrick Poti17.12.2020 More...
1 min Mari 4.7 Adds Procedural Masks and Material Workflow Improvements Foundry’s Mari 4.7 focuses on collaboration, procedural masks, a redesigned Shelf palette and easier layered-material authoring. Patrick Poti15.12.2020 More...
1 min V-Ray 5 for Cinema 4D Launches with Light Mixing and GPU Rendering Chaos released V-Ray 5 for Cinema 4D with Light Mixing, Adaptive Dome Light, GPU rendering and distributed-rendering tools. Patrick Poti15.12.2020 More...
1 min Hardmesh Brings Advanced Boolean Modelling to 3ds Max Hardmesh for 3ds Max offers advanced Boolean modelling, rounded intersections and tools for building complex forms from simple geometry. Patrick Poti14.12.2020 More...
1 min Isotropix Unveils Angie CPU/GPU Renderer Isotropix previewed Angie, a CPU/GPU renderer planned for integration with Clarisse iFX and Clarisse Builder. Patrick Poti11.12.2020 More...
Tutorial: Stacking Modelling Deformers in Maya 3dWithAnAccent demonstrates a Maya workflow that recreates stacked 3ds Max modelling deformers using shape nodes and mesh connections. Patrick Poti10.12.2020 More...
1 min Autodesk Expands Previous-Version Access to Five Releases Autodesk expanded previous-version rights for subscribers and maintenance customers to include up to five earlier releases. Patrick Poti10.12.2020 More...
3 min Gravity Sketch Review: Designing Freely in Virtual Reality Gravity Sketch offers professional VR sketching and spatial design tools for creating forms, surfaces and concepts with two-handed interaction. Patrick Poti09.12.2020 More...
1 min Radeon ProRender 3.0 Adds RX 6000 Ray Tracing and UDIM Support AMD’s Radeon ProRender 3.0 for Blender adds hardware-accelerated ray tracing, contour rendering and UDIM workflows. Patrick Poti08.12.2020 More...
1 min ZBrush 2021.5 Adds Thick Skin and Surface-Sculpting Tools Pixologic previewed ZBrush 2021.5 with Thick Skin, new surface tools and updates to ZModeler and Sculptris Pro. Patrick Poti07.12.2020 More...
1 min Tutorial: Baking and Exporting Custom Assets in Blender A Blender tutorial covers normal-map baking, cages, material IDs, ambient occlusion, curvature maps and export for Quixel Mixer. Patrick Poti07.12.2020 More...
1 min 3ds Max 2021.3 Released with Retopology Tools Autodesk’s 3ds Max 2021.3 update improved modelling, viewport performance, Arnold GPU rendering and introduced free retopology tools. Patrick Poti04.12.2020 More...
1 min Insta360 ONE X2 Brings 360-Degree Capture to a Pocket Camera The Insta360 ONE X2 combines 5.7K 360-degree capture, stabilised single-lens video, panoramas, MultiView and AI-powered subject tracking. Patrick Poti03.12.2020 More...
1 min Simon Says Adds AI Transcription to DaVinci Resolve on macOS Simon Says integrated AI transcription, captioning and translation with DaVinci Resolve for macOS, including frame-accurate subtitle editing. Patrick Poti02.12.2020 More...
1 min Marmoset Toolbag 4 Released with Ray Tracing and 3D Painting Marmoset Toolbag 4 introduced a ray-tracing engine, RTX support, 3D texture painting, a customisable interface and a free asset library. Patrick Poti02.12.2020 More...
1 min Vertex 2021 Moves Its 2D and 3D Art Conference Online Vertex 2021 brought talks, drawing classes, an exhibition hall and artist presentations for 2D and 3D creators to an online event. Patrick Poti01.12.2020 More...
1 min Photokina Suspended Indefinitely After 70 Years Koelnmesse suspended Photokina indefinitely as imaging-market decline and the COVID-19 pandemic made the established trade-show format unsustainable. Patrick Poti01.12.2020 More...
1 min Designing a Half-Life-Inspired Environment in Blender and Eevee Ivan Novikov explains how he created a Half-Life-inspired City 17 environment using Blender, Eevee and the Megascans library. Patrick Poti30.11.2020 More...
1 min Procedural Hair Creation Previewed for Substance Painter Olivier Lau previews a Substance Painter tool for generating procedural hair cards directly across a model’s surfaces. Patrick Poti26.11.2020 More...
1 min Three Cinema 4D Quick Tips for Animation and Viewport Work Three Cinema 4D videos cover camera jump cuts, isolating animated parameters and adding viewport bloom with Magic Bullet Looks. Patrick Poti25.11.2020 More...
1 min Ray Tracer Sandbox Enables Real-Time PBR Shader Testing with Vulkan The open-source Ray Tracer Sandbox lets artists create and test physically based shaders in real time with prepared scenes and assets. Patrick Poti20.11.2020 More...
1 min Cloth Deform Adds Interactive Wrinkle Sculpting to 3ds Max KM-3D’s Cloth Deform plug-in for 3ds Max provides an interactive way to press, pull and sculpt wrinkles into cloth surfaces. Patrick Poti20.11.2020 More...
1 min KeyShot 10 Adds Advanced Lighting, Animation and Export Tools KeyShot 10 introduced a Light Manager, viewport gizmos, caustics, cloth rendering, environment animation and improved 3D export. Patrick Poti18.11.2020 More...
1 min Epic Games Takes a Minority Investment in SideFX Epic Games acquired a minority stake in SideFX while Houdini’s ownership, development roadmap and industry partnerships remained unchanged. Patrick Poti18.11.2020 More...
1 min Autodesk University 2020 Goes Online with 750 Sessions Autodesk University 2020 moved online for four days of industry talks, more than 750 sessions and hundreds of live Q&As. Patrick Poti16.11.2020 More...
1 min Foundry Completes the Modo 14 Series Modo 14.2 completed Foundry’s Modo 14 series with USD support, Rig Clay, MeshFusion tools, viewport upgrades and major performance gains. Patrick Poti16.11.2020 More...
1 min GS CurveTools v1.1 Expands Procedural Hair Creation in Maya GS CurveTools v1.1 for Maya provides tools for curve-controlled hair cards, tubes, braids and other procedural grooming elements. Patrick Poti11.11.2020 More...
1 min Working with the SubSpline Script in 3ds Max Jamie Cardoso’s second SubSpline tutorial demonstrates a scripting workflow for 3ds Max artists. Patrick Poti10.11.2020 More...
1 min Creating Atmospheric Blender Eevee Renders Curtis Holt demonstrates how to build a cinematic spaceship scene and produce atmospheric real-time renders with Blender Eevee. Patrick Poti09.11.2020 More...
1 min Using Scene Data and Mathematics with OSL in 3ds Max Changsoo Eun’s third OSL mini-tutorial shows how scene data and straightforward mathematics can drive shaders in 3ds Max. Patrick Poti09.11.2020 More...
1 min Autodesk RV 2021 Adds Python 3 and New Versioning Autodesk RV 2021 updated the VFX image viewer and playback system with Python 3.7.6, a new naming convention and version availability policy. Patrick Poti06.11.2020 More...
1 min Epic Games Presents Unreal Engine 4.26 Release Highlights An Inside Unreal session explores Unreal Engine 4.26 release highlights with Epic’s programming, animation and engineering leads. Patrick Poti05.11.2020 More...
8 min M.A.R.K.13 on Producing Ritter Rost Holger Weiss discusses M.A.R.K.13’s work on Ritter Rost, its production pipeline, regional film funding and Stuttgart’s animation industry. Patrick Poti04.11.2020 More...
1 min Arnold 6.1 Reduces GPU Texture Memory Use Arnold 6.1 adds partial texture loading on the GPU, new light-path features, imager nodes, USD improvements and faster Windows rendering. Patrick Poti04.11.2020 More...
1 min ESMA Showreel Highlights Student Animation and VFX ESMA’s showreel presents animation and visual-effects work produced by students at the French creative-arts school. Patrick Poti03.11.2020 More...
1 min Foundry Releases Katana 4.0 Katana 4.0 introduces Foresight rendering, artist-focused lighting tools and an updated Hydra bridge for USD workflows. Patrick Poti30.10.2020 More...
1 min J Cube Introduces MUSE Alpha USD Editor MUSE Alpha is a standalone USD editor from J Cube with non-destructive multi-editing capabilities. Patrick Poti30.10.2020 More...
1 min Adobe Releases Substance Alchemist 2020.3 Substance Alchemist 2020.3 adds improved image-to-material processing, delighting, atlas generation and new colour tools. Patrick Poti30.10.2020 More...
1 min Vessel Studios Presents Medical Animation Work Vessel Studios combines artists, medical specialists, programmers and animators to create scientific and medical visualisation. Patrick Poti29.10.2020 More...
1 min Netflix Targets Six Animated Feature Films per Year Netflix planned to release six animated feature films annually alongside its animated-series slate, with projects from major filmmakers. Patrick Poti28.10.2020 More...
1 min Rebelway Offers Free VFX Career Guide Rebelway’s free 70-page ebook covers VFX software, education, demo reels, industry pay and advice for aspiring artists. Patrick Poti28.10.2020 More...
1 min Epic Games Offers Free Virtual Production Primer Epic Games’ free Virtual Production Primer provides 15 hours of training across ten videos covering Unreal Engine production workflows. Patrick Poti27.10.2020 More...
1 min Four Animated Features Nominated for European Film Awards The 2020 European Film Awards nominated Calamity, Josep, Klaus and The Nose or the Conspiracy of Mavericks in animation. Patrick Poti27.10.2020 More...
1 min Netflix Cuts 4K Streaming Bitrates with Shot-Based Encoding Netflix said optimised shot-based encoding could deliver comparable 4K image quality at roughly half the bitrate. Patrick Poti26.10.2020 More...
1 min 3DF Zephyr Tutorial Reconstructs a Brick Wall Grzegorz Baran demonstrates a photogrammetry workflow using 3DF Zephyr, PhotoLab 3 and Substance Designer to build a digital brick wall. Patrick Poti23.10.2020 More...
1 min Unigine 2.13 Preview Adds GPU Lightmapper The Unigine 2.13 preview highlights an accessible GPU lightmapper, dynamic-light selection, voxel light probes and SSRTGI. Patrick Poti22.10.2020 More...
1 min MUSE Technology Preview Provides Standalone USD Editing J Cube’s MUSE technology preview opens, displays and edits USD assets without requiring a host DCC application. Patrick Poti19.10.2020 More...
1 min Substance Designer 2020.2 Adds New Engine and Faster Graphs Substance Designer 2020.2 introduces Substance Engine V8, new distance options, smoother gradients and more intuitive parameters. Patrick Poti16.10.2020 More...
1 min Autodesk Explains Perpetual Licence Trade-In Autodesk outlined the benefits of moving from legacy perpetual licences to its subscription model. Patrick Poti16.10.2020 More...
1 min Pixomondo Builds Virtual Production Studio in Toronto Pixomondo planned a large Toronto virtual-production stage with Epic Games, Nvidia, ROE Visual and William F. White International. Patrick Poti15.10.2020 More...
1 min Autodesk Releases Maya 2020.3 Maya 2020.3 adds Bifrost 2.1, Motion Library updates, Script Editor improvements, revised painting and skinning tools, and FBX Standard Surface import. Patrick Poti14.10.2020 More...
1 min Tangent Labs Opens Loupe Production Platform Beta Loupe combines asset and project management, media review, collaboration, render management, reporting and analytics in a browser-based service. Patrick Poti13.10.2020 More...
1 min Pixologic Releases ZBrushCore 2021 ZBrushCore 2021 adds a streamlined ZRemesher, Dynamic Subdivision and the MicroPoly system for hobbyists and students. Patrick Poti12.10.2020 More...
1 min Chaos Czech Previews Corona Renderer 7 Corona Renderer 7 was planned to add OpenVDB rendering, improved tone mapping, a new PBR material, better interoperability and Cinema 4D enhancements. Patrick Poti09.10.2020 More...
1 min Studio Suite 13 Adds Gantt and Kanban Interfaces Studio Suite 13 introduces an interactive Gantt chart, Kanban interface, faster calendar, approval controls and Active Directory support. Patrick Poti09.10.2020 More...
1 min Boris FX Launches All-in-One Suite Subscription The Boris FX Suite bundles Sapphire, Continuum, Mocha Pro, Silhouette and Optics in a single annual or monthly subscription. Patrick Poti08.10.2020 More...
1 min DECALmachine 2.0 Expands Blender Decal Workflows DECALmachine 2.0 improves speed and flexibility with expanded atlasing, trim sheets, material-channel support and new UV tools. Patrick Poti08.10.2020 More...
1 min U-Render 2020.9.2 Integrates Live Rendering in Cinema 4D U-Render 2020.9.2 adds direct Cinema 4D viewport rendering, improved reflections and volumetrics, clear-coat materials and RGB curves. Patrick Poti07.10.2020 More...
1 min Laan Labs Releases Free LiDAR 3D Scanner App Laan Labs’ free iPad app uses the LiDAR sensor in 2020 iPad Pro models to create textured scans of large objects and environments offline. Patrick Poti07.10.2020 More...
1 min Marmoset Toolbag 4 Enters Beta Toolbag 4 beta adds RTX-accelerated ray tracing and baking, a redesigned interface and expanded asset support for look development. Patrick Poti05.10.2020 More...
1 min RenderStacks 1.06 Adds Six Modifiers RenderStacks 1.06 adds RenderOutput and FStorm overscan support plus six modifiers for visibility, layers, Corona and Royal Render. Patrick Poti30.09.2020 More...
1 min Survey Tracks Archviz Rendering Engines CGarchitect’s 2020 survey collected more than 2,500 responses about renderers used, tested and considered for architectural visualisation. Patrick Poti29.09.2020 More...
1 min V-Ray 5 für Houdini | Free Public Beta After 3ds Max and Maya, Houdini is now following suit. Light Path Expressions make light. Patrick Poti28.09.2020 More...
1 min Hum3D Opens Car Render Challenge 2020 Hum3D’s 2020 Car Render Challenge invited artists to build and render real or fictional vehicles in any 3D package. Patrick Poti22.09.2020 More...
1 min HdCycles | Tangent Animation Use Blenders Cycles renderer in Houdini. HdCycles makes it possible. Patrick Poti21.09.2020 More...
1 min Chaos Announces V-Ray 5 Webinar Series Chaos scheduled three 2020 webinars covering V-Ray for 3ds Max, Maya, Cinema 4D and SketchUp plus Lavina and Chaos Cloud. Patrick Poti14.09.2020 More...
1 min RenderMan 24 Plans XPU Rendering and Blender Support Pixar’s RenderMan 24 roadmap included the CPU/GPU XPU renderer, RIS support, stylised looks, layered materials and new OSL nodes. Patrick Poti11.09.2020 More...
1 min Blender Tutorial: Cinematic Rendering in Eevee FlippedNormals demonstrates lighting, rendering and camera animation for a cinematic Blender scene using Eevee. Patrick Poti11.09.2020 More...
1 min Blender 2.90 Updates Eevee, Cycles, Sculpt and VR Blender 2.90 introduced updates across Eevee, Cycles, sculpting, VR, animation and modelling. Patrick Poti10.09.2020 More...
1 min 3ds Max 2021.2 Improves Materials and Selection Autodesk 3ds Max 2021.2 improved Material Editor performance, selection workflows, splines, fluids loading and modifiers. Patrick Poti09.09.2020 More...
1 min Research Simulates Detailed Water Droplets Researchers combine sheet, filament and volume particles to simulate droplet surfaces, sprays and splashes with improved surface tension. Patrick Poti02.09.2020 More...
1 min Gnomon Workshop Teaches Hair Grooming in Yeti A two-hour Gnomon Workshop tutorial demonstrates character hair grooming with the Yeti plug-in for Autodesk Maya. Patrick Poti01.09.2020 More...
1 min Corona Renderer 6 Adds Sky and Distance Maps Corona Renderer 6 for Cinema 4D introduced a procedural sky model, Distance Map, adaptive environment sampling and new bloom controls. Patrick Poti28.08.2020 More...
1 min NVIDIA Studio Driver Expands Creative-App Support NVIDIA’s August 2020 Studio Driver added creative-app improvements for Premiere Rush, Premiere Pro, Blender and Boris FX Optics. Patrick Poti26.08.2020 More...
1 min Renderbaron 2020 Showreel Highlights Photoreal CG Düsseldorf animation studio Renderbaron’s 2020 showreel presents photoreal product, architectural and visual-effects work. Patrick Poti25.08.2020 More...