We have already shown Alf Lovvold’s impressive teaser for “Dawn of the ... Stuff”; now the full-length trailer has been released, including a cool breakdown video.
The Autodesk Entertainment Creation Suite, equipped with Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015, as well as the Flame family, receive major feature updates in 2016.
Autodesk has released numerous videos in which the company shows the new features of Maya 2016. As expected, Bifrost in particular receives an all-round update.
Shotgun Software, which was acquired by Autodesk some time ago, has announced a pricing model of 30 US dollars per account per month for the review software.
CG rain is a popular object that often has to be created. In two tutorials, Particle Skull shows how to achieve the effect with Particle Flow for 3ds Max.
Autodesk has announced Maya LT 2016. Among other things, the tool for indie game developers will receive new sculpting tools and support for physically based shaders.
VFX artist Martin Mirola has published his reel featuring work from 2014 and 2015. It predominantly shows impressive natural spectacles such as volcanic eruptions and tornadoes.
Jeremy Fernsler is a VFX and animation professor at Drexel University and explains in these three tutorials how to create tile textures and their transitions in Autodesk Maya.
The Mill has once again created a photorealistic advertising ape with Softimage. In a making-of video, they explain how Joni, the skydiving ape, was realised.
The team from Isart Digital gave us an insight into their work for the robot film "L3.0" in an interview. Find out more about studying at the university and the "Murphy" project in the current issue of DP.
Starting February 1, 2016: New commercial licences for most Autodesk standalone software solutions will then only be available via Desktop Subscription.
Artist Lee Griggs does not use 3D software in the conventional way and thus creates impressive 3D landscapes – in this case with Autodesk Maya and the Arnold renderer.
In it we see work by the French FX artist for Cartier, Kellogg's, and a Lady Gaga-like singer and her music video, among others, as well as several RnD shots.
Unfortunately, of course, only a 3D model of the Samsung TV set. In return, Dimensiva provides the device in four different inch sizes and includes the appropriate V-Ray materials.
Thinkbox Software has released version 7 of its render-management tool Deadline. The VMX integration and expanded "Jigsaw" support are particularly important features.
Jason Ryan from iAnimate shows his tips and tricks in a video for putting the finishing touches on the facial animation of a CG character in Autodesk Maya.
The era of perpetual licences at Autodesk is coming to an end. Until the end of January, the subscription upgrade is still available for some software packages at up to 30 percent less.
At Autodesk University in Las Vegas, Autodesk announced Extension 2 for 3ds Max 2015, which is expected to sweeten the Christmas season around December 17.
Shortly before Christmas, only a few people can make it to Las Vegas, so Autodesk is offering the opportunity to watch the AU sessions online in real time.
Render passes that are not part of the standard set are extremely helpful for Nuke compositing. Here it is explained how to create them with V-Ray for Maya.
Chaos Group has released V-Ray 3.0 for Autodesk's Maya: ray tracing in particular is said to work faster, and an improved V-Ray RT Engine has also been added.
Autodesk has announced that over the course of the next two years it intends to switch completely to offering its software by subscription and that perpetual licences will no longer be available.
Sony Pictures Animation is making the rig of the zombie character from "Hotel Transylvania" available free of charge. It is compatible with Maya from version 2013 onwards.
With Autodesk's Maya LT 2015 Extension 2, content from Maya LT can be integrated directly into an Unreal 4 project and geometry can be exported to Mudbox.
OpenSubdiv is a set of open-source libraries from Pixar for calculating subdivision surfaces (Subdiv) in parallel on the CPU and GPU. Version 3.0 has now been released.
In the Vision Series, Autodesk looks at the future of VFX and its products. Two videos of around half an hour each provide information about Maya and the topic of "Lighting & Rendering.
Only three days to go! Then the new DP with the focus topic "Plug-ins, Scripts and Extensions" will reach our subscribers! Rattle for 3ds Max is a good foretaste.
The State Sets in Autodesk's 3ds Max 2015 can be used to retain and manage different scene stages. Michael McCarthy explains how to use the features optimally.
In an article at Pro Video Coalition, senior editor Kevin P McAuliffe explains why Autodesk Smoke 2015 might be worth a look as an alternative editing tool.
Autodesk has been shopping again, this time acquiring the asset-management software Shotgun. Here is all the information known so far about the acquisition.
Autodesk has released the first extension for Maya LT 2015. The update is intended to improve the animation experience with Maya LT and optimize control options.
Costs nothing, just one hour of time: Autodesk online demo for Maya LT 2015 on Thursday, July 3. Further information and registration via the following link.
Autodesk has released SP 2 for Maya 2015. Important fixes have been added for Bifröst, modeling, and animation, among other things. You can download it here.
For 10 euros per month, you can purchase the digital-painting and sculpting software Mudbox (with automatic renewal!) – click here to go directly to Autodesk.
Autodesk is offering service packs for 3ds Max and 3ds Max Design 2015 as free downloads. Bugs are fixed and the Heartbleed security vulnerability is closed.
Artist Igor Zanic has published several Bifrost test videos. The basis of the Bifrost Procedural Effects platform is the Naiad water simulation technology.
Autodesk has released the cloud-based Character Generator, which allows subscription customers to create rigged 3D characters that are ready to animate.
Caustic has released version 1.3 of Visualizer for Autodesk Maya. It is said to be the only interactive photorealistic renderer that runs directly in the Maya viewport.