Autodesk updated the free Maya Bonus Tools collection with SpeedCut, Extrude Instance Mesh and additions for modelling, UV editing and character rigging.
Autodesk demonstrates Flame updates spanning a next-generation camera tracker, finishing tools and remote-work capabilities, plus a five-part 3D tracking series.
New machine-learning features, Physical Defocus effect, finishing updates and more: Flame 2021 from Autodesk comes with several practical new features.
What is the state of Material X? A published discussion panel and summary of the current state of the exchange format for material and lookdev content:
When computer-generated content is to be displayed as photorealistically as possible, we are talking about Physically Based Rendering or Physically Based Shading - hereinafter referred to as PBR. Modern, production-experienced renderers, who use this abbreviation, enable artists to create impressive visualisations of entire worlds based on physical principles. To do this, artists must learn the skills of the classical arts and combine them with a meticulous gift for observation and an understanding of physical principles in the field of optics. With the foundation gained from art and science, artistic nuances can be integrated into realistic-looking computer-generated content using physical parameters for light sources and materials, right through to the creation of surreal effects.
Eric Mootz releases his Mootzoid plug-ins! Alongside Softimage add-ons, the freeware license includes emPolygonizer and emReader - and the plug-ins also work with Maya, C4D and Modo!
The small Maya 2018.2 update brings new rendering properties for Bifröst and improvements to the export of .fbx files to the 3D modeling and animation software.
Autodesk is stopping the sale and development of Stingray in January 2018 – making the engine for 3D games, real-time rendering and VR barely 3 years old.
Around a month ago, Autodesk released the 2018.3 update of the Flame Family. What is new? As the icing on the cake, you also get our freshly printed Flame training series by Robert Coulin.
Attention Autodesk users: anyone who wants the design giant to showcase their work in reels and at trade fairs should apply by December 1. Here are the details.
Flame 2018 – The second update for the latest version has already been out since spring. But what is actually new? Will Harris, Flame Product Manager, explains it here in the video.
There was quite a lot to see at Autodesk’s stand at SIGGRAPH 2017. Alongside exciting talks, the company naturally also had many new features for familiar products ready. Here is a brief overview.
With Update 3, Maya 2017 shows us not only the great connection to Adobe After Effects, but also new MASH nodes for animating without keyframes. More in the tutorial!
Last year, we once again received great CG stills for the animago AWARD. Here is an overview of some participants on the theme of "architectural visualizations" (including interiors).
Houdini-to-3ds Max bridge now in its first version for synchronizing geometry, VDB and particle data. Until May 20, you can get the plug-in at a reduced price.
Meshmixer from Autodesk is a tool for working with triangle meshes; it can be used to clean up 3D scans, work with various materials and prepare 3D-print models. These are the new features.