Browsing Tag

real-time

609 posts

Adobe Fresco Goes Free

Adobe Fresco is now free for all users. Does it fit into your pipeline? Here’s what you need to know about its potential use in painting and beyond.
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Move it like Hyfydy

SCONE plug-in enables real-time muscle simulations for biological motion. Ideal for gait analysis, machine learning, and unusual muscle setups.
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Der Trailer für Ark 2 – gemacht von Nexodus! (nexod.us/showcase/ark-2-trailer)

C&R.me – post-production in the cloud

It's been a few years now since the term "cloud" has gone from buzzword to hype to working reality - but so far there are very few tools that can do everything in the cloud. Sure, some tools have access or even their "own clouds", but wouldn't an "everything in the cloud" solution be better?
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Engineering data to CGI –what could possibly go wrong?

Almost every major industry that is manufacturing sophisticated physical products uses computer aided styling (CAS) or design (CAD) in at least some steps of its development. Living in the digital age, one could assume that using this engineering output to create media products shouldn’t pose too much of a challenge. Sadly, that is only true if you know your way around some common pitfalls and peculiarities of the engineering universe.
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Update to the MAX

As always, numerous innovative, experimental technologies were experimental technologies were presented by Adobe researchers and engineers. Surprisingly, the focus was on artificial intelligence.
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Houdini 20

The long-awaited update has finally been released and brings with it a whole host of new features. So many, in fact, that a special issue would be worthwhile. For now, here's an overview and an in-depth article on rendering by Olaf Finkbeiner in the next issue.
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Look into my Syntheyes, Boris!

Something‘s always happening in the Boris FX- Ecosystem – and just before this year’s IBC they announced that Syntheyes is now part of the family! So we cornered Boris Yamnitzki and John-Paul Smith and asked them what the plans are for one of our favourite tracking Tools.
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Plasticity 3D – CAD for Artists

"The best solid and surface modelling" - the website of the developer, Nick Kallen (plasticity.xyz), this new modelling tool, currently in version 1.2.10, is advertised as "CAD for artists". It is said to be an optimised NURBS modeller based on the PARASOLID geometry kernel. The UI and workflow are based on Blender's polygon modeller. The developer claims to simplify modelling for concept artists and product developers in particular, but also for CAD users, and to enable faster results than with conventional CAD tools.
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We Hunt Giants

The short film "We Hunt Giants" takes the viewer into a world in which humans and dinosaurs fight for survival. Action, drama and CGI - without a Hollywood budget in the millions. Here is a brief insight into the making of the film and its visual effects.
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A colorful animated scene depicting two characters in a vibrant street filled with whimsical buildings. One character, resembling a small creature in green clothing, stands near a scooter, while another character, with fiery features and a stylish dress, interacts with him.

Elementary!

You’ve surely seen the posters: There’s a new Pixar movie, this time asking “What if the Aristotelian elements have feelings?” The story plays out in Element City, where fire-, water-, land- and air-residents live together.
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A digital editing interface displaying a grid of images featuring a tabby cat on a patterned rug, along with editing tools on the right side.

New in the toolbox

Standing around the DP stand at FMX and (as so often) looking stupid, various people came by and wanted to know something special. "Do you know anything for..." - and we were able to answer almost everything, and one of them (Hello Ralf!) said we should put the list in the magazine. Okay, here you go - the best tools we've recommended to people directly. You might find them helpful too!
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A close-up view of a bicycle, featuring sections of the handlebar with controls, the frame junction, the chain and rear wheel, and a bike pedal. The image highlights the intricate design and materials used in the bike's construction.

Direct Modeling (R)evolution für Houdini

For most people, the idea of modelling directly in Houdini causes them to break out in a sweat at the very least, and some are even said to have thrown the mouse out of the window in sheer horror. The reasons for this are understandable at first glance.
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Stylized text spelling 'PRESENT' in white and yellow on a teal background.

Got you a Present!

“Present” stands for “Photoreal REaltime Sentient ENTity”. During FMX 2022, Manne Öhrström, Global Head of Film Software at Framestore, delivered a talk about the Present project, where machine learning translates high-end film character rigs into real-time. A conversation with Manne Öhrström – and with Epic Game’s Research and De­velopment Technology Producer, Emelia Fiell.
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Baseball pitcher throwing a ball in a sports game with CPU usage displayed.

Daniel2 Dynamo? Next-gen Codecs!

„The fastest codec in the world“ is how the Munich-based broadcasting and production software developer Cinegy advertises its video codec Daniel2; it uses the computing power of the graphics processor to speed up image processing specifically and workflows in general. The codec promises: real-time film editing with Adobe Premiere CC, at a resolution of of 8K - without any drop in frame rate. A conversation with Cinegy boss Jan Weigner about Content Creation with Power Codecs.
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A 3D rendering of a blue cube with circular cutouts and a pink sphere placed on top. The background is a light gray grid, indicating a design software interface. Tools and options are visible on the left and top of the screen.

Womp: Simple 3D for everyone?

"No downloads or grey apps with 1,000 buttons. Just your browser and your creativity". The website www.womp.com presents itself colourfully and confidently and promises to make 3D modelling easy for everyone. Womp, an online 3D application, is currently still in the alpha phase and is still free to try out. The Womp team promises that Womp Alpha will remain 100% free. A "Pro version" with a wider range of functions is planned for later - the current version has only been released for about a month. A price does not yet seem to have been set.
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17 Souls

Since October 2020, the Munich University of Television and Film has been offering a new specialisation in VFX as part of the Image Design course. In their first year, the students have already been able to realise an animated film in teams of three; from a reinterpretation of the werewolf myth (from page 102) to mysterious radio messages from a lost plane.
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A keyboard with various keys and a large control knob.

Cut faster – The Blackmagic Speed Editor

In DP 02:20, we already presented the Editor Keyboard from Blackmagic Design (BMD for short). It used to be close to 1,000 euros, but when it didn't become a big seller, it was lowered to around 600. Meanwhile, the manufacturer has removed the regular keys in the centre, moved the side panels closer together and added a few extra keys. The result is called Speed Editor (SE for short) and is still being offered at the competitive price of 380 euros including a licence for DaVinci Resolve Studio. Some folks are even marketing the device for 199 euros without the licence, but it remains unclear whether this is permissible on the part of BMD.
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