Epic Games launches free military airport environment by FreshScan on Fab, kicking off a bi-weekly release schedule for Unity and Unreal Engine assets.
V-Ray 7 for 3ds Max is here with expanded toolsets, boosting rendering flexibility, materials management, and GPU acceleration for high-end VFX and design work.
Adobe has released Substance 3D Viewer as a free open beta. The tool supports over 70 3D formats and integrates seamlessly with Photoshop for a flexible, non-destructive workflow.
It's been a few years now since the term "cloud" has gone from buzzword to hype to working reality - but so far there are
very few tools that can do everything in the cloud. Sure, some tools have access or even their "own clouds", but wouldn't an "everything in the cloud" solution be better?
Almost every major industry that is manufacturing sophisticated physical products uses computer aided styling (CAS) or design (CAD) in at least some steps of its development. Living in the digital age, one could assume that using this engineering output to create media products shouldn’t pose too much of a challenge. Sadly, that is only true if you know your way around some common pitfalls and peculiarities of the engineering universe.
As always, numerous innovative, experimental technologies were
experimental technologies were presented by Adobe researchers and engineers. Surprisingly, the focus was on artificial intelligence.
The long-awaited update has finally been released and brings with it a whole host of new features. So many, in fact, that a special issue would be worthwhile. For now, here's an overview and an in-depth article on rendering by Olaf Finkbeiner in the next issue.
Something‘s always happening in the Boris FX- Ecosystem – and just before this year’s IBC they announced that Syntheyes is now part of the family! So we cornered Boris Yamnitzki and John-Paul Smith and asked them what the plans are for one of our favourite tracking Tools.
"The best solid and surface modelling" - the website of the developer, Nick Kallen
(plasticity.xyz), this new modelling tool, currently in version 1.2.10, is advertised as "CAD for artists". It is said to be an optimised NURBS modeller based on the PARASOLID geometry kernel. The UI and workflow are based on Blender's polygon modeller. The developer claims to simplify modelling for concept artists and product developers in particular, but also for CAD users, and to enable faster results than with conventional CAD tools.
The short film "We Hunt Giants" takes the viewer into a world in which humans and dinosaurs fight for survival. Action, drama and CGI - without a Hollywood budget in the millions. Here is a brief insight into the making of the film and its visual effects.
The Digital Production logo has been through a lot recently. It was thrown in Houdini with a wet towel and turned to earth in Tyflow. And now it is
set on fire in Blender - where will it end?
You’ve surely seen the posters: There’s a new Pixar movie, this time asking “What if the Aristotelian elements have feelings?” The story plays out in Element City, where fire-, water-, land- and air-residents live together.
Standing around the DP stand at FMX and (as so often) looking stupid, various people came by and wanted to know something special. "Do you know anything for..." - and we were able to answer almost everything, and one of them (Hello Ralf!) said we should put the list in the magazine. Okay, here you go - the best tools we've recommended to people directly. You might find them helpful too!
Blender 3.5 comes with assets as standard for the first time. To keep the download size small, these are Geometry Nodes setups. Reason enough to create such an asset yourself and add it to your
and add it to your private tool collection.
For most people, the idea of modelling directly in Houdini causes them to break out in a sweat at the very least, and some are even said to have thrown the mouse out of the window in sheer horror. The reasons for this are understandable at first glance.
“Present” stands for “Photoreal
REaltime Sentient ENTity”. During FMX 2022, Manne Öhrström, Global Head of Film Software at Framestore, delivered a talk about the Present project, where machine learning translates high-end film character rigs into real-time. A conversation with Manne Öhrström – and with Epic Game’s Research and Development Technology Producer, Emelia Fiell.
„The fastest codec in the world“ is how the Munich-based broadcasting and production software developer Cinegy advertises its video codec Daniel2; it uses the computing power of the graphics processor to speed up image processing specifically and workflows in general. The codec promises: real-time film editing with Adobe Premiere CC, at a resolution of
of 8K - without any drop in frame rate. A conversation with Cinegy boss Jan Weigner about Content Creation with Power Codecs.
With Silo 2023 and Milo 2023, software provider Nevercenter is releasing the latest versions of its rendering and modelling tools. Cost: 160 US dollars.
"No downloads or grey apps with 1,000 buttons. Just your browser and your creativity". The website www.womp.com presents itself colourfully and confidently and promises to make 3D modelling easy for everyone. Womp, an online 3D application, is currently still in the alpha phase and is still free to try out. The Womp team promises that Womp Alpha will remain 100% free. A "Pro version" with a wider range of functions is planned for later - the current version has only been released for about a month. A price does not yet seem to have been set.
Version 5.1 improves many of the features that Unreal Engine 5.0 established - including: Nanites and Lumen. A dedicated in-camera VFX editor appeals to visual effects artists.
Why do I put the term in parentheses? Because it actually refers to classic gyro stabilisation. The word is based on the Greek word for "circle" or "turn" - which is why the meat from the spit is also called Gyros in Greek.
Since October 2020, the Munich University of Television and Film has been offering a new specialisation in VFX as part of the Image Design course. In their first year, the students have already been able to realise an animated film in teams of three; from a reinterpretation of the werewolf myth (from page 102) to mysterious radio messages from a lost plane.
In DP 02:20, we already presented the Editor Keyboard from Blackmagic Design (BMD for short). It used to be close to 1,000 euros, but when it didn't become a big seller, it was lowered to around 600. Meanwhile, the manufacturer has removed the regular keys in the centre, moved the side panels closer together and added a few extra keys. The result is called Speed Editor (SE for short) and is still being offered at the competitive price of 380 euros including a licence for DaVinci Resolve Studio. Some folks are even marketing the device for 199 euros without the licence, but it remains unclear whether this is permissible on the part of BMD.
Game developer Alex Strook demonstrates a Clayxels workflow for volumetric modelling in Unity, from reference and colour to lighting and post-processing.
FMX 2022 was announced as a hybrid event in Stuttgart and online, with filmmaker Hasraf “HaZ” Dulull serving as the conference's first programme chair.