Browsing Tag
Workflow
383 posts
Montreal Recruits Animation and VFX Talent
A Montreal recruitment initiative targeted experienced US animation, game and VFX workers for roles at major studios.
Knotus Adds a Knot Library to Blender
The Knotus Blender add-on supplies more than 100 knot assets and materials for building and editing ropes in Blender 2.8 or later.
Magic Bullet Looks 5 in an ACES Pipeline
Colourist Maximus Raharjo demonstrates Magic Bullet Looks 5 and its integration into an ACES colour-grading pipeline in DaVinci Resolve.
After Effects 22 Adds Multi-Frame Rendering
After Effects 22 introduces multi-frame rendering, render-queue notifications and Cinema 4D Lite Asset Browser support.
Percentage-Based Fur Shading with Yeti
Look-development artist Michael Cauchi introduces percentage-based fur shading with Peregrine Labs Yeti in a beginner tutorial.
Camera Shakify Add-on for Blender
Ian Hubert and Nathan Vegdahl's Camera Shakify add-on applies recorded camera-shake motion to Blender cameras.
Foundation Main Title Sequence
The main-title sequence introduces Apple's Foundation series, adapted from Isaac Asimov's science-fiction novels.
Four Major Unreal Engine 4.27 Features
A 3Dtotal article examines Unreal Engine 4.27's in-camera VFX, GPU Lightmass, media output and production-ready Pixel Streaming.
DJI Ronin 4D Combines Camera and Gimbal
DJI Ronin 4D combines a full-frame 6K or 8K cinema camera, four-axis stabilisation, LiDAR focusing and wireless video transmission.
Sabine Heller on Rigging at Blue Sky
Sabine Heller discusses 12 years in Blue Sky Studios' rigging department and her path to leading character animation and rigging.
Darlene Sanchez on Sports Motion Design
Darlene Sanchez demonstrates Cinema 4D motion-design techniques informed by her work for the Tampa Bay Lightning.
Wacom Cintiq Pro 16 Pen Display Released
Wacom's Cintiq Pro 16 combines a 4K pen display, 98 percent Adobe RGB coverage and USB-C or HDMI connectivity.
D5 Render 2.0 Adds Weather and Path Tools
RTX-accelerated D5 Render 2.0 adds a redesigned interface, weather, path tools, 3D grass and improved large-scene lighting.
Arnold 7 Adds OIDN and Reduces GPU Memory
Autodesk Arnold 7 adds Open Image Denoise, ACEScg defaults, MaterialX 1.38, deeper USD workflows and lower GPU memory use.
Nine Standout Artworks from Summer 2021
A 3Dtotal gallery collects nine notable artworks from summer 2021, including pieces by Ismail Inceoglu, Satoshi Ueda and Cristiano Porfirio.
Chris Schmidt Explores Cinema 4D R25
Rocket Lasso founder Chris Schmidt demonstrates Cinema 4D R25 features and explains their impact on modelling and motion-design workflows.
MagicSquire 5 Improves Photoshop Brush Control
MagicSquire 5 adds configurable brush-control panels, multi-brush tagging and automatic scrolling during drag-and-drop organisation.
Loveletter
Who doesn't know it: the portable games console that saw the light of day at the end of the 1980s and gave us endless hours of fun and games for many years. We are, of course, talking about the Gameboy. A time when the potential of computer-generated graphics was in its infancy. But what if a creative team back then had had access to today's production pipelines and technologies?
Elly Wade Explores Cinema 4D
Maxon trainer Elly Wade demonstrates recent Cinema 4D features through a compact 3D product-animation project.
HDRI Environments in Corona Renderer
An eight-minute tutorial explains HDRI environments and Environment Overrides in Corona Renderer 7 for 3ds Max.
Using a Second Keyboard or MIDI Controller for Shortcuts
A practical guide to using a second keyboard or MIDI controller as a dedicated shortcut surface with HID Macros, LuaMacros, MIDI2LR and application-specific mappings.
EJ Hassenfratz on Cinema 4D and Redshift
Motion designer EJ Hassenfratz demonstrates ways to improve Cinema 4D and Redshift workflow efficiency.
MPC Film Visual Effects Reel
MPC Film's visual-effects reel showcases work from The Lion King, Detective Pikachu, Sonic, Maleficent, Godzilla, Cruella and Alien.
Random Flow Mesh Generator for Blender
Random Flow by Ian Lloyd Dela Cruz generates non-destructive, randomised hard-surface forms and details in Blender for prototyping and concept art.
FMX 2022 Announced as Hybrid Event
FMX 2022 was announced as a hybrid event in Stuttgart and online, with filmmaker Hasraf “HaZ” Dulull serving as the conference's first programme chair.
ProRes Patcher: Last-Minute Repairs Without a Full Render
ProRes Patcher's early beta edited frames, metadata and clip sections without rebuilding an entire ProRes file, but required strict copy-first testing.
3D Lighting Course for 3ds Max and V-Ray
Jamie Cardoso's 18-lesson course covers vehicle, exterior and interior lighting with 3ds Max, V-Ray and Photoshop across roughly seven hours.
Mari 5.0 Beta Adds USD and Python 3.7
Foundry's Mari 5.0 beta introduced Python 3.7, initial USD workflows, a new shader, multicolour brush splats, bake-point filters and node-graph snapping.
Keying Hair on Green Screen: Film Riot Tutorial
Film Riot's Ryan Connolly demonstrates practical green-screen techniques for difficult hair edges and cleaner VFX keys.
Post Production World Fall 2021 Programme
Post Production World ran online from 9–13 October 2021 with sessions on editing, VFX, virtual production, colour, AI, motion graphics and remote workflows.
Marmoset Toolbag Library Drop 02 Adds 135 Materials
Marmoset's Toolbag Library Drop 02 added 135 free materials, including 107 standard and 28 smart materials focused on realistic fabrics.
VIEW Conference 2021 Programme Highlights
VIEW Conference 2021 announced sessions with Roger Deakins, Dean DeBlois, animation directors, production designers and pioneers of VFX and computer graphics.
Cleaning Up Aerial Footage in Fusion
Dbox's 90-minute Fusion tutorial demonstrates moving-image retouching and aerial-shot cleanup for artists integrating CG into live-action footage.
Five Premiere Pro Tips for a Faster Editing Workflow
A ten-minute tutorial demonstrated five Premiere Pro techniques covering slow motion, GPU effects, 3D objects, music extension and non-destructive editing.
Reallusion and Unreal Engine Workflow Supports African Animation Project
Okai-Farayi Chinyanga explains a Reallusion and Unreal Engine workflow developed for Formation Animation and the Azania Rises project.
Adobe Offered 20% Off Selected Creative Applications
Adobe offered a limited-time 20% discount on selected Creative Cloud applications including Premiere Pro, After Effects and Audition.
Inside Digital Production 02:2021
Digital Production 02:2021 covers colour tools, Resolve, Magic Bullet, Marmoset, Houdini, Katana, Nuendo, Cascadeur and Unreal Niagara.
Tutorial: Recreating Stacked 3ds Max Deformers in Maya
3dWithAnAccent demonstrates how Maya shape nodes can reproduce a stacked-deformer workflow familiar from 3ds Max.
The Elephant Funk? Inside the VFX of Dumbo
VFX supervisor Richard Stammers explains how MPC and Framestore created Dumbo, Dreamland and the film’s highly detailed digital elephants.
Dropbox Adds Frame-Accurate Media Review
Dropbox Creative Tools adds frame-accurate video comments, multi-track audio preview and cloud-based review for remote production teams.
Dropbox on Cloud Workflows for Large Media
Dropbox’s Andy Wilson discusses delta sync, 4 MB chunks, Smart Sync, previews, APIs and remote workflows for large video and VFX files.
Sony HDC-P31 POV Camera Supports Remote HDR Workflows
Sony’s compact HDC-P31 combined remote operation, a 2/3-inch global-shutter sensor and simultaneous HDR/SDR production.
Howler 2021 Released
Howler 2021 adds larger brushes, relative sizing, custom-brush transforms, tablet-focused UI changes and multi-monitor support.
Vegas Pro 18 Expands Remote Workflow
Vegas Pro 18 adds AI effects, GPU acceleration, motion tracking, HDR and plans cloud media management through Vegas Hub.
RenderStacks Render-Pass Tutorial
A RenderStacks tutorial builds four 3ds Max passes with separate cameras, resolutions, HDRI environments and lighting.
MPC Breaks Down 1917’s Invisible VFX
MPC reveals how invisible visual effects helped sustain the apparent single-take structure of Sam Mendes' 1917.
Howler 2020.2 Reworks Its Brush System
Howler 2020.2 refreshes brush presets, paper textures, preview lighting and image-dock organisation for digital artists.
FACS Workflow Builds Digital Human Faces
Adam Spring’s FACS workflow combined expression scans, blend shapes, wrinkle maps, facial rigging and colour-map blending.
Kyno 1.8 Adds Resolve and Avid Handoffs
Kyno 1.8 added Resolve send-to, Media Composer ALE export, BRAW playback, incremental transcoding and faster analysis.
V-Ray 5 LightMix Relights Finished Renders
V-Ray 5 beta added LightMix and VFB layer compositing so artists could change light colour and intensity after rendering.
And Here Comes Flame 2021
New machine-learning features, Physical Defocus effect, finishing updates and more: Flame 2021 from Autodesk comes with several practical new features.
Photogrammetry: Surface Scanning with Monopod
A photogrammetry workflow for creating PBR materials with a monopod, Metashape and Substance Designer.
Productions: New Premiere Pro Project Type
New team workflow in Premiere Pro: Adobe announces “Productions”, a new feature for larger projects and teamwork!
Flame 2020.3 with Maya and Mudbox Workflow
Flame 2020.3 is here and brings a new Send to workflow to the VFX, compositing and finishing application.
Pixar’s USD Pipeline
USD in the pipeline? Pixar explains how the format is used in production!
FilmLight: Colour On Stage | IBC 2019
Colour on Stage: At IBC this year, a free FilmLight program covers everything about color and workflow!
Shotgun Create for the Desktop
From the web interface to the desktop: With Shotgun Create, the developers have now released a new application.
IMF – and what it’s all about
IMF - Interoperable Mastering Format - has been around for a few years now. After a somewhat slow start, however, IMF experienced a boom at the beginning of 2O16 at the latest, when Netflix made it its main delivery format. What IMF is and what it is supposed to be good for, however, is still largely unknown to the broad masses of the media industry. This article is intended to provide a brief introduction to the format, shedding some light on its peculiarities and advantages as well as the costs involved. As the cover image suggests, this article will not be a colourful creative experience - but have fun anyway.
Substance Plug-in for 3ds Max
Allegorithmic’s Substance plug-in is now also available for 3ds Max – allowing you to adjust materials from Substance in 3ds Max.
Photogrammetry: Workflow Guide with Unity
Free ebook for the photgrammetry workflow: Unity has now released a guide to creating digital assets for the Unity pipeline.
New Update for RenderMan
Pixar's RenderMan version 21.5 is now available: Among other things with better skin materials, improved shaders and workflows.
Photogrammetry: Unity Delighting Tool
New free tool for the photogrammetry workflow: With this Unity delighting tool, you can remove shading from lighting conditions.
Copy & Paste Between 3D Software
Free and fast exchange: Copy & paste geometery between applications, including vertices, polygons, weight maps, UV maps and morph maps.
BaseGrade and the evolution of colour grading
At NAB 2O16, colour grading specialist Filmlight caused quite a stir in the colourist scene. BaseGrade - a completely newly developed grading operator for Baselight - was presented, which is intended to replace classic tools such as Lift, Gamma and Gain. That sounds like a small revolution. Filmlight promises more consistent results and a more natural way of working. Reason enough not only for Baselight colourists to take a detailed look at it.
Workflow: Premiere Pro to Vimeo
With a free extension for Premiere Pro, Vimeo provides a faster pipeline. Now upload your video directly to your Vimeo account.
Custom Workflow in AEM
In this video, Sunil Bhaskaran shows how to create a custom workflow in Adobe Experience Manager in order to work on a shared task in optimized teamwork.
Workflow Power
Video Copilot with a new free plug-in: workflow improvements for After Effects users!
Fabric Engine 2.2 Is Here
Improved usability, Python support and Modo integration for faster and easier sharing and creation of applications.
Unity Supports 2D Game Developers
The new Unity version 4.3, due in the fall, is intended to include a 2D toolset that will simplify the development of 2D games with an integrated 2D workflow.
Clarisse iFX Closed Beta: 3D Workflows Redefined
With Clarisse iFX, Isotropix wants to revolutionize the workflow of current 3D packages by always placing the final image at the center of the action.
Shotgun Software Is Catching On
After Pixomondo, Blue Sky Studios has now also integrated the web-based Shotgun software system for production management into its workflow.
CinePostproduction Invests in Colorfront On-Set Dailies
By acquiring several licences for Colorfront’s newly developed On-Set Dailies (OSD) dailies-processing program, CinePostproduction accelerates its dailies workflow.
IBC 2010: Tapeless Workflow and Accelerated GPU
For the Premiere Pro CS5 video-editing solution, software manufacturer Adobe has improved the handling of tapeless workflows and accelerated the GPU.
Sony Professional Continues to Develop XDCAM HD Workflow
Sony Professional optimises the XDCAM HD workflow and announces new products. The company presented initial technologies and prototypes of the new devices in the XDCAM HD family at this year’s NAB in Las Vegas.
NAB 2010: Blackmagic Sets Off a Firework Display of New Products
At NAB, Blackmagic presents numerous new products. Leading the way is a polish for DaVinci’s colour-correction system, whose acquisition Blackmagic announced at the previous IBC.
animago CONFERENCE: Masterclass with Dirk Weinreich (Avid)
Topic: Post-production with Avid DS: FX online, compositing and graphics, high-resolution conform.
SWR Equips Video Journalists with Panasonic AG-HPX171 Cameras
Multi-week VJ boot camps teach video journalists Panasonic’s intuitive P2 workflow for timely production of reports.
IBC 2009: Adobe Shows Advanced Video Solutions
At IBC 2009, Adobe Systems demonstrates the latest development of its video and Dynamic Media software technologies.
IBC 2009: Post-Production Workflow for RED Productions
dve Digital Video & Effects and Black Forest Street Entertainment developed an efficient RED production post-production workflow with IRIDAS.
BIRTV 2009 – DVS Demonstrates RED Workflows in Real Time
CLIPSTER supports real-time processing of RED material as well as DCI mastering for stereoscopic 3D content.
NAB 2009: NorCom Presents Complete MAM System
NorCom presents NCPower Compact, a preinstalled media-asset-management system covering ingest through playout.
Sony Professional World 2009
Sony Professional World presents broadcast, networked production, retail, digital signage, telepresence and business-projector systems.
Sony Professional World 2009
Sony Professional World is open from 9:30 – 18:00 each day. Visitors can expect a 360-degree view of the Sony Professional world. The focus areas of Sony Professional World are:
Broadcast: Product highlights from the XDCAM range (IT-based workflow), digital cinematography.
Networked Production and Post Production: HD Live Production with MVS vision mixers and networked production with (with external partners as well as the monitor line-up of the TRIMASTER™ series).
Solutions for Retail/POS: Shop with digital signage, video surveillance and instant photo printers, as well as decentralised staff training via display.
Multimedia Conference Room:3D rear-projection wall and 3D video-conferencing system (telepresence), as well as the current portfolio of business projectors.
Sony Professional World 2009
Sony Professional World is open from 9:30 a.m. to 6:00 p.m. each day. Visitors can expect a 360-degree view of the Sony Professional world. The focus areas of Sony Professional World are:
Broadcast: Product highlights from the XDCAM area (IT-based workflow), digital cinematography.
Networked production and post production: HD Live Production with MVS vision mixers and networked production with (with external partners as well as the monitor line-up of the TRIMASTER™ series).
Solutions for retail/POS: Shop with Digital Signage, video surveillance and instant photo printers, as well as decentralized employee training via display.
Multimedia conference room:3D rear-projection wall and 3D video-conferencing system (telepresence) as well as the current portfolio of business projectors.
Avid Sets New Standards in HD Production with Avid Unity ISIS 2.0
The new Avid Unity ISIS 2.0 sets new standards for real-time HD workflow networking, client scalability and availability for media companies operating in mission-critical environments.
dc days: Film vs Digital Capture (RED ONE)—Comparing Workflows
This presentation compares film and digital-capture workflows and highlights the opportunities offered by the new technologies.
Avid Supports RED
Avid Technology has reaffirmed its support for RED camera workflows by signing an R3D Software Development Kit (SDK) licence agreement.
dc days: From CAD Data to Product Photography
Manuel Deutschle of Deutschle CGI explains the workflow in XSI
dc days Talk: “Compositing Workflow in Commercial Production with Nuke”
Miklos Kozary and Stephan Schweizer of Elefant Studios in Zurich provide an insight into the Nuke compositing workflow, from pre-production to the final image.
IBC 2008: Sony Presents Tapeless and Networked-Production Innovations Alongside Strong Systems-Integration Growth
The broadcast industry is migrating to HD and file-based workflows. Sony says it is leading the transition through strategic consultancy, large-scale production infrastructure and innovative products.
IBC 2008: PLAZAMEDIA Chooses Omneon Storage and Server Solutions
Omneon Inc. announced that Germany's largest sports television producer and full-service provider, PLAZAMEDIA, has selected an Omneon storage and server solution.
IBC 2008: Rimage Accelerates and Automates High-Definition Video Workflows
At IBC 2008, Rimage is presenting products for managing, distributing and archiving HD formats. In Amsterdam, the manufacturer of systems for producing customized optical media is showing workflow-optimization and archiving solutions for all companies that produce television content in HD.
Success for Sony’s Tapeless XDCAM Format
XDCAM HD422 has proved highly popular with broadcasters, rental companies and production companies since its market launch in April this year.
IBC 2008: Sony Licenses XDCAM EX File Format to JVC
Sony and JVC have agreed to license the file format used by Sony's professional XDCAM EX range, which records to SxS memory cards.
dc days: Talk on “Compositing Workflow in Commercial Production with Nuke”
Miklos Kozary and Stephan Schweizer from Elefant Studios in Zurich Offer Insight into the Compositing Workflow with Nuke, from Preproduction to the Final Image.
IBC 2008: Workflow Solution from Ceiton
In Amsterdam, manufacturer Ceiton is demonstrating how studios and broadcasters can use the Web Workflow PPS workflow solution to integrate business processes in production and administration and manage them in 3D workflows.
Atlantik Film – Tapeless Workflow
CinePostproduction’s Atlantik Film Hamburg installed a completely tapeless workflow. DVS supported the company with expertise and suitable systems.
SIGGRAPH: Eyeon’s Workflow Solution Is Available
With Generation, Eyeon offers a flexible workflow solution that can adapt to a wide variety of requirements.