Remote is intended to make the desktop mobile, allowing Autodesk software packages to be controlled and models edited from anywhere with internet access.
Autodesk has revealed its sales strategy for the next few years: From February 2015, software upgrades will no longer be available to purchase. But that is not all.
Mike Kuhn, 3ds Max author for Digital Production and Certified Instructor, shows alternative ways to reach the goal quickly. The fourth lesson is all about box mapping.
IBC is currently taking place in Amsterdam—Autodesk is presenting the 2014 version of its Flame Premium VFX and finishing software there with its new capabilities and features.
Autodesk is expanding its offering with a software rental model. From September 16, customers have the option of booking monthly, quarterly or annual subscriptions to software packages.
Autodesk has announced the 3ds Max 2014 Extension: One of the main features is Point Cloud Support, which offers new, interesting possibilities for real-world references.
Autodesk Smoke 2013 has officially been released—the final version brings all the features Autodesk developed with the community in the final weeks of the year.
Service Pack 3 for Autodesk Mudbox 2013 has been released. Support for multi-touch devices lets digital artists feel a little more like craftspeople again.
The world's best workplaces have now been published in a top 25 list by the Great Place to Work Institute—here is a little inspiration for job seekers.
Autodesk has revealed details about its new Gameware Navigation AI middleware: The technology is intended to make it easier to create believable non-player characters.
Autodesk entered into a partnership with Lightstorm Entertainment and Weta Digital to create professional extensions for the Entertainment Creation Suite.
Autodesk Labs presents Project Hydra, a free set of advanced analysis methods for Autodesk Simulation Multiphysics 2013 and Autodesk Simulation Mechanical 2013.
Anyone who no longer wants to paint only vertex colors and weights in 3ds Max may take a look at Clovis Gay's plug-in, which uses objects as brush tips.
The technology of the fluid-simulation software Naiad was purchased by Autodesk – what will the integration of the software into Autodesk products look like?
DG Profiler gives Maya users deeper insight into scenes and analyzes them with regard to performance. Performance bottlenecks can thus be located and resolved in a targeted manner.
Anyone who wants to bring some serious destruction into a 3ds Max animation may make use of the Demolition Master tool. It is based on a Thinking Particles solver together with concave as well as convex objects.
Autodesk offers customers of Maya, Max, and Max Design additional program extensions intended to provide an even more efficient workflow. The tools can be downloaded toward the end of September 2012.
David Johnson's djPFXUV plug-in for Maya performs automatic remapping of paintFX grasses and leaves. This makes it possible to achieve more color variations with only one texture.
Autodesk has announced the release of a new version of Scaleform, the middleware for developing user interfaces for mobile games and for the Unity game engine.
The V-Ray for Softimage webinar by Aleksander Kartsov and Peter Petrov shows the use of both pieces of software on a short commercial and conveys helpful tips and tricks.
Anzovin Studio presents a newly developed plug-in for Autodesk Maya. This is genuine onion skinning through which multiple frames of an animation are displayed simultaneously in the Maya viewport. The frames before and after the actual position are also adjusted in real time so that the animator always has a clear picture of the character movement and can make adjustments.
FurryBall 3.0 is a real-time GPU renderer for Maya 2010 and later versions. FurryBall 3.0 includes new features such as indirect illumination from point lights and realistic reflections. Environment lights (area lights) and realistic light refraction have also been available since the latest release.
Mac users can now download a free trial version of Smoke 2013. Autodesk plans to ship the full version of Smoke 2013 in the US from September for 3,495 dollars. The list price in the EU will be 3,900 euros.
ExLevel released the latest version of the GrowFX vegetation-generator plug-in for 3D Studio Max 2013 and 3D Studio Max Design 2013. The plug-in not only generates vegetation systems, but also animates them in conjunction with wind effects or natural plant growth.
Eloi Andaluz developed a small black box called Radius Effector for Thinking Particles that is intended to make animations easier to create. Instead of setting countless keyframes when animating rotations, scaling, material blending, and position changes, it is enough to move a null object. The distance of the null object controls the degree of the actual animation.